All eyes fall on the delicate C4PQ when talk turns to who would pilot the Meridian Astra down to the hanger bay. With hands more suited to punching in a flight path than righting an overturned Gonk Droid, C4PQ is pressed into service and sets the ship off in the direction of the flickering hanger.
In the time it takes C4PQ to weave between the bits of moon rock floating in low orbit, the rest of the crew watch as the hanger bay shield flickers on and off at least half a dozen times. The atmosphere, in the hanger at least, would prove to be difficult to deal with.
The ship is brought in smooth, and C4PQ sets it down just beside the Outlaw Toledo. The ship is sleek and gold if not a little beat up. A sword is emblazoned across the side of the ship - the mark of the Sword Smugglers?
The hanger itself is huge. As the Astra extends its landing pads, you get a good look at the place. Besides the flickering static shield sucking the atmosphere out of the place at regular intervals, the hanger is a ruined mess of supply crates and worker droids.
Crushed bodies of droids misfortunate enough to have been put to work by the Empire lay all about the form of a tipped over Imperial T-4a. Ado Thorsh’s distress beacon made more sense, given that it would take a group effort to get the thing righted again.
Imperials Not Included…OOC:
If you go out of the ship, it’ll be a DR10 Strength check to avoid worrying about air!