DaggerHeart: Trinity of Flame, Root, and Mind

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Jul 8, 2025 2:21 pm
runekyndig says:
... I think its good enough to just claim the first d12 is the hope die, and the second d12 is the fear die. ...
If it is only ever those two dice, or if the fear is always the last die: there is a lastDie option in the Advanced Rules Definitions [ref], so you can color it differently if you want.

Something like the below will color the Hope(*) Die green and the Fear Die red:

{
    "diceRules": [
        {
            "rolled": "d",
            "ge": 1,
            "highlight": "success"
        },
        {
            "rolled": "d",
            "lastDie": true,
            "highlight": "fail"
        }
    ]
}


(*)(By 'Hope Die' I mean 'all but the last'.):
Jul 8, 2025 3:45 pm
That is a good ide, and I'm using it. Thank you
https://i.imgur.com/cwSvs15.png
Jul 8, 2025 3:57 pm
I'm colourblind, and can't really tell the difference between those two results (I can see that there *is* a difference, but couldn't tell you which one was which). If it's ok with you, I'll eschew that and just go with the Hope first, Fear second for my rolls so I can tell. :)
Last edited July 8, 2025 3:57 pm
Jul 8, 2025 4:29 pm
I used to colour text to indicate speaking quite a while back. But someone who is in the same situation as you, Leming pointed out that they couldn't see the text when I coloured it. So I stopped. To be honest, it hadn't really occurred to me.
Jul 8, 2025 6:12 pm
I think the dice hilighting code can be used to add written labels to the dice, but that's making it more cluttered, possibly without any real benefit.
Jul 9, 2025 7:12 pm
Here is my interest being posted.

I would want to play a Fungril scientist of some sort. I am leaning a Druid with me being what amounts to a Flora expect. On this expedition he will be more Lorna Dane than Sam Neil.
Jul 10, 2025 11:22 am
Hey I'm a bit late to the party, but this sounds like a very cool game ^^ are you still looking for potential players? I've heard good things about Daggerheart and I'd love to try it out.

My character pitch is a mixed ancestry Ribbet/Simiah Beastbound Ranger, if you'd allow that.
Jul 10, 2025 3:25 pm
runekyndig says:

How to apply
1. Read the pitch in the game description.
2. Come up with a rough character idea and present it
3. Dont rush - I will pick a group by the end of the week (Thursday/Friday 10 or 11th of July)
OOC:
Be aware that I am a fool who is starting up a game 2 weeks before I am going on vacation, where posting will be intermittent
I have sent out invitations, but if there is drops outs, will contact those who showed interest here.
Jul 10, 2025 9:23 pm
The background sounds very interesting and the possibilities are immense. So what should I limit myself to? Which parts caught my attention? First of all Babylon 5, then this part here: "Dynamic & Political: Choices have consequences; alliances and caste roles matter." Unfortunately, I don't know the rules yet.

I'd like to play a blacksmith (Maker, working caste); someone who has no magical talent of their own, but perhaps works for such people or is on the way to doing so, to be part of something big, when they themselves are just a small cog. But as a member of the lower caste, he also feels an obligation to help those who are worse off than him, to be a good helper to his neighborhood.

This tension between caring for the dependent and working towards the magicians is the social component that I like.

Gameplay-wise, I'd have him be very strong in smithing and crafting in general, with a basic knowledge of arcana and knowledge of the three best ways to shovel shit...

Maybe as mechanic onboard the ship? Community would be Artisan, the rest is undefined so far.
Last edited July 10, 2025 9:41 pm
Jul 11, 2025 6:40 am
I'm sorry @Dominic, the recruitment for this game is closed and invites have been send out. If there are dropouts, then I will reach out or recruit again.
Jul 11, 2025 12:19 pm
So is the fate of the late - have fun altogether ;-)

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