The background sounds very interesting and the possibilities are immense. So what should I limit myself to? Which parts caught my attention? First of all Babylon 5, then this part here: "Dynamic & Political: Choices have consequences; alliances and caste roles matter." Unfortunately, I don't know the rules yet.
I'd like to play a blacksmith (Maker, working caste); someone who has no magical talent of their own, but perhaps works for such people or is on the way to doing so, to be part of something big, when they themselves are just a small cog. But as a member of the lower caste, he also feels an obligation to help those who are worse off than him, to be a good helper to his neighborhood.
This tension between caring for the dependent and working towards the magicians is the social component that I like.
Gameplay-wise, I'd have him be very strong in smithing and crafting in general, with a basic knowledge of arcana and knowledge of the three best ways to shovel shit...
Maybe as mechanic onboard the ship? Community would be Artisan, the rest is undefined so far.
Last edited July 10, 2025 9:41 pm