OrangeTree says:
I just want the head count for now and folks haven’t even settled on their concepts yet. In the meantime, I’ve no objection to you keeping your options open as to an alternative character.
Maybe don’t sweat the technical stuff so much? It’s not going to be a game that requires optimisation in every area, just a bit of variety. It looks like most players will be new to FATE, so I just want players to pick ideas that just seem Arabian Nightsy and exciting.
This is indeed more about variety than optimisation. If there's three of us waving scimitars, that's probably less interesting than if there is a more varied distribution of who does what when in the spotlight.
That's the reason I'm considering other options, e.g. sorcerors, jinn, inventors, alchemists, viziers. I was indecisive between a tough warrior and a multidisciplinary sorceror, but ended up veering towards the former since Moyreau mention wanting a polymath, but at this point it seems swordfighters are the ones that ended up being overrepresented among candidate-concepts.
So yeah, keeping options open, and scouting out what others are likely to pick.