(OOC) Character Creation Thread
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Jun 16, 2025 4:22 pm
WhiteDwarf says:
I’m sorry, are we doing full wealth, or rolling?Jun 16, 2025 4:24 pm
Azote starting is 100 vp. (roll for the wrong class)
She would like some nice perfect wood elven arrows. They just look sweet. :) To go with a nice bow.
She would like some nice perfect wood elven arrows. They just look sweet. :) To go with a nice bow.
Last edited June 16, 2025 4:29 pm
Rolls
coin for ROGUE not Channeler - (4d4)
(1332) = 9
Jun 16, 2025 4:36 pm
Starting VP
Rolls
Starting VP - (5d4)
(23114) = 11
Sry, wrong dice - (5d6)
(16234) = 16
Jun 16, 2025 4:53 pm
(2d4)
Weird, that had worked under tools and Roll and I had gotten (2,4) for 6.
Weird, that had worked under tools and Roll and I had gotten (2,4) for 6.
Jun 16, 2025 5:00 pm
Saw the PM, tried to fill in a roll but I don't know if it's how slow my *work computer runs or what (*I am on a lunch break) but I'm not getting the result.
I don't suppose I could just keep the Tools roll I got, and explained above?
Nevermind, I figured out where the 'submit' function was. And I got the same result so I can't complain.
I don't suppose I could just keep the Tools roll I got, and explained above?
Nevermind, I figured out where the 'submit' function was. And I got the same result so I can't complain.
Last edited June 16, 2025 5:03 pm
Jun 16, 2025 5:17 pm
Question for GM: Do we get a Free outfit worth 10 gp (*vp) or less, like it says here at top of page?
Clothing & Accessories
Clothing & Accessories
Last edited June 16, 2025 5:18 pm
Jun 16, 2025 5:18 pm
Mica_pun_worthy says:
Question for GM: Do we get a Free outfit worth 10 gp (*vp) or less, like it says here at top of page?Clothing & Accessories
Jun 16, 2025 5:40 pm
WanderOne says:
GM: Are we allowed to purchase like a shortbow, short sword & dagger?Jun 16, 2025 5:50 pm
HeroOfSometimes says:
WanderOne says:
GM: Are we allowed to purchase like a shortbow, short sword & dagger?The differences: great sling is d4 for Smalls instead of d3, ranged 60 ft instead of 50, adds your Str mod (mine is 0), and costs money/vp
Last edited June 16, 2025 5:58 pm
Jun 16, 2025 5:54 pm
Mica_pun_worthy says:
HeroOfSometimes says:
WanderOne says:
GM: Are we allowed to purchase like a shortbow, short sword & dagger?Damn OGL laws.
Jun 16, 2025 6:24 pm
I want to say, Seelah’s sheet is complete. I made her sheet Public (Library), so everyone’s welcomed to check her out and see what a horrible job I did lol. Suggestions, questions etc. are welcomed of course, let me know if I can help.
Hope everyone’s well today. :)
Hope everyone’s well today. :)
Jun 16, 2025 6:58 pm
Azote besides being elven trained with bows and many swords, she is also finesse trained. Question is; Is Azote also proficient in strictly elven weapon such as Elven Curve Blade? Elven Curve Blade does strangely qualifies as a finesse weapon.
Sad part is that it will also take 80 vp of her 100 vp for such a fine weapon that surely has been passed down through the generations. It is a weapon that has seen more war time than the years that Azote has been alive. It is a weapon with a history.
Sad part is that it will also take 80 vp of her 100 vp for such a fine weapon that surely has been passed down through the generations. It is a weapon that has seen more war time than the years that Azote has been alive. It is a weapon with a history.
[ +- ] Weapon Finesse
Weapon Finesse (Combat)
You are trained in using your agility in melee combat, as opposed to brute strength.
Benefit: With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Special: Natural weapons are considered light weapons.
You are trained in using your agility in melee combat, as opposed to brute strength.
Benefit: With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Special: Natural weapons are considered light weapons.
[ +- ] Elven Curve Blade
Curve Blade, Elven
Cost 80 gp Weight 7 lbs.
Damage 1d8 (small), 1d10 (medium) Critical 18–20/x2 Type slashing
Category two-handed Proficiency exotic
Weapon Group heavy blades
Essentially a longer version of a scimitar, but with a thinner blade, the elven curve blade is exceptionally rare.
You receive a +2 circumstance bonus to your Combat Maneuver Defense whenever a foe attempts to sunder your elven curve blade due to its flexible metal.
Cost 80 gp Weight 7 lbs.
Damage 1d8 (small), 1d10 (medium) Critical 18–20/x2 Type slashing
Category two-handed Proficiency exotic
Weapon Group heavy blades
Essentially a longer version of a scimitar, but with a thinner blade, the elven curve blade is exceptionally rare.
You receive a +2 circumstance bonus to your Combat Maneuver Defense whenever a foe attempts to sunder your elven curve blade due to its flexible metal.
[ +- ] Azote Proficiencies
Azote normal proficiencies:
Weapons: Longbow & shortbow (including composite variants), longsword, short sword, hand crossbow, rapier, sap
Armor: Light (but it interferes with her casting.)
Weapons: Longbow & shortbow (including composite variants), longsword, short sword, hand crossbow, rapier, sap
Armor: Light (but it interferes with her casting.)
Last edited June 16, 2025 7:11 pm
Jun 16, 2025 7:09 pm
WanderOne says:
Azote besides being elven trained with bows and many swords, she is also finesse trained. Question is; Is Azote also proficient in strictly elven weapon such as Elven Curve Blade. Elven Curve Blade does strangely qualifies as a finesse weapon Sad part is that it will also take 80 vp of her 100 vp for such a fine weapon that surely has been passed down through the generations.
[ +- ] Weapon Finesse
Weapon Finesse (Combat)
You are trained in using your agility in melee combat, as opposed to brute strength.
Benefit: With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Special: Natural weapons are considered light weapons.
You are trained in using your agility in melee combat, as opposed to brute strength.
Benefit: With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Special: Natural weapons are considered light weapons.
[ +- ] Elven Curve Blade
Curve Blade, Elven
Cost 80 gp Weight 7 lbs.
Damage 1d8 (small), 1d10 (medium) Critical 18–20/x2 Type slashing
Category two-handed Proficiency exotic
Weapon Group heavy blades
Cost 80 gp Weight 7 lbs.
Damage 1d8 (small), 1d10 (medium) Critical 18–20/x2 Type slashing
Category two-handed Proficiency exotic
Weapon Group heavy blades
You receive a +2 circumstance bonus to your Combat Maneuver Defense whenever a foe attempts to sunder your elven curve blade due to its flexible metal.
There's the line that says elves treat all Elf weapons as martial in Pathfinder. But you don't have a class that provides martial weapon proficiency. Additionally, we're using Midnight races, which the elves here have specific proficiencies.
Jun 16, 2025 7:15 pm
Yeah. That makes sense. Azote has several rogue weapon proficiencies & Elven proficiencies but not true martial weapon proficiency. So, it does make sense she will have to expend a feat to gain proficiency if she so badly wants it.
That would be giving up spell selection that she uses her feats for. Alas. Not happening. Yep, she turned channeler before gaining the skills with such a fine weapon.
Rapier (20 vp) or a short sword (10 vp) are her best choice. Longsword (15 vp) just isn't finesse. And she can still afford a Shortbow (30 vp). :) Bet she isn't receiving any of those exception elven arrows. Probably has the generic ones off the shelf...
Oh. I fixed Azote weapon selection too. Some odd reason I dropped that she was proficient in all simple weapons too. Corrected.
Noticed because she wanted a dagger too. Gesh.
That would be giving up spell selection that she uses her feats for. Alas. Not happening. Yep, she turned channeler before gaining the skills with such a fine weapon.
Rapier (20 vp) or a short sword (10 vp) are her best choice. Longsword (15 vp) just isn't finesse. And she can still afford a Shortbow (30 vp). :) Bet she isn't receiving any of those exception elven arrows. Probably has the generic ones off the shelf...
Oh. I fixed Azote weapon selection too. Some odd reason I dropped that she was proficient in all simple weapons too. Corrected.
Noticed because she wanted a dagger too. Gesh.
Last edited June 16, 2025 7:36 pm
Jun 17, 2025 2:28 am
I checked out WhiteDwarf's (your) sheet for Seelah here: Seelah.
Seelah is an Erenlander human, which confirms for me that Erenlander makes the most sense for a common party language. (Her other languages are both Fluent: Trader's Tongue and Norther.)
Sheet looks good to me, I am glad you/Seelah covered Knowledge(Shadow). Also Handle Animal, that makes two if one of us fails one of us. Strong Intimidate check bonus for her too.
Seelah is an Erenlander human, which confirms for me that Erenlander makes the most sense for a common party language. (Her other languages are both Fluent: Trader's Tongue and Norther.)
Sheet looks good to me, I am glad you/Seelah covered Knowledge(Shadow). Also Handle Animal, that makes two if one of us fails one of us. Strong Intimidate check bonus for her too.
Last edited June 18, 2025 4:31 am
Jun 17, 2025 3:16 am
I think Erenlander is the key language for the party. Azote & Tork both are fluent in it.
I have most all the skills for Azote done but I believe that I still have favored class option to apply. Means I can put 3 skill points someplace. I believe that Rogue & Channeler classes are both favored classes for Azote.
Caraheen in Erethor is Azote's favored region. I'm sure her +2 makes being Caraheen sweet.
I just turned on library on her. (You can see her sweet character sheet with lots of work on it.) You will notice really Azote has a whooping +0 and it is a class skill in handle animal. Does make me want to put at least 1 skill point in there to receive the +3 class skill bonus. (I spent a great deal of time to make-do that math on that skill's chart to make it right. Feel free to copy and paste.) But being that she has a ton of skills, it made it worth the time.
I have most all the skills for Azote done but I believe that I still have favored class option to apply. Means I can put 3 skill points someplace. I believe that Rogue & Channeler classes are both favored classes for Azote.
Caraheen in Erethor is Azote's favored region. I'm sure her +2 makes being Caraheen sweet.
I just turned on library on her. (You can see her sweet character sheet with lots of work on it.) You will notice really Azote has a whooping +0 and it is a class skill in handle animal. Does make me want to put at least 1 skill point in there to receive the +3 class skill bonus. (I spent a great deal of time to make-do that math on that skill's chart to make it right. Feel free to copy and paste.) But being that she has a ton of skills, it made it worth the time.
Last edited June 17, 2025 3:30 am
Jun 17, 2025 3:30 am
@WanderOne: I am glad you mentioned Favored Class, I had forgotten about it. I will go with 1 extra HP extra Skill Point each level of Channeler.
PF Core Book: Each character begins play with a single favored class of his choosing—typically, this is the same class as the one he chooses at 1st level. Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank.
@WanderOne: Same deal with Favored Region, I had not recently looked up what it meant
It means (from Midnight book) : Each race in midnight has a deep connection to its ancestral homeland. Gain Knowledge Local (region) as a Class Skill. Also +2 on Survival Checks and Knowledge Nature Checks if you are trained in those Skills.
I will add that to my Character Sheet now.
EDIT: Largely irrelevant for me except a bonus to Survival checks.
PF Core Book: Each character begins play with a single favored class of his choosing—typically, this is the same class as the one he chooses at 1st level. Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank.
@WanderOne: Same deal with Favored Region, I had not recently looked up what it meant
It means (from Midnight book) : Each race in midnight has a deep connection to its ancestral homeland. Gain Knowledge Local (region) as a Class Skill. Also +2 on Survival Checks and Knowledge Nature Checks if you are trained in those Skills.
I will add that to my Character Sheet now.
EDIT: Largely irrelevant for me except a bonus to Survival checks.
Last edited June 18, 2025 4:32 am
Jun 17, 2025 3:33 am
Mica_pun_worthy says:
@WanderOne: I am glad you mentioned Favored Class, I had forgotten about it. I will go with 1 extra HP each level of Channeler.PF Core Book: Each character begins play with a single favored class of his choosing—typically, this is the same class as the one he chooses at 1st level. Whenever a character gains a level in his favored class, he receives either + 1 hit point or + 1 skill rank.
Note: Fixed the Favored Class Bonus now. :)
Last edited June 17, 2025 3:46 am
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