Alright, I’m planning to run Black Wyrm of Brandonsford, a modern classic OSR module by Chance Dudinack, one of my favorite adventure creators. Let me know if you’ve already run or played in this, otherwise…
The game will take place in Vald, and center on the small and remote village of Brandonsford. It is deep in a gnarled, hoary wood, and most easily reached by pole and barge, using the wide, shallow and slow-winding river it sits upon. The Woods north of the village are known to be old, and are rumored to contain ruins, faerie circles and old places of power.
Normally a pleasant if humble and slightly back-woods place, Brandonsford has a problem: a monster prowls the woods. People are missing, there have been a number of deaths, and there are rumors of other things creeping through the forest now that the fearful villagers have holed up and shut their gates. Reportedly, the Marchguard has been dispatched to help, but its unclear when that contingent might arrive — and as a result, the local Reeve has offered a bounty of one thousand golden coins!
So if we’re heading in this overall direction, I’ll probably adjust the Omen to reflect a monster rather than a spectral figure.
Then, we should look at tweaks and connections with the PCs. Here are some stray ideas, but please let me know what you think:
Nessa: perhaps headed to Brandonsford because it’s close to the meeting place named in the letter?
Rowan: Might know Nessa, and be their traveling companion.
Wren: probably knows the river well and me be their transport for the other PCs. Might have more of a vested interest in investigating what’s going on because they have some goods to transfer to a caravan going north… which is missing.
Gann has been dispatched to join other Marchguards… and finds the others have not yet arrived.
Sable comes for the monster-hunting coin.
Wild idea: Are Gann and Sable brothers or cousins? Having the same bond is something we can perhaps leverage. Did that happen in their youth? (We can adjust ages to put them closer together easily enough.) Might be a neat story once the family turns to ruin and one of them becomes a Prowler while the other joins up with the Marchguard.
Like I said — just some thoughts, not married to any of this. Cairn is a little different than most OSR where you’re playing to discover who you are… character generation produced a *lot* of stuff to tie into. Might be fun to lean into old friendships, old flames, crushes, siblings, cousins, etc.