Shadows of the Past [Lancer]

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Apr 10, 2025 10:01 pm
Long ago, there came a time when the People of the Stars yearned for new lands to call home. They heard tales of a distant place, a land of rich waters and fertile fields, known as Valeria. Guided by the spirits of their ancestors, the People set forth on a great journey to find this land, said to be filled with plenty.

Upon their arrival, the People beheld a wondrous world. Valeria was alive with life—a place where rivers flowed freely and the earth bore fruit in abundance. Grateful for the gifts of this land, the ancestors found a great city that cared for their every need, a city constructed with the finest materials they could gather. They shaped the land and bent Valeria to their will.

For a decade they were blessed. But they strayed too far from their purpose. They forgot how to live as we know we should. And so a shadow fell upon them. The voices of their ancestors grew silent, and their gifts and wisdom vanished. A great distance stretched between them and their former home. They could no longer hear the guidance of their kin, and the blessings of the land began to wane.

Without the knowledge and tools they once possessed, the people struggled. Their grand city began to crumble, and they scrabbled in the dust for food as they faced challenges they had long forgotten how to overcome. But Valeria itself rescued them and taught them how to survive, and so the people turned their hearts back to the land. They remembered the old ways—the teachings of their ancestors who had tilled the earth long before them.

Thus, we adapted. We found strength in the soil, learning anew how to plant seeds deep into the earth, coaxing forth nourishment with love and care. We listen to the whispers of nature, observing how the seasons changed and how the sun danced across the sky. That once-great city still lies in the distance, but we are not concerned with its illusory promises, for we know that our life is well-spent. Our life is full and wondrous, and we find joy in shared meals and the cycles of the earth, rather than in the great ambitions of our ancestors.


A children's tale
4999 Union Era
The Lost Colony of Valeri


This is the world you were born into. In the aftermath of the breakdown of civilization on Valeria, power was seized by a group who felt they could control the populace through religious edicts. They were correct. The Union is now remembered only in myth, and the people are more or less at peace. Still, the old city is there within grasp, and it is not uncommon for youths - or other opportunistic individuals - to make forays into the outskirts of the city in order to bring back useful trinkets, engaging baubles, or other wonders of the past. In recent years it's become a near-mandated rite of ascension to adulthood, and you turned 18 this year, which means your expedition to the old city will be happening soon.

FAQ post HERE.
OOC:
This game will post 3/week. I'd like to do it faster, but I have RL limitations, so while I may post more than that, it won't be every week. We are talking Lancer, so there's mechs with all of their huge guns, thousands of missiles, you know the drill. Violence will be a part of the game and things might get messy. I'm not really one for over-the-top gory descriptions, but death and dismemberment are possibilities. I tend to be rather tongue-in-cheek about those topics (unless of course it's your tongue that's been separated from the rest of your body). Other sensitive topics will be handled off-camera unless immediately and unavoidably necessary to plot development. While themes of sexuality, gender, and race will not be the focus of the game, relationships will play a fairly prominent role. That being said, I will also say this: If you are not comfortable with any variety of humans, this is likely not the game for you. This is 15,000 years in the future; whatever social mores or beliefs you may have are not relevant here.

Characters should be built at LL0. Since you'll be part of a lost colony, there will be some restrictions on characters, namely:
-- Talents: Talents are chosen as normal. Since they specifically relate to piloting, they'll be dormant at the start.
-- Backgrounds: You will not be able to choose Far Field Team, Hacker, HNP Specialist, Scientist, Spaceborn, Spec Ops, Super Soldier, or Starship Pilot. The other backgrounds can be tweaked to fit the plot. If there is an overriding reason you need one of the listed backgrounds, we can talk about it. I'm pretty flexible, but it'll need to make sense.
-- Gear: You will have only archaic weapons available at the beginning of the game. Other gear can be chosen, but it will be unavailable at the start.
-- Mechs: Build your mech, but remember... No one in living memory has ever seen one; any remembrances of them are mythical.

We will be using COMP/CON to build and track characters. It is free to use, and allows you to share and sync your character with me.

To apply, please build a character in COMP/CON (it takes just a few minutes) and then post the share code in a note to me in a post.
Last edited April 11, 2025 2:34 pm
Apr 10, 2025 10:48 pm
Hey there! I’ve been wanting to try this game out, so I’d love to join if you’re cool having someone new to the system/setting.

Here is the pilot share code: Z8RKCX

It’s bare bones at the moment, but I’ll add to it later this evening. I just wanted to throw my hat in the ring quickly while I’m at work.
Apr 10, 2025 11:01 pm
I’m interested as well. I was in a game that never got off made it past the first combat, and I’ve been wanting to try again. I’ll make a pilot tonight!
Apr 11, 2025 4:20 am
I didn’t see the license level posted by I’m assuming you want things done at LL0, right?
Apr 11, 2025 4:26 am
I'm interested, but I'm absolutely not ready to whip up a character in a few minutes. I would need to think up the concept and characterisation, and see how that fits with the system (so far my LANCER games have been focusing more on mecha action than out-of-mecha activities, so now the dismounted parts are more important than before). It would also be good to have a better understanding of the place we start in - technologically, socially, historically - to better integrate the character with it.

Oh, also, is this a corebook-only game, or are some expansion books available? The ones that seem most relevant to dismounted play would be the KTB (if Passions are in play, and they seem on-brand for a more spiritual society) and the book with dismounted Talents (Max Threat of something).

Concept-wise, first thing that comes to mind is a novice priest, deemed very promising due to a strong bond with the ancestor(s).

Also, what visual styles is preferred for PC portraits - stock photo, realistic drawing/painting, animesque, something else?
Last edited April 11, 2025 7:24 am
Apr 11, 2025 6:27 am
Definitely interested as said in discord! But do pick others first if there's more interest than spaces, I have a lot of games right now.

LightOfMidnight sent a note to Falconloft
Apr 11, 2025 6:59 am
I've got to sit back and think of how to approach the premise with a character concept, but I'm definitely interested.

Is there anything about the setup that you think would help characters percolate?
Apr 11, 2025 10:14 am
as much as I would like to play I'm that type of player who need to understnd settings in detail before create a pilot and I have a ton of questions. Feel free to ignore them - you probably will get enough players without the annoying list of questions :)
1. Let's elaborate "Without the knowledge and tools"
- what type of technology have you got online there: are there drugs, firearms, electricity, radio... how people produce dress? Like in medieval times
https://i.imgur.com/Sz6ObzB.jpeg

I.e. what would backgrounds like mechanic, medic do there day to day?

2. Social, economical structure. Religious edicts control politics, but who controls economy, what do you do with criminals.

i.e. what would it be like to have following backgrounds: criminal, outlaw, noble, celebrity . Any of those backgrounds aren't today in our world same as they were 100 years ago, are they? It would significantly differ as you choose to talk about different countries nowadays... Celebrity in one country is not impossible to be an outlaw in another, can't it?
Apr 11, 2025 2:08 pm
I'll answer these and link to this in the post.

@Delta - It is LL0.

@vicky_molokh - It will definitely start out of mech, but only because of plot concerns. We will be using the mechs extensively once we've gotten started. I'd like to stick to the corebook (and thank you because I thought I'd put that in there and obviously didn't). I hadn't really given a lot of thought to the look of the pilots, and I don't want to set any hard and fast rules, but I do like the color sketch/speedpaint style myself. Any sort of art style that isn't cheap 3d-render or anime is probably fine.

@GreyWord - I don't know if there's a good real-world analogue that I can put on this. Let's say rural Europe in the 1920s for a base. Motorcars just aren't a thing, though, the tech was far beyond what was producible locally. This isn't earth, and so a lot of plants are probably both inedible and non-toxic, given their complete alienation from human biology, but that also means that probably a significant portion would be experimented with, so I would say yes, there are probably drugs. Most of the drugs are fairly useless, although there's likely a local analgesic, perhaps more. Any Cradle-born plants have likely mutated to adapt to the local ecosystem, so that's probably produced some weird side effects too. There's no drug epidemic, if that's what you're asking, at least, not right now.

There is still a good selection of mechanical items that might need a mechanic to work on. Likely, your job wouldn't be a mechanic; everyone has their own fields to work and grain to mill. But being a Mechanic would mean that if there were repairs needed to something, you're the one they'd be looking to to help them out, just like while you might mend your work clothes without a thought, you might take your good clothes to someone else because they're simply better at it than you. Medic is simply the local doctor, nurse, midwife, etc. The rest of those backgrounds just take and scale down. There's always that one guy who if someone had a chicken go missing, the constables would know who to look at first. That's the criminal. There's the person who knows all the gossip because everyone goes and talks to them about everything - that's the celebrity. Or maybe it's just the pretty girl in school. Certainly there's been families who - through luck or connivance - have ended up with more wealth than others. That's the nobility. They probably even act like it.

As far as economy goes, the colony went from a post-scarcity environment where you could 3d print anything you needed to survive and where data was the only real currency, to nothing. Money wasn't going to help them survive, so it wasn't ever invented. The settlements that have regrouped, expanded, and split off to start new groups are various modifications of communes in the truest sense of the word - a community that works together to care for all. This is reinforced by the church and their writings that they've scrabbled together (and likely modified extensively) that date from just after the fall. The accounts of suffering, panic, and despondency are powerful reminders that while individuals can have personal likes, dislikes, and goals, that individualism and ambition were the cause of the darkness that fell on your ancestors.

This is a fairly good example of what you'd be used to seeing, and around the 29:30 mark there's a good explanation of why everyone's not doing exactly the same thing as everyone else.

@GreyGriffin - I would like to see characters that are not entirely at ease with the current state of things. They don't need to be out and out rebels; that may make them unlikeable even by the other PCs, but if they have desires that they can't satisfy by the normal day to day...
Last edited April 11, 2025 2:15 pm
Apr 11, 2025 2:34 pm
I've been wanting to play in a Lancer game for so long! A more relaxed 3 posts a week isn't too demanding for my needs right now either. The setup also doesn't seem to be a traditional one, which is very interesting. Feeling Gurren Lagann as a touchstone for inspiration, but maybe that's just me. :P

TheForsakenEvil sent a note to Falconloft
Apr 11, 2025 2:36 pm
I have seen several Gurren Lagann posts this week, so maybe a tad subconsciously, but there's a bigger influence here. Not sure it'll be spotted, and I'm not telling.
Apr 11, 2025 9:53 pm
All right, I've got a draft character, but I might change my mind before the game launches.

VXNB2S
Apr 12, 2025 3:36 am
Going to leave this open over the weekend, will send invites out on Monday.
Apr 12, 2025 7:08 am
Quote:
although there's likely a local analgesic
OK that's an important impact on 18 years old person with Medic background as he don't need to experience people screaming. I assume no antibiotics and other modern medicine stuff strongly reducing the scope of medical issues Medic is capable to solve consistently

79T28I
Apr 12, 2025 11:18 am
Haven't built an Everest yet but got all of the pilot details in, including a biography and physical description on the share file. Here's the code: GYORQ7
Apr 13, 2025 10:47 pm
I have never played Lancer but have wanted to for a long time. Hoping to get in on this and learn the system.

SHARE CODE: EMHR4W
Apr 14, 2025 6:35 pm
I've got eight applications, and I can only take five at most.

I'm going to grab @vicky_molokh and @GreyGriffin because I tagged them in the initial interest post on discord. They're the ones that I knew had previous interest that made me decide to run Lancer.

@LightOfMidnight, you're in if you want in, since you were in the initial group as well. If you feel like you can't do it, I'll fill another spot.

Aside from those three, we'll do @EvCroft and @TheForsakenEvil for now.

Invites will be coming later today.
Apr 14, 2025 7:06 pm
I'll be around and still interested should someone drop.
Apr 15, 2025 1:24 am
Awesome, thanks for having me!
Apr 15, 2025 3:09 pm
Balthazar says:
I'll be around and still interested should someone drop.
I will let you know. I'm sorry I couldn't take everyone. It's a mixed feeling. I love having interest, but I hate when I have to make people wait.
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