As you all settle in, get to know each other, and wonder what to do next, lunch is announced. The stew is tasty (by goblin standards), and the warmth of the cooked meal is comforting. You notice that despite the desert environs, the temperature is cool within the cave network, and surrounded by allies you feel a sense of relaxation wash over you.
At night, there is little celebration, but many goblins gather in the larger chambers to converse and socialize. There does not appear to be a hierarchy save for the leadership of Caraw-Chuwk, who often addresses the goblins in the native tongue. You are generally left alone for the time being out of respect for your own customs, though no one actively ignores or shuns you.
When you have a moment, you ask for Caraw-Chuwk and relay your concerns for the future.
"You should rest," they say.
"You have all had a rough journey reaching here, so please take this opportunity to pursue your interests, and we shall try our best to accommodate you. I will send word to Rhiann to see if she already has something for you.
"If you wish, you are also welcome to assist my people in whatever means you feel capable. You have already seen how others contribute by keeping watch and scouting our surroundings. Of course, you are not required to do so, much less act as sentries. If you do wish to lend your assistance, but know not of how, well... you are all learned individuals. Perhaps you might lend your wisdom or expertise to help enlighten or educate some of us here?"OOC:
So ends Episode 1.
You will have a bit of downtime in the safety of this camp. Is there anything you interested in accomplishing during your time here? Feel free to answer in the
OOC thread, or brainstorm an idea and we can see if this primitive goblin settlement can meet your desires. Some suggestions for downtime activities can be found in an Unearthed Arcana article
here.