Tiny Intro Chat

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Mar 25, 2025 4:17 pm
FYI: I am revising my character creation process so that players all start at the normal character creation point.
This means that you begin the game with your Heritage Trait, +3 traits of your choice, 1 weapon type proficiency, and 1 weapons mastered from the type of weapon you are proficient with. Go ahead and update your character to match this.
Mar 25, 2025 6:40 pm
Is that 3 plus the one we get from Heritage?
Mar 25, 2025 6:43 pm
Yep. Heritage trait + 3 personal
Mar 26, 2025 4:58 pm
FYI, I have a surgery in a few hours that may prevent me from posting for a day or two. No worry, though-- the surgery is a happy thing--it's a gender affirming procedure.
Mar 26, 2025 5:48 pm
Good luck with recovery. Thanks for the heads up
Apr 1, 2025 4:33 pm
Did some house keeping and moves the active stories into the Tiny Stories forum. If you follow the links from the gamersplane home page it will not affect your, but those that brief to the stories will just need to go once level deeper into the forum before finding their story
Apr 9, 2025 6:43 pm
Hey all,

I'm glad to be here (again)!
Apr 10, 2025 12:38 pm
We have a couple recent newcomers so I am reminding players
If you would like to join a group to go to the Cooperative Play thread and select what posting frequency you are comfortable with and add a post a short message to let me know

I like to give people the chance to play with others in this game but found that game/story pacing is a big factor in getting this to work. As this is an open game where people are welcome to join and leave as needed/desired some characters may pop into or out of the stories but I try to narrate it such that this is not the case.
Apr 24, 2025 5:16 pm
Busy weekend. Posting may be brief or delayed
Apr 28, 2025 12:11 pm
Last week was a bit hectic so speak up if I missed responding to anything.
May 2, 2025 7:00 pm
Just a heads up for those looking for other games

[OPEN] Tiny Waterdeep
From the grand palaces of the Sea Ward to the lawless underbelly of Skullport, Waterdeep, the City of Splendors, calls to you. Will you carve your name into the stones of its ancient streets? Will you build a thriving business, gaining influence among the merchants and guildmasters? Or will you be drawn into the web of conspiracies that bind nobles, mercenaries, and dark powers in a struggle for the city’s soul?

In this game, you’ll explore the streets and secrets of Waterdeep, striking deals with powerful factions, building your fortune, and perhaps even running your own business. From the wilds of the Sword Coast to the shadows of Skullport, your adventures will bring glory, gold — and no shortage of enemies...


This game is for veterans of Gamersplane.com seeking a living, breathing world to leave their mark upon or for those who’ve tasted adventure in the Tiny Intro and want more.

With a large, dynamic map and countless NPCs, factions, and organizations to interact with, Waterdeep can be your playground, your battlefield, your home. Whether you want to build a business, join a guild, rise through the ranks of a faction, or delve into ancient dungeons, the city is yours to explore.

But be warned — I want this to be a true sandbox game. As such, players and their characters will be free to come and go, so, to make that work, sometimes we’ll have to handwave a "detail" or two (yes, your old friend just happens to show up in the middle of the dungeon — such is life in Waterdeep).

Moreover, you will have to choose your own path. There will be no rails, no scripted quests, no heists, no grand storyline pulling all PCs along. Instead, the city itself is the adventure — a living, breathing world full of factions to join, patrons to help, secrets to uncover, fortunes to claim, and dangers to face.
Read up and ask to join in the Tavern recruitment thread Tiny Waterdeep

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