Jan 20, 2025 8:30 am
#20: Mecha HackCallsign: Colossus Zero
Attributes:
HP: 13
Power: 14
Mobility: 9
System: 13
Presence: 10
Damage Die: d6
Reactor Die: d6
Pilot: Commander - Commanders are natural-born leaders and skilled tacticians. They represent the heart and soul of a fireteam, and lead their allies to victory against all odds.
Battle Tactics: As a use action, choose one close or near mecha. They can immediately take a single move or attack action that does not count towards their total actions, then your turn resumes.
Record: I’m infamous for my ruthlessness in combat. It wasn’t always like this, but the war has shaped me into this!
Chassis: The Titan - The titan is a heavily armored mecha chassis, relying on thick steel and brute force to outlast the enemy. They excel at absorbing damage and protecting their allies.
Weapons & Armor: All weapons, all armor, shields.
Equipment: Comlink Chaingun (Heavy Ranged Weapon, [+2 Attack & Damage]), Heavy Armor (+5 AP).
Kinetic Absorbers: If a close mecha would take damage, you can choose to take that damage instead.
Energy Shield: As a use action, choose yourself or another close or near mecha. Roll your reactor die. Once at any point before the start of their next turn, the mecha may roll 1d4 and reduce incoming damage by the result.
Module: Energy Beam - As an attack action, test Power. If you succeed, one close enemy takes 1d8 damage and is pushed to near range. Roll your reactor die.
Attributes:
HP: 13
Power: 14
Mobility: 9
System: 13
Presence: 10
Damage Die: d6
Reactor Die: d6
Pilot: Commander - Commanders are natural-born leaders and skilled tacticians. They represent the heart and soul of a fireteam, and lead their allies to victory against all odds.
Battle Tactics: As a use action, choose one close or near mecha. They can immediately take a single move or attack action that does not count towards their total actions, then your turn resumes.
Record: I’m infamous for my ruthlessness in combat. It wasn’t always like this, but the war has shaped me into this!
Chassis: The Titan - The titan is a heavily armored mecha chassis, relying on thick steel and brute force to outlast the enemy. They excel at absorbing damage and protecting their allies.
Weapons & Armor: All weapons, all armor, shields.
Equipment: Comlink Chaingun (Heavy Ranged Weapon, [+2 Attack & Damage]), Heavy Armor (+5 AP).
Kinetic Absorbers: If a close mecha would take damage, you can choose to take that damage instead.
Energy Shield: As a use action, choose yourself or another close or near mecha. Roll your reactor die. Once at any point before the start of their next turn, the mecha may roll 1d4 and reduce incoming damage by the result.
Module: Energy Beam - As an attack action, test Power. If you succeed, one close enemy takes 1d8 damage and is pushed to near range. Roll your reactor die.