LAND OF MAG: GAME

Mar 24, 2025 11:58 am
OOC:
Hi, @jomsviking, @generalet, @totes_mcgee. This is the GAME thread. If you have something ooc but not ooc enough for the ooc thread, put it in the ooc brackets like I did with this. If you're not sure whether it's ooc (e.g., "what does my character see") then don't bracket it. Thanks!
You're in the basement of the dilapidated High Priest's palace. Since Mag vanished and all the old priests died, it's been just a grand abandoned building with a partially-collapsed foyer floor. But you've been told there's something special behind the pile of rubble that you're trying to clear, down here in the basement.
OOC:
In addition to your other equipment, you have 2 shovels and a sledgehammer that you are using to break and clear the rubble.
OOC:
Have you barely met each other, or do you know each other well? When you've named your characters I will add some notes about where each of you comes from.
Mar 24, 2025 8:48 pm
OOC:
@anirtak: info for your Celebrant of Mag, about the ceremonies you're familiar with.
Common practices include cultivation of immense village flower gardens; making idols of Mag; and the grim and gleeful fifths.

The gleeful fifth, or new moon feast, is a gathering and redistribution of local resources. Those who come with much depart with less, those who come with little leave with more. Gleeful fifths displease the kings and queen, who would like to levy taxes to fund the battles in Valley-of-Shields, as well as public roads and palace improvements. Shifting ownership of property makes it difficult for knights to identify who can pay taxes. This problem has been solved by authorizing knights to collect annual tithes from whole villages, at the thirteenth fifth of the year (mid-winter).

The grim fifth is the custom that rather than burying corpses, they are offered to trolls by trollbaiters.
Mar 25, 2025 1:22 am
OOC:
@totes_mcgee: things Torrhan knows
The fields around Yogog are farmed with hoes and adzes, and yield squash, beans, and corn. Ostrich meat is plentiful.

Dirty and disrespected, the city of smelters turns coal and ore into steel that equips daily life and battle's strife. Wagons and boats carry gleaming ingots to Gogog (only some have the special mark that means they're quality, and those are guarded close), and return with northern coal that fuels the smelters. King Yogog is a hereditary member of the Smelters and Forgers - a mere puppet of the senior members, who regulate all parts of life that affect industrial production. Outside the interests of the steelmills, Yogog has little law.

A Spearmaster is a mystic warrior and artisan who has trained in every aspect of their weapon — from selecting and carving the haftwood, to smelting and forging the head, to drilling in proper use of the finished tool. Many also hear the Voice whispering spells to them. Not all choose to listen, because the Voice can whisper plenty of crazy nonsense; and if a spell gets stuck in your head, it's hard to get out.
OOC:
totes_mcgee, why would Torrhan have come from sunny smoggy Yogog across Magzay to Magog? (check the map in Game Details)
OOC:
Everyone: once we have all the characters in, I'll pose a set of questions (for each of you to answer one) about your presence and work in this basement.
Mar 25, 2025 2:14 am
Born among the red glow of the smelters, Torrhen Thynes grew up in the soot-streaked streets of Yogog, where steel was more valuable than law. His father was a forgehand, his mother a tally-keeper for the Smelters and Forgers, but Torrhen wouldn't follow either path. From the time his father bought him his first tiny, childish training spear, Torrhen knew his calling.

From an early age, he carved crude hafts from scrap wood and begged broken heads from smiths’ refuse piles. When he was old enough, he sought training in the ancient ways of the Spearmasters, learning to shape the wood, forge the steel, and wield the finished weapon with precision and grace. In time, he became a journeyman, his craft earning him respect even among the most jaded.

But then came the whispers.

The Voice spoke to him in the hiss of quenching steel, in the crackling of forge-flames, in the rasp of whetstones on iron. It whispered secrets of power—spells of reach and ruin, of warding and war. But Torrhen was (in his mind) an honorable and civic-conscious individual; he had no use for mad power-grabs or forbidden knowledge.

So for years he ignored the Voice, only telling a select few that he even heard it. Then he met a fellow Spearmaster named Leila Mott, a spirited and tough woman, and the Voice was silenced completely. Their romance was worthy of song, but alas, it was all too brief; Leila was assigned to put down a worker uprising, but she and her team underestimated the "rabble." They were torn apart by the workers, the pieces of their corpses thrown into the forges.

The second Torrhen learned of her death, the Voice returned in earnest.

With his parents also dead (father from a forge accident, mother from a wasting disease), and being an only child, Torrhen had no confidants left to discuss the Voice. Friends? The few he had were deemed untrustworthy.

For six months, he tried to suppress those whispers, but his increasingly tedious duties, the unchanging power structure of Yogog, and the lack of emotional support broke him. After going on a days-long drinking spree, blowing all his silver on whores, and fighting two guards (he doesn't think he killed them, but he's not certain), Torrhen left Yogog, vowing never to return until he acquired enough power to...well, he's not certain. He wants power. He can decide what to do with it later.

And so he finds himself in this basement in a faraway land, looking for anything that'll aid him in his ill-defined quest.
Mar 25, 2025 3:13 pm
OOC:
I'd like for convenience to stipulate that each of you knows the others well enough to be aware of what's posted in this thread. (totes_mcgee, if any of the above is meant to be a secret, please note that in reply to this post.)
Mar 26, 2025 10:36 pm
OOC:
Torrhen hasn't directly revealed that he hears the Voice, and he's given possibly unconvincing reasons for why he left Yogog. A "lost love" has been mentioned, but not Leila specifically; that tale is a half-truth meant to garner sympathy.

He may inadvertently drop some hints from time to time, or even purposefully reveal truths, if it serves his interests. We'll see how the RP progresses. I'm sure the others have their own secrets, and pulling on those threads will be part of the fun.
Mar 27, 2025 9:15 pm
Dyeuz hoisted the sledgehammer overhead and brought it down with a grunt. He had been working tirelessly to excavate the rubble, only occassionally stopping to sip from his waterskin upon his faithful Mule's back.

"You know. It seems... odd, to me. That so powerful a god. Would let his temple fall to ruin." He said between strikes.
Last edited March 27, 2025 9:18 pm

Rolls

Brute - (2d6+1)

(65) + 1 = 12

Mar 27, 2025 9:18 pm
OOC:
four questions. Each of you please answer a different one, in any order.

1. How do you know what is under or behind the rubble?

2. What is beyond the rubble?

3. Why must it be kept a secret?

4. How has it been kept a secret?
Mar 27, 2025 9:25 pm
OOC:

Question 1.

While posing as a priest of Mag Urukh found a manuscript describing the location of something important beneath the temple in the previous priest belongings.

Mar 27, 2025 9:26 pm
OOC:
1. How do you know what is under or behind the rubble?
I was told there was treasure, even if there isn't I get to be the guy who does the thing.


2. What is beyond the rubble?
Glory

3. Why must it be kept a secret?
I cannot keep secret anything that makes me look cool. If there is treasure it will have to be like a cursed sword or some other destiny changing device for me to keep it secret.

4. How has it been kept a secret?
If there was a cult here of priests keeping secrets, they probably collapsed the shrine to keep people like me out.
Mar 27, 2025 9:37 pm
OOC:
ok so we can have multiple answers to some of the questions so that everybody gets a turn
Mar 27, 2025 9:49 pm
OOC:
2. What is beyond the rubble?

Something powerful that's also possibly cursed. The details Torrhen learned are unclear. But curse or not, he wants whatever it is. Curses can be dealt with.
Mar 27, 2025 10:01 pm
Quote:
"You know. It seems... odd, to me. That so powerful a god. Would let his temple fall to ruin." He said between strikes.
"Perhaps gods wax and wane. Or perhaps Mag became bored, or felt slighted because the people didn't appreciate him enough. We don't really know what we have until it's gone, do we?"

Is that the case with you, Leila? Did I not appreciate you fully? No...our love was intense...I gave my all...she knew...knows that....

He uses a shovel to scoop shards and chunks out of the way, so they can maneuver better around the basement.

"Does anyone see anything yet? It feels like we've been laboring for eons...."
Last edited March 27, 2025 10:02 pm

Rolls

Brute - (2d6+1)

(55) + 1 = 11

Mar 28, 2025 11:48 pm
As they took a beat to wax philosophic the Northman leaned on his sledgehammer, contemplating.

"I know what I have. Its why women love me and men want to be me." Dyeuz chuckled and spoke suggestively. He was a simple sort, more clever than he acted but pleased with the simple pleasures. "My people offer the limbs of our enemies to the Lord of Swords as a rite of passage to adulthood. Buy I don't think many of us actually believe Sky Father is watching. The gods and worshipping them are always done for the scrutiny of other people. Why should a god care about us and our feckless meandering?" While his question was rhetorical it wasn't toned to be dismissive, but it left no ambiguity to his derision towards the acts of the mortal races, his disgust at their egotism plain. "And I never wane. If what you say is true then we men are greater than the gods, they must be jealous. We burn so bright and get to die. They spend their entire existence in shadows and languish in obscurity. What a tragic fate. Mark me, when I die, people will speak of my deeds forever. Some stupid ones may even deify me."

Having said his piece he resumed to smash rubble into smaller more manageable rubble. Intent on listening to his compatriots wisdom. Dyeuz reasoned any man that believed in gods was far more an expert than he. The irony being in his own native tongue his name was an homage to the God of All-Gods and being agnostic - though deeply spiritual. He had said, perhaps more words in the heavy work than he had in the past week.
Mar 28, 2025 11:59 pm
Clearing the rubble reveals a sturdy iron door set in the stone block wall of the basement.
Mar 30, 2025 12:48 am
Tapping his breastplate, helm, and shield for good luck Dyeuz grasp the door handle and gives it a tug... if that doesn't work he tries pushing.
Mar 30, 2025 12:57 am
WITH A MIGHTY HEAVE, Dyeusz opens the heavy door. It groans loudly on its hinges.

There is a faint bad smell from the dark opening.
Mar 31, 2025 5:49 pm
Urukh approaches the door shedding some light inside using the torch he was carrying in his left hand.
His once white priest robes were now covered in dirt. But it was not the time to worry about this.
As he uses he free hand to cover his nose, offering only small protection from the bad smell, he slowly pass the door.
Hoping they were finally at the right place.
Mar 31, 2025 6:50 pm
The door leads into a passage about five feet wide and seven feet high; unless any of you are unusually tall, you have head room. The passage has stone block walls and a stone floor, like the basement you're leaving.

How do you proceed?
Mar 31, 2025 7:14 pm
"What an incredible smell you've discovered."

https://i.imgur.com/tvBuURk.gif

Dyeuz holds his shield at the ready and delves into the dark bowels of the temple.
Mar 31, 2025 7:46 pm
Pushing forward to the limits of Urukh's torchlight, Dyeusz enters a small circular room with another exit in the righthand wall. The entire floor of the room seems to be covered with carvings. In the very dim light, Dyeusz cannot discern details. The room is eerily silent and feels very peaceful, calm, and safe.
Mar 31, 2025 8:29 pm
"Huh." Dyeuz said as it was not at all what he expected. He beckons the others closer and kneels to get a better look at the floor.
Apr 1, 2025 2:35 am
Urukh quietly kneels beside Dyeuz holding the torch closer to the floor to inspect the pattern on the floor.
"A new riddle... let's see".
He tries to recall the days he spent in the temple of Mag and the few books he read out of boredom. Hoping to make sense of something.
Apr 1, 2025 2:38 am
OOC:

Hope this work as intended and is visible onlly by GM. If not well to bad LOL
As stated Urukh tries to make some link between what he read at the temple and what he sees here.

However, I believe the chance would be slim as he only posed as a priest and did not take it too seriously.
If I need to roll something to let fate decied let me know.

Apr 1, 2025 11:19 am
OOC:
Each please roll +Erudite. DS 10.
Apr 1, 2025 2:07 pm
OOC:
Rolling

Rolls

Erudite - (2d6+1)

(32) + 1 = 6

Apr 1, 2025 5:37 pm
OOC:
rollin

Rolls

Erudite - (2d6+1)

(12) + 1 = 4

Apr 1, 2025 6:07 pm
The carvings are intricate and puzzle you greatly. The air in this room is still and the bad odor that you earlier noted is not present; instead there is a "clean" smell here.

The opening in the right wall is about eight feet high and wide. It looks like the opening is at the corner or bend of a passage that leads away to left and right.

What do you do?
Apr 1, 2025 8:33 pm
"Just a guess."

Dyeuz says and unstoppers his waterskin washing his bare clean of the dust. When finished he continues to the next chamber.
Apr 2, 2025 1:08 am
You can go RIGHT or LEFT from the opening in the wall. How do you decide?
Apr 2, 2025 2:09 am
OOC:
adventurers choose left
Apr 2, 2025 11:59 am
As you proceed to the left the floor seems to slope slightly downward. You smell the bad smell again. Then your light shows two figures.
https://i.imgur.com/sJitwGC.png
Apr 2, 2025 5:09 pm
As he take note of the 2 figures, Urukh retrieve his ceremonial dagger, the only weapon he could easily grab when he fled, in his free hand.
Holding it in front of him as a form of symbol, he speaks with aq commanding voice "I am a servant of Mag, and in his holy Name I command you to step back and let us be !"

He then nervously wait to see if it has any effect, knowning too well it would be a first.
Apr 2, 2025 5:30 pm
GeneralET says:
As he take note of the 2 figures, Urukh retrieve his ceremonial dagger, the only weapon he could easily grab when he fled, in his free hand.
Holding it in front of him as a form of symbol, he speaks with aq commanding voice "I am a servant of Mag, and in his holy Name I command you to step back and let us be !"

He then nervously wait to see if it has any effect, knowning too well it would be a first.
OOC:
Well what the heck, let's see:

Rolls

+Erudite - (2d6+1)

(66) + 1 = 13

Apr 2, 2025 5:31 pm
The two figures lurch backward and kind of scramble away from you in desperate fashion, departing along the passage that continues on into darkness.
Apr 2, 2025 6:04 pm
"Whoa!"

Dyuez was amazed by the incantation. "Never seen magic before." Warily now of the undead he creeps forward.
Apr 2, 2025 6:43 pm
Chuckling Urukh is relieved to see the creatures retreat.

"And stay far" He adds.

"If only the villagers would have seen this. I might could have stayed and enjoyed a warm bed instead of crawling in dirt" he thought, still not believing it worked.

Realizing his companion had already moved on, he quickly follows not wanting to be left behind.
Apr 2, 2025 9:13 pm
"Perhaps. Though I read somewhere that people burn magicians." Dyeuz shrugged and chuckled. "People are dumb."
Apr 3, 2025 12:37 am
The passage soon forks. Left? or Right? From the left comes a barely perceptible flow of cool, slightly moist and definitely foul-smelling air. From the right you hear a faint indistinct noise.
Apr 3, 2025 12:38 am
Dyeuz goes left.
Apr 3, 2025 1:38 pm
Urukh follows Dyeuz as he turns left. However he is wary of what he hear behind them (right side).
Therefore, as they advance, he frequently stops a few seconds to look back and detect movements.
Apr 6, 2025 12:27 am
Nothing moves behind you. You come soon to the top of a wide flight of stairs that spiral down clockwise into the dark. Curiously, you descend to a dark landing that smells of filth. The stairs continue down into darkness. Also, passages with arched stone block ceilings and paved stone floors run straight into darkness, left and right.
Apr 6, 2025 4:07 am
"This place is much bigger than I was lead to believe..."

Dyeuz marks the path the choose on the intersection with an X and heads left.
Apr 7, 2025 1:34 pm
Left: the passage runs straight for a while. Then torchlight shows the edge of a chamber at the end. The air is still, the place is silent except for your own footfalls and breathing. You pause to listen, then continue into the chamber.

The room is domed, a half-sphere with stone block walls curving up to form the ceiling. There is another opening in the right hand wall. It is dark, but torchlight dimly shows a passage similar to the one you entered by.

Sprawled in the center of the floor is a dessicated corpse and around the corpse are coins ...
Apr 7, 2025 3:17 pm
"That poor soul seems to be there for a long time"
Urukh approaches the corpse to inspect it ignoring the coins for now, there would be time to gather them later.
Reminded of the creatures they saw eralier, he uses the tip of his dagger he gives a quick poke to make sure it does not move.
OOC:
Assuming nothing bad happens, Urukh will assess the corpse to try identify the cause of death, then look around it for belonging bags, journal, etc.
Apr 7, 2025 3:37 pm
The corpse lies chest-down, face-up so it's pretty obvious that death arrived by a broken neck. A lumpy backpack is on the corpse's back and its from there that the coins have spilled. Also by the corpse's hand is the hilt of an old sword, in a style about a hundred years outdated. It seems to be wearing leather armor.
Apr 7, 2025 5:08 pm
"Broken neck" he says to Dyeuz.

Feeling a bit safer, Urukh proceeds on removing the backpack from the dead man to closely inspect its content.
Apr 7, 2025 5:18 pm
The backpack contains:
• a folding razor
• a very dry disc of soap
• a shaving brush
• a rolled-up watercolor portrait of a happy family in traditional caftans, standing on the famous Parrot Bridge in Magog (the city above you)
• a spare set of traveling clothes
• some disgustingly moldy jerky
Apr 7, 2025 7:57 pm
Dyeuz collects the coins and the backpack inspecting the travelling clothes to see if the were in salable condition. "We're rich!" He joked
Apr 7, 2025 9:55 pm
Gathering coins.

Rolls

coins x20 - (1d6)

(4) = 4

Apr 8, 2025 12:12 am
Opening in right wall, or retreat to stairs. Those are the obvious exits.
Apr 8, 2025 8:47 am
Two tidy sums of forty were carefully counted and exchanged. Dyeuz kept the backpack knowing it would grant him additional place to stow his hard earned loot. He then decided to see what was going on to the right.
Apr 8, 2025 12:51 pm
That rightward corridor runs straight into darkness. As you go along the ceiling gets lower and the walls get narrower and the floor seems to upslope. When the passage has gotten quite cramped your light shows a room at the end. A little hunched over because of the uncomfortably low arched ceiling, you emerge into another room. The room is wide as your light can show, the base of the far wall is just seen. The room is square. Its walls and corners arch upward. In the middle is a knee high round wall that contains a shimmering surface. Water? There is an opening in the right wall and another in the far wall.
Apr 8, 2025 3:23 pm
"Is there an end to this place ?"

Getting closer to the strange surface he examine it for a moment making sure not to touch it.
OOC:
Just to get a better image in my head is the shimmering surface horizontal (like water in a basin) or vertical (like a mini stargate).
Apr 8, 2025 6:00 pm
GeneralET says:
"Is there an end to this place ?"

Getting closer to the strange surface he examine it for a moment making sure not to touch it.
OOC:
Just to get a better image in my head is the shimmering surface horizontal (like water in a basin) or vertical (like a mini stargate).
The surface is horizontal like water within the circular retaining wall. It does not smell like water exactly. It smells like rain after a lightning strike.

The surface shows vague reflections of shapes and figures not in this bare room. The perspective of the reflections is weird and shifting.
Apr 8, 2025 7:27 pm
"Nope." Dyeuz says as soon as he see's the portal and turns around. "There are stairs back there. Let us clear this level, go back to get better equipment and return here when we are stronger." He turns about and starts to head for the stair case they hadn't explored.
Apr 8, 2025 8:32 pm
In the moments while you gaze on the shimmering pool a thought disquiets both of you: the shambling dead you saw, are they what always happens to a corpse left uneaten by trolls? What of the corpse in the previous room?
Apr 9, 2025 4:17 am
Dont you want to see whats beyond this path? There are still some here if we want to press on.

Something in him wanted to continue the path they were on. Yet he would not dare doing it alone.

Taking a last look at the strange surface, turns around and follows his companion towards the stairs.
Apr 9, 2025 7:15 am
"Nah. I want a ranged weapon before going that way. I like living."
Apr 9, 2025 2:09 pm
"Alright then let's see where those stairs leads, then."
Apr 9, 2025 2:37 pm
Back to the stairs: UP to the exit, or DOWN to the depths?

More urgently, there are three of the Shambling Dead here, just ascending from the depths. Maybe two are the same ones that Urukh frightened before? Do you want to try scaring them off again?
OOC:
Shambling Dead: DS 7 each. You can each attack one. One gets a free attack against one of you (if your roll beats its DS, you take no damage and inflict none; roll less than DS is standard result of gaining Strain).

Rolls

Free attack: Urukh Odd, Dyeusz Even. - (1d6)

(4) = 4

Apr 9, 2025 5:54 pm
Surprised by the sudden appearance of the Shambling dead and their attack on his companion, Urukh does not even think to try and repel them. Instinctively he attacks the one on Dyeusz.

Rolls

Melee attack (Brute +1) - (2d6+1)

(54) + 1 = 10

Apr 9, 2025 6:06 pm
OOC:
SD 1: DS 2 → Urukh. SD 2: DS 7 → Urukh. SD 3: DS 7 → Dyeusz.

@generalET please make another roll to defend against SD 2. Also please note that your combat rolls are at +3 (Brute + dagger + armor).

@jomsviking please make a roll to attack/defend against SD 3.
Apr 9, 2025 6:22 pm
OOC:
Ok thank for the tips. Still not sure how everything applies to roll
As he strikes one of the creatures, Urukh sees one aiming for him out of the corner of his eyes.

Rolls

Defending (Brute +1, Armor +1, Dagger +1) - (2d6+3)

(31) + 3 = 7

Apr 9, 2025 6:36 pm
Urukh savagely and repeatedly strikes with his dagger at one of the shambling dead that is trying to pull down Dyeusz. He drives the horrific, stinking creature away from his companion. Meanwhile another of the Uneaten tries to strangle Urukh! He fends it off without harm.
OOC:
waiting for Dyeusz to strike
Apr 9, 2025 8:11 pm
OOC:
not at home not sure if 2 pieces of armor and a shield applies

Rolls

Brute - (2d6+1)

(64) + 1 = 11

Apr 10, 2025 11:02 am
Jomsviking says:
OOC:
not at home not sure if 2 pieces of armor and a shield applies
OOC:
When wielding a sledgehammer (2 hands) shield does not apply but you get +2 for the hammer so it evens out to a total of 15
Dyeusz whirls the sledge in a mighty strike that spatters apart one of the shambling dead.

Two remain, but one is so enfeebled by Urukh's previous assault that it has withdrawn from combat and is retreating down the stairs. The other fearlessly attacks: Dyeusz.

Rolls

attack: Urukh Odd, Dyeusz Even. - (1d6)

(2) = 2

Apr 10, 2025 1:48 pm
Paying attention to the closest threat Urukh slashes his dagger as the creature aiming for Dyeusz.

Rolls

Melee attack (Brute +1, Dagger +1, Armor +1) - (2d6+3)

(14) + 3 = 8

Apr 10, 2025 1:59 pm
Urukh is not on solid footing as he turns toward the remaining Uneaten, so his dagger strike is feebler than his previous effort. Yet it has some impact; the abomination is distracted from Dyeusz. Dyeusz now gets a free attack on it.
Apr 10, 2025 8:13 pm
Dyeuz rallies corrects his footing and goes to smash the undead once more. Resolving to from hereon to crush the skull of every corpse he crossed.

He brings the mighty heathen hammer to bear and sets to immediately destroy this fiend.

Rolls

Brute Sledgehammer +2 Armor - (2d6+5)

(36) + 5 = 14

Apr 11, 2025 1:03 am
Two Uneaten are vanquished, demolished, laid low. The third has snuck back down the stairs. It left bits behind.

The torch, cast aside in battle, flickers. Do you take it up to the basement, or down to the depths?
Apr 11, 2025 9:22 am
Stowing the sledgehammer, by way of tucking it into the chain cinching his armor together. Dyeuz proceeds downstairs. Arming himself with the torch. He pulls the shield from the frog on the backplate he had stored it earlier. A torch, iron, hot, dense and heavy, a fearsome weapon when wielded by a bloody minded individual. Stomping onto the remaining fragments of the uneaten's skull, just to be certain.

"My people believe the seat of human consciousness is the center of the brain. We do not have, this." He gestures to the reanimated corpses, the uneaten. Ghul, he would call it.

Dyeuz deeply considered the quality of Urukh seriously, he had always thought of him as a helpless sophist prior to this moment. His prejudice had given him the wrong impression, something he couldn't remember ever having occured before. To be wrong.

They had been in many scraps together, but nothing so critical as a fight for their lives against them that desired nothing but to end them. "Anyway we can talk about that later. You have an abundance of vim, vigor, and your tejas is a warm radiance as you fight." The Gewyrdlic prince still struggled with many words in the Mag tongue, though knew of the Ancient tongue enough to guess through complex concepts if he animated himself. "You strive to kill, like Shu Ra. Like me." He added as if that were something to be proud of and he knew that everyone knew it.
Apr 11, 2025 1:14 pm
Still on the adrenalin rush from the attack, Urukh barely realized this was the most words he heard from his companion since they started travelling together. It took a few more seconds before he realized there were hints of compliment in them.

"I haven't always been livin' the easy life in a temple unfortunately... I had to fend for myself on a few occasions."
Staring at the crushed skull of the uneaten, he adds "Glad you're on my side"

As they proceeds downstairs into the depths he cannot shake the thought they were in for more than they expected.
Apr 11, 2025 3:01 pm
The stairs spiral down clockwise for seems like half a turn, then reverse to descend counterclockwise, ending with the lowest step covered by water.

The torchlight shows a flooded room, the torchlight reflecting off the water that covers the floor and glowing on a ceiling about four feet above the water. Square-linteled doorways are to the left and straight ahead from the stairs.

Do you test the waters?
Apr 11, 2025 5:55 pm
Dyeuz looks around for a fragment of rubble to cast into the water.
Apr 11, 2025 5:59 pm
There is in fact a small chunk of stone fallen from the ceiling, sitting on a step above the water. It is less than fist-sized and easy to pick up. Dyeusz tosses it into the water. It splashes. A bare moment later there is a very muted "thunk." It seems the water is shallow, maybe knee-deep to waist-deep.
Apr 11, 2025 11:45 pm
Dyeuz holds a finger to his lips, waiting, watching, listening for a full minute to anything that might also disturb the water.
Apr 12, 2025 10:33 am
Ripples fade. The air is still and damp. A droplet of water that had splashed to the ceiling drips back down.
Apr 12, 2025 8:52 pm
Dyeuz presses ahead.
Apr 12, 2025 10:05 pm
Jomsviking says:
Dyeuz presses ahead.
left, or straight across?
Apr 12, 2025 11:32 pm
OOC:
left always left
Apr 13, 2025 2:39 am
OOC:
hehehe
Splashing through thigh deep water, the ceiling barely a cubit above your heads, you exit through the squarish doorway into a squarish passage with an upward floor. The passage leads up out of the water and curves to the right. The ceiling remains low.

You come to a point where another passage meets the one you're in, the two passages joining in an arrowhead shape. Facing the point of the arrow, you confront a rusty door. It is closed. The other passage goes kind of backward and left from here.

What do you?
Apr 13, 2025 4:31 am
Dyeuz goes left. Can you believe it?
Apr 13, 2025 11:35 am
@GeneralET what does Urukh do?
Apr 14, 2025 1:20 am
Still following Dyeusz, Urukh can't shake the unease of being waist deep in water. Making to much noise moving and way too slow for his taste.

" You are sure about this? I really don't like this place. The treasures can't be in the temple sewage no?" Maybe we should go back up and explore some other intersections?
OOC:
Sorry for delay week end are always a bit more busy than the week days.
Apr 14, 2025 3:54 am
"Grab what we can to fill our bags, then come back with better equipment." Dyeuz replied. "Been no trouble so far."
Apr 14, 2025 12:58 pm
The dry floor passage curves slowly then abruptly to the right, opening into a triangular room where you stand at one of the triangle points. There are doorways at the other two points of the room. In the center of the room, a stone ring about two feet across and a few inches thick hangs in the air. The ring is slowly spinning around its vertical axis. You can see through the large hole in its center.
Apr 14, 2025 2:25 pm
"There sure are odd things beneath the temple"

Urukh enters the rooms and looks at the floors and walls for drawings or writings that could give away hints about the purpose of the strange device in front of them.

Still moving forward, he looks attentively through the rings. Looking for discrepencies between what he see with his own eyes.
OOC:
Rolling erudite in case

Rolls

Erudite (+1) - (2d6+1)

(26) + 1 = 9

Apr 14, 2025 3:49 pm
Urukh has heard of this thing! It is an "unyielding ring". Those who are sufficiently gifted can grasp it and move it around, but when they release it, it will stay stuck wherever they leave it no matter how much load is put on it. These devices once were used in mining and construction, but all had been thought lost. Here is a priceless example.
Apr 14, 2025 6:16 pm
Recognizing the ring for something of importance and most importantly of value, Urukh tries to move it himself.
"This is something of value if we can move it. Hopefully, we can bring it back with us." he says trying move it by pushing it. Then by mentally ordering it to move.
Apr 14, 2025 6:19 pm
GeneralET says:
Recognizing the ring for something of importance and most importantly of value, Urukh tries to move it himself.
"This is something of value if we can move it. Hopefully, we can bring it back with us." he says trying move it by pushing it. Then by mentally ordering it to move.
OOC:
Please roll +Erudite, DS 9; if successful, add Strain equal to the roll only for as long as you're moving the ring
Apr 14, 2025 6:25 pm
OOC:
Rolling Erudite

Rolls

Erudite (+1) - (2d6+1)

(64) + 1 = 11

Apr 14, 2025 8:08 pm
"Magic is a force to behold for certain." Dyeuz remarks as the ring turns and begins to move. "Imagine, we could pull the water free of this place in no time if we put some buckets on a string with this thing."
Apr 15, 2025 6:16 pm
Considering the effort required to move the ring Urukh stops moving it. "Maybe we can get it on the way back? It's way harder to move than it looks. Shall we choose one of the 2 other doors? The left one I guess? "
Apr 15, 2025 6:23 pm
You go left, along a dry passage with a low-ceiling and trapezoidal cross section, until you enter a square room. At the middle of the room is a shimmering pool … but just as you start to consider its resemblance to the shimmering pool in a previous room, you feel a surge of pressure and nausea wash over you.
OOC:
please roll +Erudite against DS 10 to resist the malediction of this room. If you roll under, take the difference as Strain.
Apr 15, 2025 6:24 pm
OOC:
urukh gets +1 to the roll for carrying a Ceremonial Dagger
Apr 15, 2025 6:42 pm
Urukh fight the urge to throw up.

Rolls

Erudite DS 10 (+2) - (2d6+2)

(32) + 2 = 7

Apr 19, 2025 1:20 am
"Ah I knew the portal was best avoided. Are you alright?"
Apr 19, 2025 12:23 pm
Jomsviking says:
"Ah I knew the portal was best avoided. Are you alright?"
OOC:
+Erudite v DS 10

Rolls

malediction - (2d6+1)

(46) + 1 = 11

Apr 21, 2025 9:51 am
Dyuez shook off the worst of the malediction and helped pull Urukh free of the radiance. He offers him some clean water to help purge the body of bad humors. "If you need to vomit, push it out. Holding what ails you in is no good."
Apr 21, 2025 11:41 am
As the ill feeling passes, you notice another exit from the room, at the far side of the circular pool in the middle.
Apr 21, 2025 2:53 pm
Gladly taking some water, Urukh takes a moment to compose himself once more. "Shall we continue or turn back?" I'm not fond of passing through here again on the way out. Yet the greater the protections, the greater the things it protects."

Although pushing forward, Urukh stay the furthest he can from the shimmering pool.
Apr 21, 2025 7:12 pm
Dyeuz raised his shield obscuring the portal from his view. "Grab my shoulder, close your eyes, follow me." He set to traverse the portal room.
Apr 21, 2025 9:05 pm
You cross the room, your torch flickers as you pass into the trapezoidal passage beyond.

The passage seems to curve gradually to the right, then comes to a four-way cross. There is nothing particular to indicate which option is better. Do you go left? Straight? Right?
Apr 21, 2025 9:45 pm
Urukh goes straight. (Because adventurers never go straight)
Apr 21, 2025 11:37 pm
Dyeuz pauses for a second, and then lets Urukh lead. He looked quite uncomfortable now.
Apr 22, 2025 12:28 am
The passage continues past the crossing, possibly sloping downward, curving to the right. It ends abruptly in a small cubic room (about eight feet on a side) with an alcove at the far wall. There is another opening to the left hand leading out of the room. In the alcove is what looks like a full-face mask, the kind that might be worn to a costume party. In the torchlight the mask has a shadowy pale appearance, like the face of the moon through clouds.
Apr 22, 2025 12:36 am
Dyeuz tries to relate the mask to the engraving he saw in the floor of the temple's entrance.

Rolls

Erudite - (2d6+1)

(55) + 1 = 11

Apr 22, 2025 1:16 am
The mask, like the engravings at the entrance, has protective properties. It deters the Uneaten from bothering its wearer. It may even grant its wearer a power of command on the Uneaten. Experimentation would be needed.
Apr 22, 2025 2:20 am
"Hmm." Dyeuz said and pulled the mask from the wall offering it to Urukh. "A means for controlling the living dead."
Apr 22, 2025 12:42 pm
The mask is bone. Cut from the front of a skull, and wax-polished to a lunar sheen.
Apr 22, 2025 1:21 pm
Urukh takes the mask and examine it himself. "This could really help us here. But I'm wary of it for some reason"
He put the mask in his bag for the moment. This was a useful item but he was not confortable of putting someone's skull on his face yet.

"Well look at that an exit on the left. That should make you confortable. After you.
OOC:
Erudite to detect a curse on the mask

Rolls

Erudite (+1) - (2d6+1)

(35) + 1 = 9

Apr 22, 2025 2:21 pm
GeneralET says:
OOC:
Erudite to detect a curse on the mask
The mask seems creepy, but not cursed.

The leftward passage curves gradually to the left. It's hard to tell if you're going downward or upward as the ceiling height varies from close-to-you-head up toward cavernous and then back down. After a while you come to a crossing. Do you go left, straight, or right?
Apr 22, 2025 2:34 pm
"Well last time we stumbled on something interresting going straight, shall we try again?".
Urukh nods torwards the passage in front of them.
Apr 22, 2025 5:38 pm
Dyeuz marks the path they took with an X and gestures for Urukh to lead.
Apr 22, 2025 5:49 pm
You cross the intersection and proceed, your torch flame steady as you walk.

The passage is tall and broad, stone blocks line the walls and floor and the ceiling is arched stone blocks.

Ahead of you, the passage opens into a big room. As you step into the room, you hear a sudden noise of snarling from each side!

Two gargoyles leap at you!
OOC:
Gargoyle: DS 10; kind of flying, more like leaping+wings. Big teeth and claws. Stony skins → you damage them only on an odd total.
Apr 22, 2025 8:04 pm
"Ah more fun!"

Dyeuz chuckles as he closes to give the nearer of the pair a solid whack with the sledgehammer.

Rolls

Brute Sledgehammer +2 Armor - (2d6+5)

(52) + 5 = 12

Apr 23, 2025 1:52 pm
OOC:
I briefly forgot that we had a sledgehammer, which I put in the game specifically to counteract the stony skin problem. In my post above, it should have been "edged weapons damage them only on an odd total."
OOC:
Dyeusz Gargoyle: DS 8; Urukh Gargoyle: waiting for roll!
Apr 23, 2025 1:54 pm
Urukh slashes at the same gargoyle as Dyeusz.

Rolls

Attacking (Brute +1, Armor +1, Dagger +1) - (2d6+3)

(52) + 3 = 10

Apr 24, 2025 11:49 am
Urukh's dagger scrapes sparks on the gargoyle battling Dyeusz!

The other gargoyle takes advantage of Urukh's distraction and swipes a heavy paw …
OOC:
@generalet please make another roll vs DS 10, defense only (you can account for the dagger as well as the armor so +3 total) you risk Strain on a failure but you can't do any damage on a success
Apr 24, 2025 1:53 pm
Surprised by the sturdicity of the creature skin Urukh tries to recompse himself and evade the other one.

Rolls

Defending (Brute +1, Armor +1, Dagger +1) - (2d6+3)

(25) + 3 = 10

Apr 24, 2025 8:37 pm
One slightly cracked gargoyle and one hale and fierce gargoyle crouch, ready to leap at you again. Do you take the attack to one of them, or wait for their charge?
Apr 24, 2025 8:54 pm
Dyeuz wasn't going to wait for a charge, it was his intent to greatly reduce the threat and he drives in with his heathen hammer. "Press the attack, when this one falls use its carcass to decimate the other!"

Rolls

Brute Sledgehammer +2 Armor - (2d6+5)

(56) + 5 = 16

Apr 24, 2025 10:19 pm
The slightly cracked gargoyle bursts noisily into shards of rocky flesh that leap into the air, skitter across the floor, and bounce off the hale gargoyle.

Rolls

gargoyle morale (odd bad) - (1d6)

(4) = 4

Apr 24, 2025 10:19 pm
The hale gargoyle rallies and batters at Dyeusz!
OOC:
@jomsviking please roll for defense only
Apr 24, 2025 10:21 pm
OOC:
@generalet Urukh equally could roll to defend, here, in an effort to distract the gargoyle from Dyeusz. It then could pick to injure one who rolled lower than its DS.
Apr 25, 2025 1:25 pm
Seeing one of the Gargoyle on the ground Urukh feels some relief.
His dagger not seeming to do much he opt to distract the remaining Gargoyle so Dyeusz can deliver another heavy blow.

Rolls

Defending (Brute +1, Armor +1, Dagger +1) - (2d6+3)

(62) + 3 = 11

Apr 25, 2025 3:21 pm
Surprisingly, Urukh's dagger actually gouges a chunk out of the gargoyle's stony skin. The strange beast snarls and recoils, presenting its back to Dyeusz, who is winding up for another blow …
OOC:
@jomsviking roll to take it all home, please — this slightly gouged gargoyle is DS 9.
Apr 25, 2025 5:38 pm
Dyeuz continues to bring the destruction to their stony foe, hammering away like a wild man.

Rolls

Brute Sledgehammer +2 Armor - (2d6+5)

(65) + 5 = 16

Apr 25, 2025 6:09 pm
Great stony chunks of gargoyle splinter and fly in the air. The strange beast cowers away from Dyeusz and Urukh, scraping the floor as it retreats toward a staircase of wide steps leading down.

You notice now that you're not being ambushed, there is another exit from the room on this level, to the right.
Apr 25, 2025 9:42 pm
"You have an almost divine gift for finding trouble."

Dyeuz chuckles as he begins to examine the corpse of the dead gargoyle, unconcerned with the one that fled. He considered how he might make a club of one of its limbs. Reasoning it could do more damage than the sledge due to its harder material.
Apr 25, 2025 9:43 pm
tibbius says:
The hale gargoyle rallies and batters at Dyeusz!
OOC:
@jomsviking please roll for defense only

Rolls

Defense - (2d6+5)

(61) + 5 = 12

Apr 25, 2025 11:27 pm
Jomsviking says:
"You have an almost divine gift for finding trouble."

Dyeuz chuckles as he begins to examine the corpse of the dead gargoyle, unconcerned with the one that fled. He considered how he might make a club of one of its limbs. Reasoning it could do more damage than the sledge due to its harder material.
The broken-off leg of the gargoyle is a weird texture, not quite rigid but stiff and very heavy. Dyeusz hefts it and ponders.
OOC:
This would be a 3 Strain item that would require 2 hands to wield and add +3 to combat rolls
Apr 26, 2025 12:18 am
"Hmm." grabbing a few bits of broken gargoyle, Dyeuz beckons Urukh closer and directs him to assist as he attempts to knap some of the gargoyle leg into a more ergonomic weapon. Knapping off flakes he creates a grip. Tears up the shirt he had found earlier and wraps the grip tightly.

He offers Urukh the sledgehammer thereafter and hoists the gargoyle club over his shoulder.
OOC:
what should I roll if anything?
Apr 26, 2025 12:36 am
OOC:
Knapping a gargoyle leg seems like a Erudite task. It will take a while. You have chunks of gargoyle to knap with. Mark off a torch as you work. And I'll roll for anything that might be drawn by the noise of stone on stone …

Rolls

wanderer? - (1d6+3)

(5) + 3 = 8

Apr 26, 2025 12:40 am
As Dyeusz works the "stone" and Urukh watches anxiously, time passes and a second torch must be lit from the first, which flickers out. At about that time, intent on the stone and the light, you are heedless of the surrounds. Then your attentions are drawn to a new entrant, who utters a tooth-aching whine.

A spectre floats at the top of the stairs before you, followed by five shambling dead. They float and shamble slowly toward you. Dyeusz' gargoyle club is about ready to be used, but will it or the sledge strike true against a vaporous foe?
OOC:
Each please roll +Erudite v DS 9 for what you might know about fighting a spectre
Apr 26, 2025 7:28 am
"I imagine a torch will work on the spirit. But I will handle the shamblers while you handle it. Maybe use that mask."

Dyeuz ran towards the shamblers intent to crush them
Apr 28, 2025 1:13 pm
Seeing the uneaten, Urukh relunctantly put the bony mask on.

That should provide some protection from the undead, but would it work with the specter?
OOC:

Erudite for Knowledge about specters

Rolls

Erudite (+1) - (2d6+1)

(15) + 1 = 7

Apr 28, 2025 4:21 pm
tibbius sent a note to GeneralET
Dyeusz steps toward the shambling dead, but the spectre intervenes! A chill breeze seems to blow through Dyeusz bones …
OOC:
@jomsviking please roll +Erudite against the spectre's DS 9 spiritual ambush attack! (failed roll takes Strain)
Apr 28, 2025 6:48 pm
Urukh sensing some connection to the uneaten, focus his thoughts trying to convey them to the eerie creatures. He focus on keeping them at bay and for the one holding the amulet to throw it to Dyeusz.

­"Take that pendant if you can" he shout to his companion.
OOC:
Not sure yet how action economy works here. Let me know how I could sequence things up.

Rolls

Erudite (+2) - (2d6+2)

(52) + 2 = 9

Apr 28, 2025 11:33 pm
Dyeuz falls back to the power of the indomitable human spirit.

Rolls

Erudite - (2d6+1)

(12) + 1 = 4

Apr 29, 2025 2:29 pm
OOC:
Yow
Dyeuz cringes away from the chill touch of the spectre, which strikes a (metaphorical) dagger of ice through his chest.
OOC:
Take 5 Strain.
Simultaneously, one of the shambling dead fumbles with something dangling around its neck. (Urukh knows it is a pendant that seems to control the spectre — does he inform Dyeusz?)
Apr 29, 2025 2:36 pm
OOC:
Current Strain:
Urukh 15/20
Dyeusz 12/20
Apr 29, 2025 2:46 pm
OOC:


I thought I did, but it might not have been clear enough.
GeneralET says:
Urukh sensing some connection to the uneaten, focus his thoughts trying to convey them to the eerie creatures. He focus on keeping them at bay and for the one holding the amulet to throw it to Dyeusz.

­"Take that pendant if you can" he shout to his companion.

[ooc]Not sure yet how action economy works here. Let me know how I could sequence things up.
Apr 29, 2025 6:49 pm
GeneralET says:
OOC:

I thought I did, but it might not have been clear enough.
OOC:
He knows that he should take the pendant, but he don't know why or what to do with it.
Apr 29, 2025 7:18 pm
Dyeuz shuddered as the wicked chill passed through him. He had no better ideas so when he was directed to the amulet he acted on instinct. Battering at the device with every ounce of his remaining might.

Rolls

Brute + Goyle +2 Armor - (2d6+6)

(62) + 6 = 14

Apr 30, 2025 12:16 am
Dyeusz mightly blow lays low the shambler that bears the pendant, and also … smashes the pendant! Shards of glass or gemstone tinkle across the stone floor as the spectre utters a mournful moan and dissipates.

The torch flickers low. It will die soon.

The four remaining shamblers sway, motionless, under thrall of Urukh's mask.
Apr 30, 2025 2:27 am
"It would be prudent to send them ahead to attack anything they encounter. There is nothing down here we could call friend."
Apr 30, 2025 2:49 pm
"Right! Not sure how long I can keep them under control though.". Staring at Dyusz he adds"Are you alright to continue?".

Keeping his though on the uneaten, he assess the room and their options forward or back
Apr 30, 2025 3:39 pm
You can return where you came, or go to the right, or go down the steps.
May 1, 2025 8:36 am
"I am fine."

He wasn't but no man who ever gave up underpressure ever made a name for himself. So Dyeuz would continue. He collected the fragments of the amulet, maybe they would be worth something.

"This place is enormous and we are not equipped to deal with its magnitude. Let us find something of value, return, tell others of the objects of great value, and let their greed clear the worst of these deadly machinations and monsters out.
May 1, 2025 1:14 pm
"Alright let's grab the unyielding ring, it could fetch a good price. Hopefully the mask will keep us safe for our way back."
May 1, 2025 1:48 pm
OOC:
That's a great idea!
Which way do you go to get back to the unyielding ring?
May 4, 2025 9:23 am
OOC:
follow the path of Xs that Dyeuz made he did it so he wouldnt get lost
May 4, 2025 9:23 am
OOC:
follow the path of Xs that Dyeuz made he did it so he wouldnt get lost
May 4, 2025 11:48 am
You head back to the four way intersection and notice that there are X's on all four passageways.
May 4, 2025 6:34 pm
"We went straight here I think. Then straight again. Then left."
May 4, 2025 8:13 pm
Following Dyeusz directions brings you first to the corner alcove where you found the bone mask, then back to the other angle of the four-way crossing, then to the room with the shimmering pool …
OOC:
Please roll +Erudite against DS 10
May 4, 2025 10:52 pm
"I hate portals."

Rolls

Erudite - (2d6+1)

(42) + 1 = 7

May 5, 2025 3:19 pm
Urukh tries to remember the sight when they first entered to room how were the drawings and scriptures were placed.

Rolls

Erudite (+1) - (2d6+1)

(53) + 1 = 9

May 5, 2025 5:50 pm
OOC:
Dyeusz takes 3 Strain and Urukh takes 1.
Again the feeling of nausea and a strange burning sensation in your eyes and nostrils. You pass the pool without incident and continue into the room with the unyielding ring.
OOC:
Urukh carries 16/20 Strain. Dyeusz has 15/20. Neither is in great condition to move the ring. If you rest for one torch you each will clear d6+Brute Strain. This would be a relatively safe place to rest. How many torches do you have?
May 5, 2025 7:15 pm
OOC:
Dyeuz has no torches
May 5, 2025 7:21 pm
OOC:
Urukh has 4
May 8, 2025 12:23 am
OOC:
let us rest then
May 8, 2025 2:24 pm
So you rest …

Rolls

wanderer? - (1d6)

clear … Strain - (1d6)

(4) = 4

May 8, 2025 2:26 pm
OOC:
current Strain: Urukh 12, Dyeusz 11
Does one of you (or both of you) try now to move the unyielding ring?
May 8, 2025 8:41 pm
"Let us move this as one. Mayhaps our combined minds may succeed were aught failed before."
May 12, 2025 5:52 pm
"I'm not sure how we can do this but there is no harm in trying I guess"
OOC:

Is it possible to move it together? Rolling erudite in case.
Sorry for lack of answer in last week, been pretty busy with work and things to repair on the house. Will try to be more involved.

Rolls

Erudite (+1) - (2d6+1)

(24) + 1 = 7

May 12, 2025 6:07 pm
OOC:
The way we'll do this is that I'll take the best two dice from both your rolls, add both your +Erudite, and then split the total between you equally for Strain (assuming you get high enough roll to move the ring)
May 12, 2025 8:25 pm
Dyeuz concentrates and attempts to use the Might.

Rolls

Erudite - (2d6+1)

(25) + 1 = 8

May 12, 2025 10:19 pm
With both of you gripping the ring one handed, your brows wrinkled with mental effort ... You get it to move!
OOC:
5 Strain to each of you while you're moving the ring
Where do you go from here?
May 12, 2025 10:23 pm
"Through the water and upstairs I say."
May 12, 2025 11:40 pm
Agreed
May 19, 2025 12:34 am
Dyeuz begins the arduous trek back up to the temples entrance. Grateful to be leaving the cursed place
May 19, 2025 2:34 pm
You pass the closed door on your left (you hear faint sounds of motion beyond it) … splash through the water … up the stairs … and up again …

As you ascend the second flight of stairs, still gripping the Unyielding Ring, you hear a rhythmic chanting echoing above you.
May 20, 2025 1:04 pm
Urukh stops moving as he hears the chanting.
He then tries to identify the meaning of the chant.
OOC:

Is it a chant that is well known? Associated to a tribe, race, religion?
Rolling Erudite

Rolls

Erudite (+1) - (2d6+1)

(21) + 1 = 4

May 20, 2025 1:37 pm
GeneralET says:
Urukh stops moving as he hears the chanting.
He then tries to identify the meaning of the chant.
OOC:

Is it a chant that is well known? Associated to a tribe, race, religion?
Rolling Erudite
It sounds like a rite of Mag.
May 20, 2025 8:49 pm
"We aren't fulfilling some Magian prophecy are we?"
May 20, 2025 11:05 pm
Now you hear footsteps treading toward the stairs.
May 23, 2025 3:43 pm
If the people upstairs were followers of Mag perhaps his status would be of some help.
Hopefully, they would not see through him too quickly.

Urukh releases the heavy ring and tries to brush off some dust of of his robes.
He prepares to face whoever was coming as a priest of Mag.
May 23, 2025 5:14 pm
A procession of chanting people begin to descend the stairs toward you. There are five … six of them. All wear robes similar to Urukh's but without the fancy sigils of a Mag-priest. They carry no torches. Their eye sockets are empty. They are chanting an invocation of vanished Mag.

The leader senses your presence and stops a couple steps above Urukh. "What do you do in this sacred place?" she demands. Her shrill voice echoes in the stairwell.
May 23, 2025 7:59 pm
Dyeuz being completely out of his element squares up and attempts to look like vastly more trouble than it is worth to fight.

Rolls

Brute + 2 Armor +3 Gargoyle Club - (2d6+6)

(25) + 6 = 13

May 23, 2025 10:45 pm
An odor wafts down the steps. It is very old and stale. Flesh so withered that it barely smells of decay. Yet it still does.

The chanting continues. "What do you do here?" the leader demands a second time.

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