Nov 19, 2024 6:31 pm
Welcome adventurers to a land of wonder and awe. At first glance this land seems normal, but at closer glance, things are not what they appear. The world is full of things, new and old alike. From airships to guns to simple swords, the world has it all.
The campaign takes place in Dracoris, a land brimming with divine influence and the scars of ancient conflicts. Vast forests, glowing crystal caverns, volcanic wastelands, and shadowy marshes are scattered across the realm, each tied to the influence of a god. Mortals live amidst remnants of divine power, shaping their lives around faith, magic, and the ever-present threat of imbalance.
Character Creation:
24d6 drop the lowest 6 arrange in sets of 3 or standard array or point buy.
Races available in the forums (almost all races are available).
Any official Class is acceptable.
Nothing from DND One or 6 or 5.5, whatever they are calling it.
Starting level 3. Base equipment +3d6 gold only.
I should note that while guns and airships are in this world, both are extremely rare. Most people go their whole lives without seeing either.
The campaign takes place in Dracoris, a land brimming with divine influence and the scars of ancient conflicts. Vast forests, glowing crystal caverns, volcanic wastelands, and shadowy marshes are scattered across the realm, each tied to the influence of a god. Mortals live amidst remnants of divine power, shaping their lives around faith, magic, and the ever-present threat of imbalance.
Character Creation:
24d6 drop the lowest 6 arrange in sets of 3 or standard array or point buy.
Races available in the forums (almost all races are available).
Any official Class is acceptable.
Nothing from DND One or 6 or 5.5, whatever they are calling it.
Starting level 3. Base equipment +3d6 gold only.
I should note that while guns and airships are in this world, both are extremely rare. Most people go their whole lives without seeing either.
Last edited November 19, 2024 6:44 pm