Whispers in the Woods
Will gestures at the door, and readies Icy Bronze.
He looks around the room, the alarm in Boudica’s voice failing to register. "I don’t... I’m so tired..." He swings his legs over the side of the bed, but his movements are slow and clumsy. "I just need a minute... everything’s spinning..."
From outside the room, Boudica can hear the sound of an incantation...
"My daughter is not to be threatened" comes a brittle voice from behind her.
The robed crone lifts one trembling hand, fingers curled like claws, and begins to chant in a voice full of old spite
Magda mirrors her mother, raising both slightly, wrists bent, and whispers
Rolls
Initative for Madga - (1d6)
(6) = 6
Initative for Veinia - (1d6)
(3) = 3
Rolls
Init - (1d6)
(1) = 1
Mace - Atk. - (1d20+1)
(3) + 1 = 4
Mace - Dmg. - (1d6+1)
(3) + 1 = 4
Rolls
Initiative - (1d6)
(2) = 2
Icy Bronze - Atk. - (1d20+4)
(6) + 4 = 10
Icy Bronze - (Known Dmg. - (1d8+4)
(2) + 4 = 6
Rolls
Initiative - (1d6)
(6) = 6
Miyana bow attack - (1d20+2, 1d6)
1d20+2 : (13) + 2 = 15
1d6 : (3) = 3
Rolls
Initiative - (1d6)
(3) = 3
Will's and Boudica's attack missed.
You can take roll initiative and take your actions for the next round.
Rolls
Magda Initiative for round 2 - (1d6)
(6) = 6
Veinia Initiative for round 2 - (1d6)
(5) = 5
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1st Level Cleric Spell
Duration: 12 turns
Range: 120’
This spell has three usages:
Conjuring light: In a 15’ radius. The magical light is sufficient for reading, but is not as bright as daylight. The spell may be cast upon an object, in which case the light moves with the object.
Blinding a creature: By casting the spell upon its eyes. If the target fails a saving throw versus spells, it is blinded for the duration. A blind creature cannot attack.
Cancelling darkness: Light may cancel a darkness spell (see below).
Rolls
Initiative - (1d6)
(2) = 2
Rolls
Save vs. spells (16+) - (1d20+1)
(17) + 1 = 18
Initiative - (1d6+1)
(5) + 1 = 6
Attack and damage - (1d20+2, 1d6)
1d20+2 : (15) + 2 = 17
1d6 : (2) = 2
Rolls
Init - (1d6)
(3) = 3
Sword - Atk. - (1d20+4)
(8) + 4 = 12
Sword - Dmg. - (1d8+4)
(4) + 4 = 8
But Magda never takes her eyes off Miyana. Burning hate on her face, she whispers as her clawed fingers twist in the air. This time, her incantation doesn't falter. Your hair rises on your arms and the back of your neck. A low, humming vibration builds, and you can almost taste the metal in the air.
@WhtKnt - I need another spell SV from you.
@Madclergy - you still have an action from round 1, and you can take a turn for this round as well.
Veinia's spell fizzles, as she was hit by Miyana before she could get it off.
Rolls
Saving throw for Veinia (light spell) - (1d20)
(3) = 3
Secret Roll
The light burst detonates like a miniature sun, an unnatural radiance that burns though the gloom of her cowl and clings to her like a brand. She shrieks and claws at her own face, reeling backward, trying to put as much distance between her and the warrior brandishing the sword.
Veinia failed her saving throw. She is blinded and can't attack (or target anyone with a spell).
Rolls
lightning bolt! - (5d6)
(45532) = 19
Rolls
Save vs. spells (16+) - (1d20+1)
(6) + 1 = 7
He then took the opportunity to heave a dagger at Magda s a follow up!
Throwing a Dagger for round 2
Rolls
Magic Missile Damage - (1d6+1)
(3) + 1 = 4
Dagger x5 - Atk. - (1d20+0)
(3) = 3
Dagger x5 - Dmg. - (1d4)
(2) = 2