1. New Student Orientation

load previous
Feb 10, 2025 12:03 am
"I see... Thank you, Professor Starforge. Taverns aren't my usual choice of haunt, but if I can find more of this, then I may just have to drop by." Marlena happily finishes off her pastry. "Gods, it's like there's pixie dust added in."

She initially hesitates to join in on the pact, her thoughts being more align with Zix's, but after Greta says her piece, Marlena is convinced to place her hand on top of Dorian's. "Okay, I'm in. You lot seem alright so far, so... Tour buddies!" Marlena chuckles sheepishly.
Feb 10, 2025 6:43 am
Zix giggles a bit at Dorian's extremely loose reinterpretation of a pact, then saw that even Marlena was swayed, and figured no harm would be done from such a minor commitment. "All right. A promise to watch each other's backs and support each other, at least until after we choose otherwise and say we're out," Zix added a hand on top. "Tour buddies."
Feb 10, 2025 8:59 am
As you accept the pact and finish the toast and the last bites of your enchanted pastries, Professor Starforge claps her hands together, signaling the next stage of orientation.

"Right, my eager scholars! To the lecture hall of the Biblioplex. Let’s get you all settled before the real fun begins."


The hall she leads you to is vast, with rows of tiered benches forming a semi-circle around a central podium. Senior students and faculty have already cleared out, leaving only first-years to fill the space. Most of them look fresh-faced and untested, regular students without any magic training or instincts of battle.

The room hums with excitement, students still abuzz from the day's events, when suddenly...

A scream rips through the hall.

"That chair!" a young elf girl shrieks, pointing toward the stacks as she sprints past. "That chair has teeth! Please, anyone, stop it!"

Chaos erupts. Students scatter in every direction, papers and books flying as panicked bodies collide in the rush to get away. Some trip over benches, others push toward the exits, creating a bottleneck at the doors.

Professor Starforge is already moving. She tries to corral the panicked students. "Stay calm! No pushing! Move in an orderly fashion..."

But she’s only one person, and the situation is spiraling fast.

From the corner of your eye, a shape scuttles between the benches—a monstrous chair, its wooden legs bending like insect limbs, its seat splitting into a jagged maw lined with too-white teeth. The creature gnashes hungrily before lunging forward, knocking over a student as it moves.
OOC:
What do you do?

Nervous gnome

htech

Feb 10, 2025 9:16 am
The unfortunate student who stumbles backward is a jittery gnome, barely over four feet tall, with wild, curly brown hair that spills out from under a bright red, pointed hat. His oversized glasses slip down his nose as he flails, his denim jacket—patched with tiny embroidered sigils—bunching up as he scrambles to regain his footing.

His wide, dark eyes dart between the monstrous chair and the nearest exit, his breath coming in quick gasps. "Oh no, oh no, oh no!" he squeaks.
Nervous gnome
Feb 10, 2025 10:07 am
Kiraen has her figthing wand out in a eyeblink. Suddenly, she has the stiletto dagger out and stands in front of her pack—pact—tour buddies. That is a horrible name, but she just gave an oath to protect them.

She points her wand at the Nervous gnome and projects a handful of images looking like the gnome, giving the animated furniture multiple targets to choose from

This is not the first she has been in real combat. But it is the first time her companions haven't been trained drow warriors.

Rolls

Illusio (Deceive), Relentless, not backing down - (1d6, 1d4, 1d8)

1d6 : (5) = 5

1d4 : (3) = 3

1d8 : (1) = 1

Feb 10, 2025 10:50 am
Some sort of chair mimic? Marlena can't help but wonder if this is someone's idea of a prank. However, there's no time to think about it now. She feels compelled to do something!

While Kiraen's casting her illusion, Marlena digs into her satchel of holding and pulls out a prototype she's been working on. It's a metallic sphere no bigger than an apple, inactive Excidium runes carefully carved into the surface. A thin line divides the sphere in half. A mechanical click rings out as she twists the halves, disengaging the mechanism keeping the sphere firmly shut. It takes a more pill-like shape as it opens, revealing an ice-blue crystal held within that starts violently reacting to the air, spilling subzero fog and trembling wildly. Simultaneously, the runes light up.

Marlena lets the prototype ice grenade cook in her hands for a couple seconds, then lobs it at the monstrous chair!

Rolls

Excidium (Destroy) - (1d6, 1d6)

1d6 : (5) = 5

1d6 : (1) = 1

Feb 10, 2025 7:28 pm
The Dragon Guard ensures the safety of all within these grounds, Zix recalls, finds the nearest warden, or at least anyone bearing the closest resemblance to the previously seen representatives of the Dragon Guard . . . unfortunately there is nobody who could plausibly match that description. Zix then turns to face Greta, and begins humming an enchanting tune with the intent of enhancing her physical capabilities - more speed to get to the distressed student sooner, strength to be able to overcome the threat easier, toughness to minimise the risk of serious injury. It was a modest enchantment, but it seemed like betting on the someone used to physical solutions to problems was better than trying to take the plunge into the fray, at least on the first day and under the circumstances.
Last edited February 10, 2025 8:14 pm

Rolls

Amplifico - (1d6+1d8)

(5) + (6) = 11

Difficulty 2d6 - (2d6)

(26) = 8

Feb 10, 2025 8:03 pm
OOC:
Zix doesn't find a warden, nor anyone bearing the closest resemblance to the previously seen representatives of the Dragon Guard inside the Biblioplex's lecture hall. What do you do?
Feb 10, 2025 8:13 pm
OOC:
Ugh, I guess then Zix should target Greta as the next candidate for brawny solutions to such a problem. I'll rewrite the post, but you can already start writing the next post with the assumption that Greta gets the enhancement.
Feb 10, 2025 8:19 pm
Dorian similarly acts on instinct. Not instinct per se, but more like carefully reasoned actions prepared spontaneously and without forethought.

He presses the air together between the girl and the monster chair to give her some protection from it's particular brand of dis-comfort.

Rolls

Tutela (Protect), Spend Mana - (1d4, 1d6, 1D6)

1d4 : (1) = 1

1d6 : (3) = 3

1D6 : (3) = 3

Feb 10, 2025 11:11 pm
As the monstrous chair rears back for another lunge, with a flick of her wrist, Kiraen conjures a flurry of illusory duplicates of the gnome, each one mimicking his panicked flailing.

The chair’s jagged maw pauses mid-snap, its wooden legs skittering as it hesitates, confused by the sudden swarm of identical targets. Its hungry, twisting form flickers between them, unsure which is real. It buys them precious seconds.

https://i.imgur.com/y1Pi84L.jpeg

But instead of running, the nervous gnome, still frozen in place, glances around in shock as half a dozen versions of himself do the same.
OOC:
Kiraen succeeded (8 vs 7) but the hitch means the gnome stays where he was.
Marlena, fueled by adrenaline and the need to act, yanks the experimental grenade from her satchel. The Excidium runes glow as the ice-blue core meets the air, fog spilling from its seams in an eerie cascade. With a sharp twist, she activates the device and hurls it toward the mimic.

She miscalculates.The grenade bounces off the back of a chair, spinning wildly before slamming into the floor just short of its intended target. The freezing reaction activates immediately, a burst of ice spreading across the wooden tiles between them and the monster.
OOC:
Marlena failed (5 vs 9) The hitch also means there is a slippery floor between you and the gnome
Marlena barely has time to curse before Dorian attempts to press the air into a protective barrier between the gnome and the monster.

The force takes—but not as intended.

In the chaos, the shimmering barrier forms around the wrong target. The mimic lets out a guttural, wooden creak as it finds itself wrapped in an invisible cocoon of safety, shielded from any attacks. It hesitates, seemingly surprised by its newfound protection—then its jagged maw spreads into what could only be described as a wicked grin.

The creature slams its wooden legs against the barrier, testing it, and when it holds, it begins to circle inside, watching its would-be attackers with something disturbingly close to amusement.
OOC:
Dorian fails to protect their intended target (6 vs 10). But the hitch means it takes the other way around. As a compensation for this "bigger hitch", I will say the mimic has already acted, moving around in amusement
OOC:
Continues in my next post with Greta’s action

Complications and injuries
Chair mimic: None
Nervous gnome: None
Room: Slippery floors (D6)

Assets and bonuses
Chair mimic: Force field (D6)
Nervous gnome: Mirror images (D6)
Greta: Enhanced strength (D6)

Rolls

Illusio DR (Kiraen, 1d6 bonus) - (2d6)

(43) = 7

Excidium DR (Marlena, 1d6 Injury, Area of effect) - (2d8)

(63) = 9

Tutela DR (Dorian, 1d6 bonus) - (2d6)

(55) = 10

Greta Ironhart

htech

Feb 10, 2025 11:43 pm
Greta Ironhart
The gnome is still frozen in terror, his red pointy hat trembling as his tiny hands clutch his denim jacket. His eyes dart between the mimic and the failed protective barrier, clearly calculating all the worst possible outcomes.

And then, thanks to Zix's enhanced strength and speed, Greta is there.

Despite the slick layer of frost spreading across the floor from Marlena’s grenade, Greta charges forward, boots gripping with surety born from years of working in a chaotic environment. Positioning herself between the mimic and the gnome, she plants her feet firmly, ready to confront the monstrous chair head-on.

"Oi, you gangly piece of kindling!" she barks at the mimic. "Try biting something that bites back, why don’t ya?"

She flexes her fingers, cracking her knuckles with a grin that mirrors the mimic’s own jagged one. Though unarmed, there is nothing uncertain in her stance—only unwavering confidence, like she’s already decided the mimic is going to regret its life choices.

The gnome lets out a breathless squeak, eyes wide as saucers. "T-Thank you!" he stammers.

Greta doesn’t take her eyes off the mimic. "Stick close, pointy hat. This is about to get interesting."

https://i.imgur.com/e9RLIq0.png
OOC:
Greta succeeds (11 vs 11. Ties goes to the PCs and their allies). She is between the chair and the gnome, as seen on the map above. The blue circles with no pictures are unnamed NPC students running away and the large white circle is the slippery floor.

It's the PCs turn again.

What do you do?

Complications and injuries
Chair mimic: None
Nervous gnome: None
Greta: None
Room: Slippery floors (D6)

Assets and bonuses
Chair mimic: Force field (D6)
Nervous gnome: Mirror images (D6)
Greta: Enhanced strength (D6)

Rolls

Greta: Mobility (Physical) - (1d6, 1d10)

1d6 : (3) = 3

1d10 : (8) = 8

Mobility DR (Greta, Slippery floor) - (3d6h2)

(625) = 11

Greta: Enhanced Strength - (1d6)

(2) = 2

Feb 11, 2025 12:44 pm
Zix decides that the lack of cohesion lasted for too long. Someone has to try to organise the defenders, and there was a seemingly likely candidate, but he decided to take a different approach, and it would be unwise to make a bet he'd pick up the reins now. Someone had to step up, and it might as well be Zix.

At least it's worth a try.

The doppelgänger expands it ribcage and lungs slightly to shout louder. "Greta, defence in depth - stay at the front, but with retreats as necessary! Gnome, fall back to the exit, Critic, show the way! Lena, you can add water when the chair is on the iced floor or something," Zix took a breath. "Kira, your wand is a weapon, it's time for it to shine along with you."

Maybe I overstepped my bounds. Maybe Dorian would be better at this after all . . .

Rolls

Organise the defenders - (1d8+1d6)

(1) + (1) = 2

Feb 11, 2025 3:20 pm
She hears Zix's guidance—It was impossible not to—but she had other plans. "No, I've got an idea!" As her ice grenade didn't work out so well, Marlena's eager to prove the effectiveness of her inventions. Kneeling, she slips her satchel off her shoulder and upends it, dumping a bunch of half-finished magitech works in front of her. She starts to take bits and pieces from each creation, hastily reconstructing them into what looks to be some sort of hand cannon. Her enchanted tools allow her to work at an almost inhuman pace. She's in the midst of carving Excidium runes along the barrel that would allow its magic shots to rot organic matter, like wood.

Rolls

Magitechnician (Mental) + Magic Toolbelt - (1d10, 1d10, 1d6)

1d10 : (8) = 8

1d10 : (9) = 9

1d6 : (5) = 5

Feb 11, 2025 7:59 pm
Zix is yelling something, but not doing anything. Kiraen rush Gretas aid, but around the frozen patch (if possible). She tries to cut one of the leg joints.
OOC:
Should we roll difficulty dice along with our checks? It might be written somewhere, but I cant find it right now
Last edited February 11, 2025 8:01 pm

Rolls

Melee Combat (Physical), Daggers - (1d8, 1d8, 1d10)

1d8 : (5) = 5

1d8 : (2) = 2

1d10 : (5) = 5

Secret Roll

Feb 12, 2025 12:51 am
OOC:
Quote:
Should we roll difficulty dice along with our checks? It might be written somewhere, but I cant find it right now
Normally I'll roll... If you know the Difficulty Rating (DR) you can and I will use it (like I did with Zix's amplifico spell), but it will usually depend on the NPCs' stats or information that the players don't have.

Results in my next post.

Rolls

Zix DR (Leadership. Maybe, just maybe, I will botch as well?) - (2d6)

(41) = 5

Marlena's DR (Hand cannon assembly) - (2d8)

(44) = 8

Kiraen's DR (Monster Melee + Slippery floor + Force field) - (2d8, 1d6, 1d6)

2d8 : (24) = 6

1d6 : (1) = 1

1d6 : (2) = 2

Greta: Physical, Melee Combat - (1d10, 1d8)

1d10 : (5) = 5

1d8 : (3) = 3

Greta’s DR (Monster Melee, Force field) - (2d8, 1d6)

2d8 : (68) = 14

1d6 : (3) = 3

Feb 12, 2025 1:19 am
Zix’s voice boomed over the chaos, issuing commands in an attempt to turn their disjointed efforts into a coordinated strategy.
Zix says:
"Greta, defense in depth—stay at the front, but with retreats as necessary!"
Greta’s thick brows furrowed. Retreat? Defense in depth? She was no stranger to strategy—football had its own formations and tactics, after all—but she didn’t appreciate being micromanaged in the middle of a fight. Worse, the way Zix barked orders irked her. She wasn’t about to let some shapeshifter tell her how to handle herself.

"Nah," she grunted, lowering her stance. "I’ll just hit it harder."

With a powerful push, she charged at the mimic, shoulder braced to tackle it. But she hadn’t accounted for Dorian’s force barrier. The moment she made impact, the force field repelled her with a loud thud! She staggered backward, shaking her head as if she had just rammed into a stone wall. "The hell?" she muttered, dazed.
OOC:
Greta failed (8 vs 14). She also lost her enhanced strength due to being dazed
Meanwhile, the gnome, wide-eyed and jittery, barely processed Zix’s shouted instructions. Critic flapped its wings, trying to herd the panicked student toward the exit, but the gnome’s feet wouldn’t cooperate. Instead of running, he scrambled in place like someone trying to move through deep mud, tripping and landing flat on his back. He let out a helpless squeak, arms flailing.

Marlena heard Zix's guidance—impossible not to, really—but she was already working on something else. She was able to build a magic hand cannon. Her hands worked with near-inhuman precision, carving Excidium runes into the barrel. A weapon designed to rot organic matter, perfect for attacking a creature made of living wood. She grinned to herself, eager to prove her inventions could succeed where the grenade had failed.
OOC:
Marlena succeeded (17 vs 8). To fire the cannon in your next round, please roll Physical, Marksmanship and one extra 1d8 due to this asset.
Meanwhile, ignoring the frozen patch and Zix’s yelling, Kiraen dashed around the slick floor and went straight for the mimic. She quickly closed the distance. With a swift, calculated slash, she sliced clean through one of the mimic’s legs.

A guttural screech echoed through the hall as the creature stumbled, its balance thrown off. One limb severed, it swayed violently, trying to stay upright.
OOC:
Kiraen not only succeeded at her Melee attack (10 vs 6) but also had one opportunity because I rolled 1. She severed one of the legs.

About your dice, Runekyndig, I am hiding your Mobility test. We never roll twice in the same round. Applicable conditions (e.g. the slippery floor) are part of the dice pool and we just use the most relevant skill (in this case, Combat) even if Kiraen moved and attacked, ok? =)
Zix’s plan had crumbled before it could take shape, but Kiraen’s instinctive strike had drawn first blood.

Now the fight was truly on - the half-drow thought.
OOC:
Dorian, what do you do? The mimic will act after you.

Complications and injuries
Chair mimic: Severed leg (Major injury, D8)
Nervous gnome: None
Room: Slippery floors (D6)

Assets and bonuses
Chair mimic: Force field (D6)
Nervous gnome: Mirror images (D6)
Greta: Enhanced strength (D6) None
Feb 12, 2025 3:44 am
Dorian sees Greta falter and he decides to help her. First, he stumbles backwards, waving his arms. "Hey, buddy, are you ready to RECLINE and ROCK like a CHAIRman of the board?"
OOC:
Amplifying Greta's strength

Rolls

Amplifico (Enhance/amplify) - (1d6, 1d6)

1d6 : (5) = 5

1d6 : (5) = 5

Feb 12, 2025 9:16 am
Dorian’s words rang out, laced with magic, and Greta felt an immediate surge of power coursing through her muscles. Her limbs tingled, her stance steadied, and suddenly, she felt stronger. A lot stronger.
OOC:
Dorian succeeded (10 vs 4), with an Opportunity.
I am stepping up Greta’s bonus.
The force field had stopped her once, but now? That was just a warm-up.

Greta clenched her fists, rolling her shoulders as she adjusted to the newfound strength. Her boots dug into the floor, and a grin—wild and full of challenge—split her face.

"Oh, hell yeah."
OOC:
Continues in my next post

Complications and injuries
Chair mimic: Severed leg (Major injury, D8)
Nervous gnome: None
Room: Slippery floors (D6)

Assets and bonuses
Chair mimic: Force field (D6)
Nervous gnome: Mirror images (D6)
Greta: Enhanced strength (D8)

Rolls

Dorian’s DR - (2d6)

(14) = 5

Chair mimic

htech

Feb 12, 2025 9:23 am
Chair mimic
Kiraen had just sliced through one of the mimic’s legs, feeling a rush of satisfaction as the enchanted wood splintered beneath her stiletto. But before she could react, the monstrous chair twisted unnaturally, its remaining legs skittering to keep balance.

Then, with horrifying speed, its seat split open like a grotesque maw, jagged teeth gleaming.

Kiraen barely had time to turn before the mimic lunged. Pain flared as its gnarled, splintering teeth sank into her shoulder. A sharp, crushing pressure. Her breath hitched—she’d been in fights before, but being bitten by a chair was new.
OOC:
The chair attack succeeded (14 vs 10). Kiraen received a Minor Injury, but otherwise is not impaired.
OOC:
End of round. It's the PCs turn. What do you do?

Complications and injuries
Chair mimic: Severed leg (Major injury, D8)
Nervous gnome: None
Room: Slippery floors (D6)
Kiraen: Bitten (Minor Injury)

Assets and bonuses
Chair mimic: Force field (D6)
Nervous gnome: Mirror images (D6)
Greta: Enhanced strength (D8)

Rolls

Mimic attack - (2d8)

(86) = 14

Kiraen Nyrazzrin: Melee Combat (Physical), Kiraen Nyrazzrin: Daggers - (1d8, 1d8, 1d10)

1d8 : (3) = 3

1d8 : (5) = 5

1d10 : (2) = 2

Kiraen: Severed leg - (1d8)

(5) = 5

load next

Thread locked