Ship

Apr 17, 2025 1:13 pm
The ship starts as a blank slate. Players can add to its base attributes.

It begins with a small cargo hold.
Does 1D6 damage.
Has 15 Hull
0 Armor
4 Max Drive Fuel.

Players need to start with two upgrades, later they can add additional upgrades for 50 credits while in port.

* can be taken twice.

Additional Armor: +1 armor*

Advanced Drive: For each interstellar trip, you can choose either to take half the time or use half the amount of fuel.
Round up.

Advanced Electronics: High-end scanners, communicators, sensors, etc. They will provide detalied
information about ships, places, and stations you encounter.

Afterburners: You may spend 1 Drive Fuel to get +1 to a single roll to evade, outrun, or maneuver while piloting the ship.

Fuel Tanks: Max Drive Fuel +2.

High Maneuverability: If you don’t have the Pilot skill, you count as having it in situations where maneuverability is relevant. If you already
have the pilot skill, you may choose to reroll both dice in these situations, instead of just one.

Luxury Passenger Quarters: They come with gourmet nutrition options and beautiful decor. For the crew who wants to attract a certain class of clientele.

Massive Cargo Hold: Large enough to transport smaller vehicles or a huge amount of goods.

MedBay: Advanced automated medical equipment. Can put people into stasis and, with time, heal even the
most grievous wounds. Characters resting in a medbay overnight heal all their HP instead of half their total. If a character falls to 0HP they can choose to wait to Roll the Dice to learn their fate. If they make it to a MedBay within a few minutes, they get +1 to the roll.

More powerful weapons: +1 damage*

Shuttle Hangar: Comes with a small shuttle which can fly independently, but cannot travel between stars on its own.

The ship needs a name and description.
Apr 22, 2025 12:19 pm
For the ship I'd like to suggest Shuttle Hanger Having an extra smaller craft seems kind of fun and useful.

Maybe as a 2nd upgrade Advanced Electronics just because that seems like the sort of thing our nerdy teammate might be into.

Still thinking of a name.
Last edited April 22, 2025 12:29 pm
Apr 22, 2025 12:27 pm
OOO yeah nice.
Apr 22, 2025 12:33 pm
dunderklumpen says:
For the ship I'd like to suggest Shuttle Hanger Having an extra smaller craft seems kind of fun and useful.

Maybe as a 2nd upgrade Advanced Electronics just because that seems like the sort of thing our nerdy teammate might be into.

Still thinking of a name.
I like "Sargasso" as a name. Your ideas for upgrades seem good.
Apr 22, 2025 12:34 pm
Sounds pretty solid. Does Sargosso have a meaning? And does anyone like drawing ships? Or we can run without one?
Apr 22, 2025 12:43 pm
I was thinking Sargasso like the famous sea of weeds between the Azores and Bahamas.
Apr 22, 2025 12:45 pm
tibbius says:
I was thinking Sargasso like the famous sea of weeds between the Azores and Bahamas.
I like the name. It's kind of nautical without seeming too grand. And I think we extract some low grade humour around the "gassy" nature of the name. At least that's what the nine year old in my head is sniggering about.
Apr 22, 2025 1:06 pm
I'm good with Sargasso
Apr 22, 2025 1:29 pm
Excellent.
Sargasso -
Shuttle Hangar: Comes with a small shuttle which can fly independently, but cannot travel between stars on its own.
Advanced Electronics: High-end scanners, communicators, sensors, etc. They will provide detailed
information about ships, places, and stations you encounter.

It begins with a small cargo hold.
Does 1D6 damage.
Has 15 Hull
0 Armor
4 Max Drive Fuel.

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