TRILEMMA GAME

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Jun 23, 2025 12:05 pm
tibbius sent a note to Rumo
Jun 24, 2025 5:02 am
Rumo sent a note to tibbius
Jun 24, 2025 12:20 pm
Left alone Ingvar reamin on the lookout for threats.
Yet he somehow afterthought about splitting like this in this unknown town.

Keeping faith in his companions he keep watch.
Jun 24, 2025 12:48 pm
tibbius sent a note to Rumo
Jun 25, 2025 10:57 am
Rumo sent a note to Rumo
Jun 25, 2025 11:53 am
tibbius sent a note to Rumo
tibbius sent a note to Drgwen
tibbius sent a note to GeneralET
Jun 25, 2025 2:22 pm
Curious about what she hears, Dahlia slinks down the stairs, just far enough to get a clear view of what is going on down there. Is that fool... reveling? Ugh, did someone offer him a drink?
Jun 25, 2025 2:44 pm
GeneralET sent a note to tibbius

Rolls

Brute (DC?) - (2d6+1)

(12) + 1 = 4

Jun 26, 2025 11:45 am
tibbius sent a note to Drgwen,Rumo
tibbius sent a note to GeneralET
Jun 26, 2025 9:22 pm
Dahlia frowns at the scene, confused. She nods and offers a half-smile to the villager who promised them a boat before approaching Myrven and speaking to him in a low, quiet voice, asking, "What in the hells are you doing?"
Jun 26, 2025 10:05 pm
Myrven turns having taken the mug from the man's left hand.

Myrven brings the drink over to Dahlia with a raucous laugh and leans in to quickly whisper.
"They were setting to ambush us so I told em our cargo is no good without my contact to sell it so we mayaswel work together as a convoy. Sure hope you know someone."

Myrven turns to the room laughing as he hands the drink to Dahlia "HAHAHAHA- don't drink that -HAHAHAHA"
Jun 26, 2025 10:13 pm
Dahlia smiles a big fake smile and takes the drink. She laughs and leans close to Myrven and whispers, "Do they know what our cargo is? Is it safe upstairs?"

Then she hoists the drink to the others in a toast and laughs once more.
Jun 28, 2025 2:17 pm
"They know it's pigment, I wouldn't call it safe but- we have a boat! We should be off tomorrow!"
Jun 28, 2025 10:45 pm
Dahlia nods, hesitant but no longer on high alert, and says, "Well, there will be more than enough profit to share with the whole village, and we're the only ones who can get it to where it can be sold. Not to mention that we did the hard work of getting the stuff too. So yeah, OK. But keep your eyes and ears open anyway, just in case they try a double-cross."

She nods and smiles to the villagers and heads back up to the room to check on Ingvar and the crates, and to let Ingvar know about the plan.
Jun 30, 2025 10:50 pm
Myrven will continue to carouse with the new crew. He asks them to share stories to see if they have experience fighting, if they have left the village before, and if they have desires beyond money. In return he will share stories of bar fights he's lost, nearly being killed by the guardian of the pigments, and the time he arm wrestled an orc.
Jul 1, 2025 3:21 am
Evening wears into morning and the wine trickles slower. One of the villagers gestures to the open tavern door: "Let's watch sunrise!"

Dawn at Halfnight Lake is strange; the glowing orb appears over the eastern mountain tops, its light illumining the quiet ripples of the lake in gold and rose … At this time of day, the pall of eternal darkness over the western half the lake is most apparent as a wall of blackness in which the dawn light vanishes.

Drunkenly, the villagers arrange a fishing boat and tattered crew to sail the northward length of Halfnight Lake, out into the open waters of the Haver Soont. "It's a day and a half up the lake," chuckles the gap-toothed captain, "and with good* wine we'll make it sleepless all the way. Then rest at the lake mouth, and then three days across t'Soont to Birevia!" he cackles.

*You've yet to taste "good" wine here.

Provisioned with foul-smelling pickled fish and barely weighted by the three crates of pigment, the gaff-rigged fishing boat wallows at the dock. You board incautiously and set sail.

Day passes to darkness, and it would be easy to be lost on the rippling water, save that the captain tracks slightly to the right of the line where the stars are blank above you.

Dawn again, and hours, and then the lake mouth at slack tide where the breakers from the Haver Soont roll darker grey against the gentle outflow from the lake.

The captain pisses over the side as the boat rocks in the cross-current. Then he steadies the tiller and gestures to his awake mate (the other mate snores) to tighten the sail. A breeze picks up as the boat lurches into the breakers, twists a bit sideways, and steadies on a northerly course.

"Two days," says the captain, "with this wind!" He laughs madly and swigs from another of the pottery bottles of wine that roll in the floor of the boat.
OOC:
To be continued tomorrow
Jul 7, 2025 7:45 pm
OOC:
… continuing now …
The boat pitches on the waves in an east-of-north direction. The sun rises into the sky, a comforting warmth against the cold salt breeze. To your left, the wall of darkness slowly recedes to the horizon.

What do you talk about?
Jul 8, 2025 4:08 am
On their journey, Dahlia pumps the captain and the mate about the history of the area--the darkness, the value of the pigment, why it was no longer traded much, etc. She does this in part because she thinks it might help when it comes time to find a buyer willing to offer a good price, but also in part out of simple curiosity. Now that the cat is out of the bag bout the pigments, she shares the whole story of how they got the crates as well, with the stranger miners, the lynx, and so on, as well.
Jul 9, 2025 7:07 am
Myrven spends most of his time aboard staring at the unnatural wall of darkness. He'll try to join Dahlia in conversations with the crew to gather information, he'll check on the pigment, squish some between his fingers. He'll piss off the side of the boat. But he can't help but eventually be drawn back to the hypnotic nature of the wall.
Jul 10, 2025 11:08 pm
The sun moves high and west and lowers toward the distant wall of dark.

Rolls

Luck - (1d6)

(5) = 5

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