1. I typically really enjoy rapid-fire resource taxation, always feeling on my back foot and scrambling to come up with a way to deal with the latest threat. Also really enjoy complexity in characters and the interactions between characters, and feel that this should drive the story at least as much as whatever the GM springs on the party (these may sound very familiar to Metagamegate!). Also as we’ve discussed I’m a huge fan of Campaign, where they rarely make the best decisions tactically speaking. Very refreshing.
2. No comment yet, really.
3. Gav would most like to find a peaceful home free if Imperial reign. Good luck, buddy.
4. As an ex-imperial pilot, he’s already gone through one metamorphosis of becoming something he aspired to. Now he’d like to become legitimate, maybe even stop running somehow.
5. Choice, freedom, agency--whatever you call it--is most important. He believes in Droids Rights. He believes people have the freedom to make bad decisions, to fail. He believes he feels most free at the helm of a starship, and that’s where he’s usually sitting.