Apr 28, 2025 1:22 pm
I'm working on an idea inspired by the Dungeon Crawler Carl series, and I'd love your thoughts.
The concept is called a "Bubble Dungeon."
The dungeon is split into 4 quadrants: Fire, Water, Earth, and Air.
Each quadrant is interconnected — actions in one can affect the others.
(Example: Defeating the Water Boss floods part of the Earth Temple but also drains a flooded tunnel in the Fire Quadrant, opening new paths.)
Each quadrant is locked behind a puzzle.
Once a puzzle is solved, that quadrant becomes "open," and characters from it can then help with other quadrants.
Magic items found in one area might make another quadrant's challenges easier!
I'm planning to run this PbP (Play-by-Post) style.
I’m debating between two options:
16 players (4 in each quadrant)
4 players (each controlling 4 characters — one per quadrant)
Players can communicate across quadrants but can’t physically interact until their quadrant's puzzle is solved.
Would love to hear what you think!
Would you prefer a bigger group (16 players) or a smaller group (4 players controlling more characters)?
Any thoughts on the setup?
The concept is called a "Bubble Dungeon."
The dungeon is split into 4 quadrants: Fire, Water, Earth, and Air.
Each quadrant is interconnected — actions in one can affect the others.
(Example: Defeating the Water Boss floods part of the Earth Temple but also drains a flooded tunnel in the Fire Quadrant, opening new paths.)
Each quadrant is locked behind a puzzle.
Once a puzzle is solved, that quadrant becomes "open," and characters from it can then help with other quadrants.
Magic items found in one area might make another quadrant's challenges easier!
I'm planning to run this PbP (Play-by-Post) style.
I’m debating between two options:
16 players (4 in each quadrant)
4 players (each controlling 4 characters — one per quadrant)
Players can communicate across quadrants but can’t physically interact until their quadrant's puzzle is solved.
Would love to hear what you think!
Would you prefer a bigger group (16 players) or a smaller group (4 players controlling more characters)?
Any thoughts on the setup?