May 8, 2025 10:42 am
FKR
Free Kriegsspiel Roleplaying (or Revolution or Renaissance).
Free Kriegsspiel was born out of Kriegsspiel (Kriegs = war; spiel = play) or 'War Games', played by professional soldiers, as training, almost 200 years ago. They found that the 'rulebooks' could not cover all the options, because the real world is complex and ever-changing, so they decided that "We are all soldiers. We know what is reasonable and what works. We don't need the rulebooks." So they started playing 'Frei' (Free (of overcomplicated rules)).
It worked because everyone was on the same page about 'what sort of things could happen', 'what could come up', 'what could work'. They were all experienced soldiers, playing soldiery things.
Since we can assume 'we all know Star Wars', FKR seems a good fit. We don't need overcomplicated rulebooks that force us to play a particular way. We can all envisage the sorts of scenes that we would see in a Star Wars, and we can describe it and have it happen.
FKR is not about the amount of rules, it is about everything else, the stuff that is not rules. FKR is not about the rules, it is about the mindset. (Though opinions vary.:)
Free Kriegsspiel Roleplaying (or Revolution or Renaissance).
Free Kriegsspiel was born out of Kriegsspiel (Kriegs = war; spiel = play) or 'War Games', played by professional soldiers, as training, almost 200 years ago. They found that the 'rulebooks' could not cover all the options, because the real world is complex and ever-changing, so they decided that "We are all soldiers. We know what is reasonable and what works. We don't need the rulebooks." So they started playing 'Frei' (Free (of overcomplicated rules)).
It worked because everyone was on the same page about 'what sort of things could happen', 'what could come up', 'what could work'. They were all experienced soldiers, playing soldiery things.
Since we can assume 'we all know Star Wars', FKR seems a good fit. We don't need overcomplicated rulebooks that force us to play a particular way. We can all envisage the sorts of scenes that we would see in a Star Wars, and we can describe it and have it happen.
FKR is not about the amount of rules, it is about everything else, the stuff that is not rules. FKR is not about the rules, it is about the mindset. (Though opinions vary.:)