Moyreau says:
IThe lineage keyword description seems perfectly fine. I'm just not sure where 'basic academics' come from, then again, I didn't research on the character, but I don't think that academic knowledge would come naturally just because you're descended from someone (I may be contradicting myself here with the example lineages I made, don't know).
Okay, going with the Maupin lineage then.
Regarding descent and skills, if basic academics are inappropriate, sure, let's drop them from Maupin. (This was meant to mean the general basic education, which in the past often suffered from gaps. But whatever.) I'm surprised about what is and isn't appropriate for a Lineage benefit, since Cleopatra's Lineage (which I originally considered) has this line:
Moyreau says:
Raised in the royal court, you learned early the art of negotiation, persuasion, and the delicate balance of alliances
So I'm now unsure whether Lineages are meant to be semi-mystified inherited talents, or things that also come from traditions of the family's education priorities.
Moyreau says:
I'll probably give everyone the community keyword mid game. There's no 12 ability limit with the prose method, in fact, I just established 12 abilities as the minimum free slots.
Rose Verte is a nice name :)
Yes, flaws scale with the abilities, meaning that the odds against them keep more or less the same. There's also no limit to them, with most flaws above 3 scaling with your lowest ability (probably being a consistent 10).
I guess I'll try to go ahead with this for now then.
Here is my draft:
[ +- ] Claude d'Armagnac, prose
Claude was born to the rich and noble house d'Armagnac of France, whose bloodline is known to intermingle with La Maupin’s Lineage. Claude was blessed with an Astute Mind and as a result managed to achieve a well-rounded education, though is especially adept at putting that talent to getting into other people’s heads. At social events, Claude immediately stands out due to Charisma and Magnetic Presence, and is always accompanied by the valet Dominique.
In battles, whether on foot or in the Rose Verte, Claude fights as an archetypical swashbuckler, wielding sabre and sidearm with finesse, aided by Blink Teleportation.
[ +- ] Claude d'Armagnac, stats
Occupation: Swashbuckler 15+10=5M (Improved)
Breakout: (Combat) Finesse +5
Community: Rich Nobility 10
Culture: French
Distinguishing Characteristic: Charismatic 15+10=5M (Improved)
Breakout: Magnetic Presence +5
Incredible Power: Blink Teleportation 10
Astute Mind 10
Breakout: Getting Into Others' Heads +5
Well-Rounded Education 10 (should this be a Breakout instead? Or should I drop this entirely?)
Lineage: La Maupin 10
Dominique the valet 10
Petalframe: Rose Verte 5M (not improved).
Flaws (provisional):
1. Adversary: Prone to gaining a rivals/frenemies, usually related to duelling and/or competing for someone's affections. While usually neither side wants to do lasting harm to the other, these encounters tend to be very competitive, constantly trying to one-up another. (Rated at Swashbuckler/Finesse.)
2. Likes to engage in épatage (and getting away with it). (Rated at Charisma/Magnetic Presence.)
3. Seeks fame, glory, affection, admiration, though usually understands how to do it in a constructive manner. (Rated at lowest Ability.)
Narrative Hook: seeking fame, glory, reputation, affection, like the third flaw.
Petalframe: Rose Verte (aka Rosa Monstrosa)
La Rose Verte is a newer design derived of both the Crimson Rose and the Emerald Fern. It inherited most of the chassis design from the Crimson parent, but had all weapon systems replaced and redesigned. Instead of twin swords, it sports a single sabre for the close-combat armament, which lacks the superheating system. It retained the Fern's thorn launcher in a slightly modified form: no electroshock system, and the ability to shoot thorns with or without tethers (the latter offering a higher rate of fire and precision). The freed up volume and mass-budget were filled with armour and higher-quality actuators, which made this frame more responsive than the Fern but stronger and tougher than the Crimson, while maintaining high mobility.
Sub-Abilities: Lightning Bruiser, Air-Dash Thrusters, Thorn and Tether Launchers, Responsive and Precise.
Sidekick: Dominique the valet
Occupation: Valet 15+10=5M (Improved)
Characteristic: Cool-Headed 10
Studies Occultism in Free Time 10
Some questions and comments:
- What does the Culture Keyword cover? I know we should have them, so wrote one down based on country of origin, but I haven't found any listing of cultural competences in the Genre Pack.
- The rulebook states that characters are assumed to be sufficiently fluent in the base language of the campaign, so I'm assuming all foreign characters are at least bilingual (maybe trilingual) without dedicating a Keyword. (So I'm not shoving 'Cosmopolitan' into the current version of the draft.) Is this right?
- I wrote down Well-Rounded Education as a Breakout because it came naturally in the sentence, but I'm not sure if it was a bad/silly idea and I should undo that. What do you think?
- I'm still indecisive about whether to pick Allure or Magnetic Presence as the Breakout under Charisma. I might end up swapping the two (maybe even several times) before finalising.
- Is this a suitable example of a Community? (You mentioned we will eventually get the Division community afterwards, so given the origin I wrote down the old community, with which Claude will stay in contact anyway.)
- Should I just write 'Finesse', or narrow down to 'Combat Finesse' in the Breakout under Swashbuckler? I know an example character had Combat Prowess. I'm guessing I should narrow it down.
- I'm putting the main Improvement Points on the Concept Adjective and Noun, which puts them at an even level with the Petalframe Keyword. I am still unsure whether that was a silly thing to do.
- Apparently the Sidekick gets a separate pool of Improvement points. I'm spending those on the Occupational Keyword.
- Added a description of La Rose Verte. What do you think?
Last edited June 16, 2025 8:12 pm