Interest Check: Thieves' World with RoleMaster

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Jun 2, 2025 2:09 pm
If you are looking for a fourth, let me know and I'd be happy to join. I've read a couple of the Thieves World books but that was so very long ago I don't remember any details. I'm also a RM fan, and have been planning on running a RMU game sometime this year to try out the changes.
Jun 2, 2025 3:17 pm
Diogenes says:
I don't care about the "official" chronology, or playing too close to the books. Indeed, I think that it would be undesirable to try and hew too close to the what's been written already.
Well, when I ask people about whereabouts in the series they might like to adventure, it's more to give me some guidance as to who's in the city, what the place looks like, who's dead/alive (or both), etc. I don't try to follow any particular story with this information.
Diogenes says:
I just want to play a well-run, pulpy, action-packed urban adventure in the low-fantasy setting of the Thieve's World universe. No "main characters" or planned-out storylines, just thieves and outlaws scrambling to make some gold and stay ahead of the law. Give us a couple of options for jobs, like maybe a heist in a noble's mansion, breaking someone out of prison, going into the undercity and killing monsters to collect bounty money, sneaking into a ruined temple and recovering the lost treasure, anything like that is cool. I wouldn't be interested in a campaign that's focused on intrigue or is like a "soap opera" as you say. I want to play through something that's more like a Conan or Fahfrd and the Grey Mouser story, like you could literally run something like Tower of the Elephant and I'd love it.
Hmm. Here's where things might get tricky . . . .

First, I wouldn't at all consider Thieves' World "pulpy". It isn't "swashbuckling sword and sorcery", like Waterdeep or Lankhmar. I can't imagine, say, Fafhrd or Khelben Arunsun, getting tempted out from behind their defences then getting trapped and almost killed by a gang of homeless street-children, attacking en masse with a few knives and lots of pointed sticks and rocks, something that happened to one of the best fighters in the city who was also the top crime-lord there (he had to be rescued by, of all people, a cop, and it was done by the fuzz attacking the kids while they were concentrating on their victim and butchering between them enough children to force the others to run for their lives). It's that kind of a setting.

The kinds of monsters and treasure you might find in a Conan story are basically absent from this place, so much so or presented in such a way as to make me think the authors deliberately played on those tropes by twisting them completely around from the genre's expectation. Piles of gold and jewels turn out to be illusions that vanish with a touch; non-human creatures are very often far less "monstrous" than many of the town's inhabitants.

Stories _very_ roughly along the lines as you described above are possible (that's why I mentioned "things less mundane" than soap-opera type stuff), but they're heavily leavened with human frailty.

Nobody else has so-far said anything about preferring one way or another for tone or mood, so I'd be happy to put you and others through something approximating what you described, but I'm not sure you'd be satisfied. I'm running the game for my own amusement, too, and I'm not in the mood right now for The Hyborian Age or Nehwon. Maybe later . . . .

So would you still like to give it a try?
Jun 2, 2025 3:19 pm
Qralloq says:
If you are looking for a fourth, let me know and I'd be happy to join. I've read a couple of the Thieves World books but that was so very long ago I don't remember any details. I'm also a RM fan, and have been planning on running a RMU game sometime this year to try out the changes.
Welcome aboard!

I'll get the site set up now and send out notices.

(I'll include you too, Diogenes; just ignore it if you decide this isn't to your taste.)
Jun 3, 2025 12:16 pm
I'd say that the earlier (and better) Thieves World stories are pulpy as hell, the series became a bit of a disjointed mess later on in its life, but the initial stuff was more sword & sorcery than anything else. Look at the story "The Gate of the Flying Knives" by Poul Anderson, or the stories that feature Shadowspawn or One-Thumb, those are generally more action-oriented.
Jun 3, 2025 3:25 pm
OK, I think I see where you might be coming from, Diogenes.

I'm not sure I'd use "pulpy" to describe even "The Gate of the Flying Knives", but, yes, the tone of this particular story gets much closer to heroic fantasy than most of the other stories in the whole series. That said, this story and others like it eg "Spiders of the Purple Mage" and, maybe, van Vogt's Samlor hil Samt stories are few and far between. And even these stories have a lot to say about human fragility and having to make do with hard luck (off-hand, I can't think of a Conan or F & GM story where any of them realize something disconcerting about the woman they're hot to bed which makes them, albeit reluctantly, run away from her).

If your definition of "pulpy" is "more action oriented", then one might as well include the stories of Lalo the Limner (eg running for his life through the sewers pursued by an assassin in "The Rhinoceros and the Unicorn").

In any event, as I said above, I'll be happy to do something Sword & Sorcery-ish; I'm just not sure if it'll be enough for you. I sent you an invite yesterday; let me know if you want to try.
Last edited June 3, 2025 3:25 pm
Jun 3, 2025 3:29 pm
I'll leave what I hope to be a final note for anyone who spots this thread: this doesn't have to be just one campaign of Thieves' World; I'll happily run more groups or individuals in discrete campaigns so long as I have the time. Get hold of me and ask.
Jun 3, 2025 3:32 pm
Yeah, I'll play. I don't see any invite though.
Jun 3, 2025 3:34 pm
Huh. I sent you one.

>checks<

Ah! There you are, all signed up! We're obviously cross-posting . . . !
Jun 5, 2025 10:09 am
I LOVE the Thieves' World anthologies but don't think I have the bandwidth to learn Rolemaster. Otherwise, I would apply. Have fun, folks!
Jun 5, 2025 1:24 pm
Is there room for someone who isn't as familiar with Thieves' World but is somewhat familiar with Rolemaster Classic (novice, at best - I have major questions)? From just reading this thread, I've learnt some about it, given some of the debate, but am happy to learn along the way what it's about (the tone seems set to me). I wanted to give Rolemaster a try and this seems like an opportunity to do so, with the kind of classic feel of classic source material, too.
Jun 5, 2025 3:49 pm
Jabes.plays.RPG says:
I LOVE the Thieves' World anthologies but don't think I have the bandwidth to learn Rolemaster. Otherwise, I would apply. Have fun, folks!
Hi, Jabes!
I've made the game public, so feel free to follow along!
Jun 5, 2025 3:55 pm
PlebeianG says:
Is there room for someone who isn't as familiar with Thieves' World but is somewhat familiar with Rolemaster Classic (novice, at best - I have major questions)? From just reading this thread, I've learnt some about it, given some of the debate, but am happy to learn along the way what it's about (the tone seems set to me). I wanted to give Rolemaster a try and this seems like an opportunity to do so, with the kind of classic feel of classic source material, too.
Hi, PlebeianG!
The group that's already started hasn't finished making PCs yet, so you can join them if you like (one or two of them aren't familiar with Thieves' World either, so you'll be in good company), or I can run you through a game all on your own (which might be better if you want to be able to stop every so often and ask questions about RoleMaster).
Send me a PM to let me know what you want to do.
Jun 6, 2025 2:51 pm
Gods, it's been years since I've played ChartMaster RoleMaster, but I have fond memories. Unfortunately, I'm too busy to join the campaign, but I hope that everyone has an enjoyable time!
Jun 6, 2025 6:42 pm
All three are public WhtKnt, so feel free to follow the fun!

"ChartMaster RoleMaster"

Oh. Ha. HA. You funny man . . . .

Seriously, I'm very much Captain Crunch. Watch, and after a while, I'll likely offer to run Aftermath . . . .

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