Barns: Level 4
Thief, Level 3
Magic-user
Barns is a man that has done a lot of jobs. He served as a dog trainer when he was young. Broke away from that and learned to live free as himself against the ways of the nature. That was till he learned of magic and that settled him.
SKILLS:
15
Herbalist (INT)
9
Survivalist (WIS)
9
Stringed Instrument Player (CHA)
15
Tracking (INT)
9
Dog Handler (WIS)
4th Bonus:?
Weapon:
Sword
Longbow
Dagger
▶ Back-Stab: When attacking an unaware opponent from behind, a thief receives a +4 bonus to hit and doubles any damage dealt.
▶ 80% Read Languages: A thief of 4th level or higher can read non-magical text in any language (including dead languages and basic codes) with 80% probability. If the roll does not succeed, the thief may not try to read that particular text again before gaining an experience level.
▶ 90% Climb sheer surfaces (CS): A roll is required for each 100’ to be climbed. If the roll fails, the thief falls at the halfway point, suffering falling damage.
▶ 25% Find or remove treasure traps (TR): A roll is required to find a treasure trap and then another to remove it. This may be attempted only once per trap.
▶ 1-3 Hear noise (HN): In a quiet environment (e.g. not in combat), a thief may attempt to listen at a door or to hear the sounds of something (e.g. a wandering monster) approaching.
▶ 25% Hide in shadows (HS): Requires the thief to be motionless—attacking or moving while hiding is not possible.
▶ 35% Move silently (MS): A thief may attempt to sneak past enemies unnoticed.
▶ 30% Open locks (OL): Requires thieves’ tools (see Equipment, p94). A thief can only try this skill once per lock. If the roll fails, the thief may not try the same lock again before gaining an experience level.
▶ 35% Pick pockets (PP): If the victim is above 5th level, the thief’s roll is penalised by 5% for every level above 5th. There is always at least a 1% chance of failure. A roll of more than twice the percentage required for success means that the attempted theft is noticed. The
referee should determine the reaction of the victim (possibly using the reaction table under Encounters, p228).
So, I'm open for another skill as well as a language. Of course, getting spells would be nice.
Note: Library function is on.
Last edited July 4, 2025 4:51 pm