Episode 1: The Salvaged Job

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Jul 14, 2017 12:12 am
Maenor smiles quietly at what the spell reveals, "Fascinating."

He turns to Coda, "Not the mask, my friend, but the cloak. It has some sort of protective magic on it. Help me remove it, but let's be as gentle as we can."
Jul 14, 2017 7:38 am
Coda shrugs "I'd still feel comfortable with the mask...it has an eye. I will help as long as we promise to return the items to him when we are done." Upon accepting Coda will help with disrobing (and hopefully demasking) the mummy man.
Jul 14, 2017 12:21 pm
"Be careful not to damage anything," Kalis warns, keeping an eye out for any approaching danger.
Jul 14, 2017 4:34 pm
Removing the mask is not difficult, seemingly held in place with nothing more than balance and weight. Now that it is in hand, it is easy to confirm that the object is made of solid gold. The head that the mask was covering is revealed to be bald, eyes closed, mouth slightly agape showing a few rotted and missing teeth, with no facial hair.

The robe proves more cumbersome. The deceased is effectively wearing the garment, and it takes a bit of teamwork and coordination to gently slip the arms free of the sleeves without breaking the body. It helps that the robe looks virtually untarnished, and it is light yet with a sturdy feel, so you are less concerned with manhandling the cloth in your efforts to recover it. Eventually you do so, and you find that in the process you have become more intimate and familiar with the body.

Now free of accessory, the withered and dry husk in the sarcophagus is clearly shown, its skin stretched tight over bones. You are unable to tell whether this person was male or female, as it seems not everything was completely mummified, or perhaps was lost at some point in the past.
Jul 14, 2017 8:18 pm
Coda stares at the body for a moment then to the mask then back to the body "I apologize for disturbing your rest. If you are the protector of this crypt, hopefully what we do with your belongings honors you and clears us from the wrong." He'll turn and walk out of the room then wait to see where they are going.
Jul 14, 2017 10:16 pm
Maenor offers to cloak to Kalis, and helps him don it should he agree.
OOC:
A sorcerer does make more sense in that case
Last edited July 14, 2017 11:40 pm
Jul 14, 2017 10:50 pm
OOC:
It is a robe, and it will not fit around standard armor. If Daniel wishes to wear it, he will need to remove his leather.
Jul 14, 2017 11:17 pm
OOC:
A robe you say? Sounds like something for a sorcerer, perhaps?
Jul 15, 2017 5:21 pm
Stepping back into the hallway, Coda's torchlight pushes back the shadow. He can see the T-intersection further to the east, with passages heading north and south.

The tunnel north heads straight into darkness, extending beyond the reach of your light. Meanwhile, the tunnel south bends shortly to the east.
OOC:
Anyone can wear the robe, though obviously someone already wearing no armor would benefit more.

Anyone who wants to may also make a Perception check.
Map
Jul 15, 2017 6:31 pm
After helping Kalis with the robe, Maenor peers out into the hallway.

Rolls

Perception - (1d20+6)

(7) + 6 = 13

Jul 15, 2017 7:27 pm
Kalis dons the robe and follows down the hallway.
Jul 15, 2017 10:04 pm
Coda squints down the hallway.

Rolls

Perception - (1d20+5)

(10) + 5 = 15

Jul 18, 2017 12:41 pm
OOC:
Rolling...

Rolls

Perception - (1d20+7)

(15) + 7 = 22

Jul 18, 2017 5:01 pm
Progressing a bit up the north hallway, the group can see that it ends at another closed door.

Daniel spies an odd crack in the eastern wall of the hallway, just a bit down from the T-intersection. His eyes follow the crack and he realizes that he is staring at the outline of a hidden door, expertly crafted to nearly blend into the stone.
OOC:
Map. The previously-hidden door is next to Daniel.
Jul 18, 2017 10:13 pm
While/if the party stop to investigate the hidden door, Coda will run over and take a peek around the corner, just to have more path options.
OOC:
Moving to L24 and peeking around the wall into the 25 row.
Jul 19, 2017 11:26 am
Presuming that Daniel would either mention it or reveal through body language his discovery...Maenor looks for a way to open the door.

Rolls

Perception (if Investigation, use +5 instead) - (1d20+6)

(1) + 6 = 7

Jul 19, 2017 5:21 pm
Maenor finds no obvious switch. The crack is too narrow to get anything inside to pull the door open, and try as he might Maenor can't see anything he might be able to grab onto and pull.

Coda sees that the hallway extends 30 feet eastward before turning north.

Map
Jul 19, 2017 6:12 pm
"Let's head north first, see what's there, and work our way south from there," Kalis suggests to the others, "We can try that 'door' later on, maybe we'll find a clue on how to open it."
Jul 19, 2017 11:58 pm
Maenor sighs with frustration and mutters, "I feel like I'm missing something terribly obvious." He shakes his head and gives up on the secret door, following Kalis to the north. He turns back to make sure Coda has seen them and is coming along.
Jul 20, 2017 12:10 am
Coda catches back up with the group and tells them his findings.
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