OOC:
The sun was low as you approached the town by river, so it's probably now starting to get dark. The gates of the village are now closed, and lots of cookfires smudge the air.

Innkeeper Quinn
"Yes, yes -- we have a hambone in the back!" Quinn says to Sable when the man asks after something for his dog, er, wolf. The man's helper nods and heads back for the kitchen, but then the innkeeper practically jumps out of his skin when Sable asks about the wine situation.
"Exactly! Someone has been stealing from my stash, over and over, practically every night! It's that awful Bentley, I'm sure of it!"
Then, as the group finishes their food and drink and makes plans to see what more they can find out about the situation in Brandonsford, Quinn sees them all out, saying,
"Good luck! Come back! And if you -- if you catch whoever it is that's preying on my stores of wine and spirits and beer, I'll reward you richly! Richly I say!"
The sun has set and the evening's shadows are lengthening outside the Golden Egg. It's not far to either the Hunter's Hall or the church, and not difficult to see that things in the village are slowing down for the night. The squatters in the market square are tending cookfires and talking, looking after their animals and families, and more than a few eyes find and linger on the strangers as they walk.
The stout stone church is dedicated to Aon, the All-Father, a deity who is purported to claim dominion over all others. To be an Aonist is akin to being monotheistic, and it's notable that no other chapels or temples are present in the town.
The Hunter's Hall is barely such, a structure of wooden poles and rafters that is largely open to the elements. It is in a clearing near the town's wall where cook and smoking fires can be lit, where butchery and tanning happens, and where a man with wild red hair sits quietly, contemplatively. A squat, empty wine bottle lies near the man's feet.