Interest check - Magic University, rules-lite syst

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Jan 7, 2025 3:56 pm
In fact, I think @runekyndig is using Forgotten Realms as a reference, but we haven't talked about it yet. It's probably an inconsistent place, we're building it as we go along.

I look forward to inviting you and more players soon to help us create it. =)
Jan 7, 2025 4:12 pm
Sure, a lot of it is unbuilt, but what setting facts should I take as settled or at least the starting default when thinking what to add/flesh out, and when thinking what sort of characters may 'fit' into this? I.e. what is the basis upon which things are to be built? The little constraints that make creativity more coherent and fruitful?
Jan 7, 2025 4:15 pm
htech says:
In fact, I think @runekyndig is using Forgotten Realms as a reference, but we haven't talked about it yet. It's probably an inconsistent place, we're building it as we go along.

I look forward to inviting you and more players soon to help us create it. =)
Not as much Forgotten Realms as common fantasy tropes. Drows are evil, dwarfs drink beer and sing of gold, Orcs are stupid etc etc
My character concept was inspired by the main character in Marked by Magic. The MC is also a half-drow, who had tattoo slapped on her in a young age by a priest of the drow spider goddess. Unfortunatly I didn't like the story and its trope-bingo (here comes powerful love-interest, here is the rival, that MC is forced to work with, etc) so I dropped the book again. But I liked the core concept of starting with a stigma that you couldn't do anything about.
Jan 7, 2025 5:00 pm
vicky_molokh says:
Sure, a lot of it is unbuilt, but what setting facts should I take as settled or at least the starting default when thinking what to add/flesh out, and when thinking what sort of characters may 'fit' into this? I.e. what is the basis upon which things are to be built? The little constraints that make creativity more coherent and fruitful?
I am creating those contraints for the faculty, rules and the magic, actually... So, for the rest of the world, if you take common fantasy tropes as a baseline and use or twist them, it will surely fit (or be an interesting concept to explore...)
Last edited January 7, 2025 7:33 pm

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