calimport ooc

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Jan 3, 2025 9:22 am
Happy New Year!
Jan 13, 2025 1:59 am
Ciao!

My apologies! I'm going to formally pull out of the game. I feel like I've been drained of all of my juices over X-mas and new year and cannot continue. Good luck to the rest of you on your adventure!
Jan 13, 2025 3:02 am
Best wishes, @Dhakhan!
Jan 15, 2025 8:43 am
Arianocturn, what is your reason? Mine is 1d6 if yours is better go for it.
Jan 26, 2025 11:14 pm
High risk? On a 1 or 2, the guard would have moved forward so the pommel struck his shoulderblade, and then he would have knocked Garrett flat in the passage and raised the alarm. On 3 or 4, Garrett wouldn't be knocked flat but the alarm would be raised. On the other hand: doing nothing would have lead to the alarm being raised.
Jan 26, 2025 11:16 pm
Did I roll wrong then? I thought I should roll speed since I was coming up from behind out of the shadows.
Last edited January 26, 2025 11:30 pm
Jan 27, 2025 6:17 pm
mathias0077 says:
Did I roll wrong then? I thought I should roll speed since I was coming up from behind out of the shadows.
That was in fact the right thing to roll. Just giving an example of how the rules would work for different rolls.
Feb 3, 2025 12:53 am
First run complete, aftermath and wrap up phase now. What does everyone think / feel about the rules and pace and so on?
Feb 3, 2025 7:45 am
I really like the characters, and the world; I don't usually like playing in established settings, but this is great. The story we have told together has been fun.

I like 2400's ruleset, though they are very dependant on how the GM rules the many things it does not define. They have been fine.
I did feel that the many Luck rolls felt a bit strange, and had difficulty seeing how they impacted the game (many 1-2s that did not lead to 'trouble now').

The post rate (pacing) has been troubling. Long periods of waiting, then an update from the GM and the whole situation resolved in a few hours based on the first player that got to post, without waiting for the other players. Then long pauses again. Aside from this niggle, it has been good.
Feb 3, 2025 4:36 pm
Yes, the "trouble now" result is troublesome because if the GM jumps to it then it feels a bit deus ex machina in a bad way. Each 1–2 resulted in trouble asap in the story …

For the pace, I apologize that I have had COVID and been first chair attorney in a preliminary injunction hearing this past week, so the game was a bit lower priority and fit in where I could.
Feb 3, 2025 9:17 pm
All good. Different games have a different pace.
Feb 4, 2025 7:38 am
tibbius says:
Yes, the "trouble now" result is troublesome because if the GM jumps to it then it feels a bit deus ex machina in a bad way. Each 1–2 resulted in trouble asap in the story …
becomes:
tibbius says:
Yes, the "trouble now" result is troublesome because if the GM jumps to it then it feels a bit deus ex machina in a bad way. Each 1–2 resulted in trouble asap in the story …



For the pace, I apologize that I have had COVID and been first chair attorney in a preliminary injunction hearing this past week, so the game was a bit lower priority and fit in where I could.
I have had an uneasy feeling about this the whole game, but this time I know this answer was not there when I read the post.

There have been several occasion where other players have responded in ways that did not fit what I understood the situation to be, but I found that I was, maybe, misremembering, and there was a whole paragraph in a previous post that I swear I had never read.

This site does not give us an easy way to know that something that we have read has been changed, and no way to know what has been changed.

Why not just add another post after the existing one with the new paragraph? That way everyone knows there has been a change and exactly what it was.

If we do need to edit the content of a post, we should, please, let everyone know that what they believe to be the answer is not true (or complete) anymore.

tibbius says:
... I have had COVID ...
Sorry to hear that. Hope you get well.
tibbius says:
... so the game was a bit lower priority and fit in where I could.
The delays are inevitable. I was more concerned about the sudden surge forward, concluding a situation without giving others time to post or respond to the single player who did get to respond.

There were several times where I was waiting for the GM, then the GM posted, one other player posted something, and before I could get back to a computer to respond, the GM had pushed forward and quickly finished the scene.

If we have to wait, we should wait. I would prefer a faster and more regular pace, but can live with what we had —life comes first, we all understand that— but let's not try to 'quickly resolve the issue that has been waiting for days' by cutting off the people who have been waiting.

Give everyone a day (or whatever the pace is set to) to respond. That is something I ask.
Feb 4, 2025 1:09 pm
vagueGM says:
Give everyone a day (or whatever the pace is set to) to respond. That is something I ask.
That's not a big ask.
Feb 6, 2025 7:04 am
Sorry for the delay, my wife and daughter are sick, so I just can't seem to find a moment to sit down and post. If you want to move forward feel free to npc Asha as needed and I'll catch up soon.
Feb 7, 2025 1:14 am
Now is the time to mention:
Quote:
After a quest, players gain a talent (from their class, or another if they have its skillset at d8), gain an incantation (with Wizardry or Theurgy), or raise a skillset (d6 ➡d8 ➡d10 ➡d12).
Feb 7, 2025 1:14 am
Please let me know how you level up, and adjust your character sheets accordingly.
Feb 7, 2025 5:46 am
Unless there is likely to be in-game time for an off-screen adventure where I could pick up a new spell, I don't think it makes sense to learn a new Incantation (spell). That is a high priority for Ane, but I would prefer to see that happen in in the fiction.

The two logical level ups are: 'Sixth Sense: "See" and identify magic effects', and a simple increase in Reason. I think I will probably go with Sixth Sense —possibly followed by 'Dispelling: Remove an enchantment or cancel a casting', once I can see them:)— but may adjust this based on what the the direction the others go.
Feb 7, 2025 8:49 am
I took intrusion for my new skill
Feb 7, 2025 1:47 pm
vagueGM says:
Unless there is likely to be in-game time for an off-screen adventure where I could pick up a new spell, I don't think it makes sense to learn a new Incantation (spell). That is a high priority for Ane, but I would prefer to see that happen in in the fiction.

The two logical level ups are: 'Sixth Sense: "See" and identify magic effects', and a simple increase in Reason. I think I will probably go with Sixth Sense —possibly followed by 'Dispelling: Remove an enchantment or cancel a casting', once I can see them:)— but may adjust this based on what the the direction the others go.
There will be "downtime" coming up soon, so if you would prefer to montage an adventure where Ane picks up a spell, that would be fine. You would just need to wait a few more posts and open a new topic for your summary of the side quest.
Feb 7, 2025 1:51 pm
tibbius says:
... montage an adventure where Ane picks up a spell ...
Let's, maybe slot in a hint towards such an opportunity in the next adventure? (If I take Sixth Sense, hopefully there will be some magic involved?) Then we can think about something like this next time.
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