Round 3
Goal: Remove the Suneater Owlbear from the shining shrineOOC:
I would suggest that you recap what you have learned about this creature ingame

Anders
Anders shoots his glowing arrow at the Owlbear. The bolt sinks into the Owlbears side, but then something strange happens. The radiant energy surrounding the bolt seems to dissipate and the bolt is pushed out of the Owlbears fleash again. There are no traces of
OOC:
Quote:
Vex: If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
I'm sorry, you hit, but did not deal damage. The opposite in fact

Quercus
OOC:
I'm assuming that by "st" is referring to the "fe" Faerie-o’-Fires as it is the only visible small critter available. And it teleports to an unoccupied space
Quercus'es world tree touches the Faerie-o’-Fires and teleports it next to Quercus. His mighty axe sliced through the small ball of fire, and just like fire there was very little substance. Two of the tree attacks do hit and its brightness is diminished to half its original intensity.
OOC:
Its immune to prone and has damage resistance to bludgeoning, piercing, and slashing from nonmagical attacks

Lair
The owlbears territorial rage affects all other creatures as they can feel rage bubbling up inside them.
OOC:
Quote:
Rage. The owlbear’s territorial rage affects all other creatures within the lair. Each creature must succeed on a Wisdom saving throw or immediately use its reaction to make one weapon attack against a random creature within reach/range
If more than one option I will roll a die
Faerie-o’-Fires is also in rage, but does not have a weapon attack, only spell attacks. But its reaction is spent

Arten
Arten who is susceptible to the emotional changes of this place, shoots Quercus
10 pricing damage

Jeckle
Jeckle participates in the Hit-Quercus-sport
7 bludgeoning damage

Imp
An imp appears out of nowhere and attacks Quercus as well
6 pricing and 9 poison

Sunsprite
Shoots at the owlbear, but its small arrow sticks into the owlbear feathers, but deals no damage
OOC:
That was a fun lair action - well fun for the GM not so much for Quercus. And now a tiny fiend have joined the fray

Suneater owlbear
The owlbear was shoved back into the water by Anders attack, but returns to Quercus as they have unfinished business.
18 piercing damage to Quercus
16 slashing damage to Quercus
Initiative group | Action taken | Conditions
|
A Quercus | teleports and attacks Faerie-o’-Fires | Blessed +1d4, Hasted, rage, reckless attacked, sap (dis to next attack)
|
A Anders | shoots Owlbear to no effect |
|
A Imp | attacks Q | reaction spent, visible
|
B Lair | Rage |
|
B Suneater | attacks Q |
|
C Arten | | reaction spent
|
C Jeckle | | Blessed +1d4, under faeriefire effect until end of Jackels turn, reaction spent
|
C Flash | | Blessed +1d4, Hasted
|
D Faerie-o'-Fire | | reaction spent
|
D Sunsprite | | reaction spent |
OOC:
I forgot that Quercus has +2 AC for hast, but it didn't change the outcome of the beating he got this round. I also forgot to give Jeckle and Arten advantage to their attack, but that would just be crit fishing now. I'll let it go
@mojo.bojo @tblue1994 @GreyWord you are up