LC: Super Scrubs - KCC's PC

Dec 24, 2024 2:34 pm
Post here to choose your archetype, build and finalize your PC!

I'll break down your options here in a moment.
Dec 24, 2024 2:59 pm
Alright, I never dove into your other options, KCC, so...

KCC

Skill, Stamina, Luck still all check out.
For Archetypes, you rolled Laser Swordfighter and Super-Pet.

https://i.imgur.com/CPackFQ.png
And...
https://i.imgur.com/65WRnCJ.png

For the Laser Swordfighter, remember you can skin this however you want -- doesn't have to be Jedi-like (per your comment in Discord). Lots of heroes and villains in the comics also use swords / powerful melee weapons. LS has the Origins of Mystical or Cosmic... and if we look at your rolls of 1 and 4, that puts on offer: Changeling (you simply aren't what you now appear), Trained by a Hermit, Fledgling Deity, or Ex-Cultist. I think these could all work! And if you go with Deity and BZ stays his course, there could indeed be connections between them.

For the Super-Pet, your favorite, really you're just the best friend of one of the other PCs. I'm fine if you want to define what that is since this is a particular weird one. (Faithful hound, spirit wolf, robot owl, shadow cat, Ethereal Serpent, clockwork spider, etc. "Dog" just has tracking, "Horse" is simply fast and large, etc.) There is no Origin beyond that -- but check out the Advanced Skills -- they are potentially powerful.
And so, since it seems these ones aren't speaking to you, feel free to roll again if you want -- this constrained character gen is part of the game, but there's no sense in playing something you won't dig.

KCC

Dec 26, 2024 11:25 am
I’m brewing up the Silver Sword idea still! I think I’d like to roll again just for the Superpet. Just because that one is so far out there and seems like only half a character more than anything else. Or maybe that’s my lack of imagination! (Pirate Borg has a similar thing and I can’t see it being played any other way than just for chuckles!)

Rolls

Replacing Superpet! - (2d6)

(34) = 7

Translocator Movement - (1d6)

(1) = 1

Dec 26, 2024 2:59 pm
So...
https://i.imgur.com/GN2AHfm.png
(And your 1 means Superspeed!)
Or

https://i.imgur.com/Fee6408.png
Thoughts?
Dec 26, 2024 7:03 pm
And check out one of the dead Sentinels...

https://i.imgur.com/B2MhoI7.png

Do you have that sword, or one like it?
Jan 1, 2025 7:00 am
Sheet review for Black Ray!

Basics and Appearance sections looking good. No Distinctive Feature? Not even the jacket?

Power-wise looking ship-shape. Adding Unarmed and Energy Blast (Kinetic) to the damage chart. What does the Energy / Kinetic Blast look like?

Do you need descriptions of the various powers, or do you have 'em?

KCC

Jan 3, 2025 9:35 am
Descriptions would be great! Feels like energy blast is supposed to be some kind of Force push! I think some kind of wind barrage or something would be cool but don’t hold me to that!

If Moscow gets nuked, Sable might be known to wear an ushanka! Those bastards will pay for blowing up that city! She wanted to spend a semester studying there!!
Jan 5, 2025 12:08 am
Sable's Powers:

Hand-to-Hand Fighting
Includes unarmed combat, as well as any melee weapons that aren’t too bizarre to figure out in a hurry.

Precognition (Power 4)
You enter a seconds-long trance that shows you one possible way the next few moments (1 minute into the future per rank) could go. The player declares when they want the vision to begin and pays the stamina cost, but does not test their Precognition yet. From that point until the end of the vision, the scene plays out as normal. When the vision is over, but before testing their Precognition, the player declares whether they like this result or would rather go back and try something different. They test their Precognition—if the check fails, the opposite of their preference occurs.

Energy Blast (Power 3)
An energy attack. Most PCs with this power must choose a type of energy at character creation.
Kinetic - Target must test their luck (or skill for enemies) or is knocked prone. Ignores one point of armor. roll under instead to knock down inanimate objects. (You could also choose Electric, which would be double damage vs. Robots.)

Leap (Power 1 per football field or tall building)
You can jump really far and high. You don’t usually have to roll to use this power unless rolling versus, under stress, or carrying passengers.

Telekinesis (Power 4)
You can move physical objects with your mind through intense concentration. This is a rare example of a situation where rolling under usually determines how well you perform the task this time, rather than how difficult the task is.

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