Since we now all have some XP, I started looking into advancement. I'm completely new to Cortex, so would like to request a few clarifications:
- Are all traits equal (e.g. attributes, skills, special capabilities, magic, relationships)? (I'm used to this not being the case [edit]in other systems[/edit], but I'd rather ask than jump to assumptions.)
- You
mentioned a new trait starting at 1d6. What about traits we already have at 1d4 - is upgrading them to a 1d6 also worth 1 XP (this seems awkward for colleges/schools if so)?
Quote:
After Session Zero and at some specific moments in the campaign called milestones, the DM will grant all the PCs 1 experience point (XP). With that, comes the opportunity to either step up one of their traits (ex. From D8 to D10) or create a new trait, at 1D6, as shown in the table below.
Change XP COST
New trait (D6) 1
From D6 to D8 1
From D4 to D6 2
From D8 to D10 2
From D10 to D12 4
Improving a trait sometimes also implies in rewriting them. You are not an "Apprentice Illusionist D6" anymore, you're now an "Illusionist D8" or even a "Master Illusionist D12".
There is only one restriction: new traits and improvements should be natural consequences of what happened in the chapter. Before advancement, you first will need to supply some fictional details on why your PC have this new gear/ability/skill/rank/specialization or how they improved what they had.
Usually this advancement will happen during downtime and the milestone will correspond to the beginning of a new thread in the game forums.
[edit]Ah, now I see the d4 to d6 upgrade, I did not expect it to be tucked in there in that order.[/edit]
Last edited February 3, 2025 4:02 pm