Dec 21, 2024 2:51 am
QUICK PITCH:
Let's play the PbtA game, Starscape. A rag-tag crew learns to trust, or not trust, each other while going on adventures.
NUTS AND BOLTS
GAME SYSTEM: Starscape rpg quickstart rules (a Powered-by-the-Apocalypse game) with some additions from the beta test rules. Quickstart rules are available free on Starscape's Kickstarter page
NUMBER OF PLAYERS: 5
POST FREQUENCY: 5-7 posts/week
DETAILED PITCH
THE RULES: Starscape is a game about the relationships among a crew of spacefarers. The game leans into the theme of found family and the waxing and waning of trust among the crew. The rules also leave plenty of room for fun sci-fi adventure.
THE GAME: For this game, I want to go full improv. We'll colaboratively build the foundation of the game during a "session zero" exercise, then I'll springboard off of that. I'll set up some situations, you'll decide what your characters do, and then we'll see where the story goes. I plan to use some solo-gameplay tools (Mythic GME, Starforged's oracles, etc) as prompts for myself. We'll embrace the PbtA mantra: "play to find out what happens."
THE CHARACTERS: Starscape uses PbtA-style playbooks: The Hot Shot, The Warrior, The Civilian, The Rebel, The Explorer, The Gifted, The Greenhorn, The Outsider, The Unfamiliar, and The Normal. Everybody gets one.
As a side note, the ship's captain will not be a PC. Starscape has rules for NPC captains that still allow for some player control. There's also the option of having no captain. We'll decide that in session zero too.
HOW TO APPLY
Post interest in this thread. Selection is NOT first-come, first-served. I'll keep the add open until Dec 27, and then I'll pick the players. In your post, name a book, movie, or show about a crew of spacefarers that you like and say something you like about it.