OOC General Chat

Nov 19, 2016 8:52 pm
Welcome!!

General discussion goes here.

If it's about character creation and your group's origins, please post in the Character Creation Discussion, via the Character and Group Info subforum.

I'm new to the technical aspects of running a PbP game, so if you can't do something you think you should be able to do (create a thread, post, etc) please let me know via PM. I'll be checking frequently to help move things along for you.
Dec 1, 2016 10:10 pm
For those less knowledgeable of Star Wars species (alphabetical order, pasted from other websites):


Chiss (Tejanna):


The Chiss were a blue-skinned, humanoid sentient species that possessed red eyes and dark blue hair.

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AC//fA+6L9eJdD53lkfUTK8wpMqqfNT5nBSBhKQARbkJKvIJKG49sWzWfVM6izWnyXpzSpqrU+Zi1ClO48OkQ3JkkLFQrgAmzEbQCW9AXkeuhZHbzfceeyz0vo+cy7GtoHg5r6qsZvCxnO2UyoxNm3bt3Pe+Ocoy4yGzEtc2Jb2w9k0hNoqmTT1ZWxV1XQHwGqokZEmO0PuQMASpDgg2FwQfXCAlnpVZ0C3A4w4FzRNeBggFVkeqcWA5BpWnT2XzUVQflpBCL33Wvgy9N82jpqkvNKNw+iMjge5wGNI5m9TKoaIBiOdoJv+WCJlNP4dUPCJRlFxtPA9sClgCHlJfhyOh1bmD5vRQZQWaomXw4o4GIaXxLDZweb37ffnExLmWc08rxT5VPFOhKyITyrDgjv74CuSZzPHXJaqlilWzKxNttuR2tbnFjfU0krs8jwSOxuztyWPqTgVzfewAhNlCrWCng8xJ5vxgw9DeidR1Ey6fM87qajLdMrJ4NOKZbTVTC+9lY8CNeBfuTcDtfA90dpmfWmq8qyKCOWSWtqEjcQ/UsV7yNf0AUHn0xvtstpNIZNRZfFAKWlo0VIVVSFCD1H2wo1U5jaAzkrcUUAsv6taZ6UZlmml8oybL9KZxSSNCjlFgarjA8kqSHzOSP6Wa/qL+maeqvXbN9cVTVDVc5UMQIWO3b+mJL4tNZrrDV8+2KJ6OJ9tPUFCtQoA+h/Qe/a/3wAxVPKoRj9PY+4wuLi3xR0UIcA4p5XZ1PU1HiyM3iH3NyMMZJXlbe5v+OEZjceu7HBY8YpJRwbSeQV09PvEbWRzdlIuD+WLXoLrFqfpzmtBW5RmUsaUMk0sNJK7NAGlTw5tqggoXTyl0KtwCGBAIpIlNrY8DkcWxy+i8Wg8haF6l/FlP1C0BWacg07T5AlWyNUR0U0tRHVyW8085ndt0oO4q6qsgLkbyByPOgfVibpB1SodTfL1NdRxLLFVUEFc9IamJo2UIZUBZQG2MSvm8tgVJuB7u4P3wrGVCE9jiNCqAx914NDbWjeiXxGVc3xFVeotYZJQauy3Vcr0eZZLWqBT+G38hYCwYwmJlRUYG+24J5JxbepnWfpdVaur8uyrTWf9P6qmqpaSry+sqErqaF0e25ZL7wD6qQbWFiQbDLGlJgNSZYXEjRxzq7iIXcge3ucGH4rK7Is+zDTGo8tiePNc6y1ajNRKmyUVKhUYOOLtdSb2FwRhlpnyRRumidRFYzRHhwlGoax2oZA9thwNHGCP4RGyfUtHk708kOYxvRVb7Er0Nog5HCFv6SfZrYK2n62qy6ujZ18Vb2ZJefzxgLJtT1+V0NXQK6PTVSbXSRQw734v2P3wY+hXWiXS0rZTnMz1WTzsiQPM5Jo2JsbE38hHp6W4wzi9JesIEo/NLNV6KMbS+M3S1RUUzvKskUhF2sVA7DE4MvobC7yX/wAH/fFKbNXirCwsyo1tpNrj3xPJnNayKfmKQXF7HDWis6Ag58J+pH0tWat1ltp6iujjpsqy1KpS6q8hZ5n2D6tqItgeCxAN+xsusupWs6hKrOJNWSZjJBEKh1ecuI9zBArR2CoTuXgdvywN9MUk2kdB0VJLTpT1lTK808lxffx5T+C7B+IOIrItUZXBqOvq87hevyGjo5RXQC4WTcQsSCxG1mktta/BXd2U4RyAMY2I/EeT28fDqty+I0+esA1VA3Ro18zwPmhT1KziXPMzXMHnldqncHilIbYybRw3cg39eR2ue+KTM21QMTes2VK9YYkanQKZflWk3tT72LLGW/qYJsueOcV3k9zbi3OEr73kFNI2tDRt4SrSXIPfHO7vhKFrxgHvcjCgsL/hiHRWUvQ32x8W57Y4V1JHfHvH3xxcpdbvtj0G5IBvbHG4Y+DgXIBx5epSOSUclfXOkTuksdPLMvh/VuRCwt697Yltba0qtYT5dLVrGJKWijprxk+ZlAuxvzc+3pa2Lj0JyiGlp871VWRq1PSRNFGWHAAG+Q89+Aq/ngVVFU1XUz1EgCtLI0hCiwFze1sHOa6LTNN/GTj5DhLWPZNqntA/x0L+Z5H6L3xLkcc++JamRKqiq4St90dxY2Nx2xC98SWTzlao82BBPP2GAwj3DGFq7RHUqk1NkeXRvMwzOnpkiqg4sGcC1wfUm1z7XxZjXC/8zGZum9fXfNzJRVaxBLSSQvGWBAF7g9gT2/3wQ11JXuob9nV4uL2uTbGlg1VsBeFlJ9C31h2lWrPa/L6xCmaieGngVpIzTyhHB4BWxBBJt6/rxgZ51r2PIdCZhSQ6dpqDKs4nhloTPI8tTVyQSbvGdmsJIwSRcKq3O1R9WCp8SuraHJKyXOabJafNpqgGIVE0rNDFNwVkeMeWTynhTwTy1+2MjZvnVdnlUazMa2euqSLeJO5YgegHsB6AcD0AwsnnAdvGSR279/4+vRN4ofX2XChYPOLGbAHc5JPW6GbTeprJqmpkmmkaWWRi7ux5Ynkk4SLEkm/FscH8ceswWMm4vhWTacgACgkkmAexPbHbTXvt9sNAbscLAgKLm2K7VlJSN7Lz3woHueMNx5hwb4VTjv746MqJCWuPfHyxSTSrFGu6RzZVHqfQY5PA5NsWbQWUNNUnMpo1eOJgIVY939/wHH6/bF8UZmkEY6qiaQQRmQq36yztNLdPss0pT38WWMfMMptdbhnv+LcfgMCx3BPfEhqbOf23nc9Usm+ND4cdx3A7n8zc/niLIvgjWTNllpnwtwPAIXRacwRW74nEk+J80lQwt3wvSuF8Rr8BD+tsNADbHu/YCDfzcYCBRpCu3T3NJKOvkdWMbEKY2UXYMLgW/HGiqGhr56KnklNWkrxqzqY+QSOR9OM89JqyPL9RrVSRGV4U3REDlHvYMPY8n9cGH95/eKYH/A5/+saPQkCKys/rWuMvuhDbqZqLMcp1FmkAffR1DLugfzxuAtgbeh/DAsdvGcsAF+w4Aw6zrN581q5Kmdyzta4P2FhiLLtLwotbGfe/cccJ/FHsbRSjy+awFh74TcluSNo+2PSwQe8nv7YTe8pCswU974pJtX0vEtc8eb2x2V3cd8cqBc2YWGFY5YkPLAn7Y5S6uo022OO/XHDVQCm2E1qSSbc4lgKPKdxQPUTRRIN8sjBES/1MTYD9Ti76jaXR2US5c8MsFXGDSqHiMZEnaRmBsQbluPS4xLdGFm0fnWW6xhly5s3oZfGoqTM1/gx+U2ndjYqwHmRl5VlVhzbA51FnNXmeYSNX1smZVHjySSVTSmQSOzeZwx5a5F7+vfB0bzp2F1ZcKBQL2jUSBt4acpig2oF/qHfHu4rxhNm3EkcA48M20WwAj6ThZDbHhO8jHkMoZScJK95WGO3SjWUQ+le0ZhVyON6iNVta9vN3wXkzyjVQpZTYWucATS+YigjqWva+0H9cTX70Q/2yfphzpp2xxgEpTPA6R5ICHxDSm5Jtj4HadowtVRtAfDNt/sDfDQzFeD3GEhxynCVfbH9yff1w8iymGTKPnHrFWct5acoblbkXv29MMqSnNXVRx91Y2GCO+n6XPMq/Z8lRDRyxtemkm7duVv8AfjjF8cRkBcBwqZJAwgFDbwFCghuMJkKhvYH74ks1ylMqrXpTURzvGbMYiSAfbDcwpt4F8UkXhWg4sJqJAeAo/PFx0fpcNHFnFfl/zNIzPHRwytsjqZUtvLHv4SbgWP8AUSEHc276a9Oz1B1PBlnzC0VKsE1ZWVbuqrT08SFnck/kB/ixbavMc01fX08eX7Z6aGCOjgqBEY6Wjp0VipIsAiBQ8hvzyzHk83QwlzgXcIeWWra3lRurdQVNFSvUVLx1FbVxtTRl4hZI/wCpgLWBuSB7XNrECw1di7XPP44sOu89gz/PC9ChiyumjSlpA31GJON7f8zsWkP3kI9MQFl/ux2Z4e6xwu6dhjYA7lc7TbjHoAU3bvjs/QdrXOEg6SMQ483ob4otEcL0+UHaeDhOF7SXOO2i2r5WHGEVBvcd8R6rwUtTS7VIB4J5Aw8E9P7SfqMRlK1jx3thXavsf1xxxyvAFIJD4d3JuBzfCTyAsSEBv9sP83UJUFVAVRM4AHA+o4bgd8TK8lch/jZpT2FvN2GCZo/IIdaa10/p2WVoVzitjo/FRQzoGvyL9j2sffA60t/6mf8ACcFHoV/7hNA/9ap/9Tg+B2yPxKX6n8RHQEqo9VtEZZorqVnunaCvnrYKCpMAqpo1VpCFF7hTa4JI/L0xWYcmeewSbg35IP8Api19WzfrBq//AK1V/wDytiKyz+b+eKtrXPOOqnG94hYSbNBOFyPL4IDElbNSxmwkE9Ox8W45G5SbDv6YUzzPs+zemjy+bUCTUCRCJaeFnjRlFtu8BRvIAUXa5sqjsBh9OitCSVBI7EjEdWIqMNqhfLfgYk5oGAoB5NEqBn01WooKmB0K7/LOvAvbkHtzhp+zKgvt/hg/dxbDvNCdsovxf/bBJ605ZR5Zp3pQ9HSQUjVOj4J52gjCGWQ1E4LtYeZiAOTzwMDSbWkAD/qLBdSgv3C0/S6NyzNKnUsn7Xq5nSTLIqNRFDGBw4qWlCv6AgKLE9ziEz3SVJSfKGgzB5t8IaZ62JIQrH+3a7XW1rE2v7YL/S3LKOs629C6KopIJ6OfN8sWWnkjDRyBniLBlIsQSTe/fGmvjW0Rp3IOu/TmjyvIMry2jnrpfFp6SjjijktRwEblVQDySefc464sEohrkA39PuhGyvDS8nv+/wBl+eFXlC0NJI8tdA7jhY4Vckn7kgAYj6ezX+2PgSYRc34x9Tfy3/DFTqxQRzbzZS1M1pD9sL+I/wDbhvD/ADBi/ZZTQtltITEhJiQklRzwMVO5VgX/2Q==

More Chiss Images




Gank (Hawke):
The Ganks were a sentient humanoid species of fur-covered carnivores. The typical member of the species had a face that was squared-off and yellow in color, the expression trapped in a perpetual snarl that non-Ganks found unattractive. Small, mean-looking eyes peered from above the maw, and ears facilitated the sense of hearing. The head sat atop a thick neck, which emerged from between broad, strong shoulders. These capped two thickset, powerful arms, which terminated in hands with five fingers each. In contrast, their legs were relatively short; over all, the average member of the species stood 1.6 meters (4.5 feet) tall. Their heavy build afforded Ganks great strength, yet they were also spry runners. They augmented their bodies with cybernetics, making them a species of cyborgs. These implants allowed Ganks to engage in silent communication with their fellows.

http://www.fantasyflightgames.com/ffg_content/StarWarsRPG/edge-of-the-empire/supplements/lords-of-nal-hutta/SWE11-Gank_Final.png

Good luck finding any real variety of Gank images, there aren't many.




Trandoshan (Tashal):

Trandoshans were sentient humanoids with smooth, scaly skin. Trandoshans ranged from being tall and fairly gaunt, to being short and more rotund. Trandoshans were powerful beings, and had long thin arms that ended in either three thick digits, or four thin digits, including a thumb. Trandoshans had a pair of eyes set back on a pointed skull, and a maw filled with pointed teeth. Trandoshans often walked barefooted, and had feet with three digits each. A Trandoshan's skin color could vary wildly, and Trandoshans could be found with green, red, orange, brown, or yellow skin. Some Trandoshans, such as one named Smug, had brownish-orange skin with red stripes on his face.

http://tse1.mm.bing.net/th?&id=OIP.M0f45159632c5382f61b919eaea3a4b63H0&w=300&h=240&c=0&pid=1.9&rs=0&p=0&r=0

More Trandoshan Images




Twi'lek (Lissewa):

Twi'leks were a species of tall humanoids whose skin spanned a vast array of colors, including white, orange, yellow, green, pink, blue, purple, and red. Their most distinctive feature was the pair of prehensile tentacles that sprouted from the base of their skulls, known as lekku, or headtails. Although Twi'leks normally had two of those tentacles, some individuals had four of them.

The species had two sexes, male and female. While males had ears with lobes resembling that of humans, females had cone-shaped hearing organs.

Twi'leks were usually thin, although corpulent individuals were known to exist. Under normal circumstances, they had a higher body temperature than other humanoid species

http://tse1.mm.bing.net/th?&id=OIP.M6d6829592f2009b1db0386937031341co2&w=191&h=254&c=0&pid=1.9&rs=0&p=0&r=0

More Twi'lek Images
Dec 1, 2016 10:15 pm
In answer to the question that you asked about Hawke hearing his parents voices on the prologue thread, on every level besides an intellectual one they sound like actual voices coming through his implant. Intellectually he knows that his parents are dead and that's what lets him ignore them for the most part.

EDIT: I've found 2 newer gank pictures online, both from Lords of Nal Hutta.
Last edited December 1, 2016 10:19 pm
Dec 1, 2016 10:19 pm
Meribson says:
In answer to the question that you asked about Hawke hearing his parents voices on the prologue thread, on every level besides an intellectual one they sound like actual voices coming through his implant. Intellectually he knows that his parents are dead and that's what lets him ignore them for the most part.
Got it. They sound like absolutely real comms to him, but he knows they're not. Cool.
Dec 1, 2016 10:24 pm
For those who are interested:

I already have some species based image links earlier, so I thought I would post a link to some Sith images. I know many of you may be experienced in finding images, but for those who may be less inclined, here you go. Keep in mind that clicking on images can also take you to whole new sets of images.

Female Sith, Multiple Species

Male Sith, Multiple Species (keep in mind that some armor may cover your character thoroughly, allowing you more choices, which is very possible for Tashal and Hawke).
Dec 1, 2016 10:40 pm
Meribson says:
In answer to the question that you asked about Hawke hearing his parents voices on the prologue thread, on every level besides an intellectual one they sound like actual voices coming through his implant. Intellectually he knows that his parents are dead and that's what lets him ignore them for the most part.

EDIT: I've found 2 newer gank pictures online, both from Lords of Nal Hutta.
You know, I found that one, but wasn't sure if it was a Gank based on the 'broad' part of the description. That works though.
Dec 1, 2016 11:00 pm
NOTE ON CHARACTERS AND RECORD KEEPING

Whenever you make any change to your character sheet, please announce it as either part of your OOC in the narrative or in the OOC thread. I keep copies behind my GM screen to make sure there's never any confusion or doubt on what's accurate.
Dec 2, 2016 4:25 am
I will try to minimize posting from my phone from now on since it doesn't seem to want to cooperate and function normally, leading to duplicate posts
Dec 2, 2016 9:46 pm
As far as the first player handout, I don't typically post 'walls of text' like that (in fact, that would be extremely rare). However, I find thorough posts with a lot of depth very useful and meaningful to the players as part of my role in setting the stage.

In the future, for those especially averse to that much text, don't worry. My primary goal will be to bring the game to life through your actions and descriptive flavor as needed. We're making this story together, after all.


With that in mind, a reminder below. Perhaps the most important rule for posting in the narrative:

The most important thing is that you do not control another person's character or an NPC. Even if it is something simple; they respond to a simple question or give you a high-five, whatever it is, it isn't for you to control. In your own posts, only describe the actions of your character and what is going on in his/her mind.

Similarly, do not describe the results of your actions. You may think lighting a fire should be easy, but the story may say that the fireplace you are working at has sticks of dynamite in it. If your character has got a nice blaze going and is happily warming her hands it makes it seem a bit weird and arbitrary when I suddenly blow you up!
Dec 2, 2016 9:55 pm
Ezeriah says:
NOTE ON CHARACTERS AND RECORD KEEPING

Whenever you make any change to your character sheet, please announce it as either part of your OOC in the narrative or in the OOC thread. I keep copies behind my GM screen to make sure there's never any confusion or doubt on what's accurate.
To clarify, this specifically pertains to ANY changes in: credits spent and equipment/gear changes (including adding/removing to and from storage, etc). Any time you want to make a change of any kind on any of your character sheet's posts, detail it here or in the OOC portion of your narrative.

There is, as you know, a separate thread for XP awards and XP spending.
Dec 3, 2016 8:43 pm
Re-posting this for increased visibility.
Ezeriah says:
ABOUT OBLIGATION

On your character sheets, in the notes section, be more specific about your Obligation, whatever it is. Flesh it out with details.

What kind of Family obligation do you have; how does it go beyond simply being part of a family? How is your Dutybound obligation specifically affecting you beyond your regular Duty; what are it's particulars? What Score do you have to Settle; is it a someone or an organization, and how did it become what it is? If you have a Responsibility, who or what do you feel strongly connected to, and why; how do they need you that makes you feel responsible?

For those of you with Oaths to Vhrall Akrulta, it's simple: spread the faith in a stealthy and subversive way that works within the parameters of the Conquest. More specifically, any individual or organization that shows the slightest allegiance to any spirituality or religion other than Vhrall Akrulta must be led on a spiritual Exodus away from their false beliefs and made to see his eternal Vision. Those that cannot be led to spiritual Exodus must be eliminated as a means of making the galaxy whole through the Deliverance of the greatest divine being, Vhrall Akrulta.
Dec 3, 2016 9:21 pm
Just a friendly reminder:

We're gaming this week starting Monday, December 5th 12:00 PM GMT through Friday December 9th 12:00 PM GMT.

A convenient link below in consideration of the global neighborhood:
Greenwich Mean Time Clock paired with my time zone

For those in the United States like me, that means the game starts early Monday morning (6:00 AM for me) and goes through late Thursday night/early Friday morning. This gives us 4 days of actual game time that also allows for the late night gamers to post into the early hours of Friday.

I've enjoyed reading about your trip through hyperspace btw. Good stuff. Really looking forward to getting things going plot wise Monday!
Dec 3, 2016 9:33 pm
Squeeks:

I'm not opposed to Dutybound for an Obligation, but it seems a little redundant given that we're using Duty, which already implies a sense of being Dutybound on its own. Is there anything else that you think would fit your character well?

I'm fine with you keeping it, but thought I'd mention it, considering that you may even have chosen Dutybound prior to the introduction of Duty into the game. If you do decide to keep it, there would have to be something that really sets it apart from your standard Duty as pat of the Sith Military.
Dec 4, 2016 12:59 am
Question: Is the false transponder code already in place? If not would it be a Computer or Mechanics check?
Dec 4, 2016 4:12 am
Meribson says:
Question: Is the false transponder code already in place? If not would it be a Computer or Mechanics check?
The false transponder is actually your only transponder, and STRAT-COM recognizes it as a friendly ship. To the rest of the galaxy it is a ship that belonged to a freelance explorer named Vekis Leed. It was put in place by the Military Engineering Corps.
Dec 4, 2016 5:04 am
Ezeriah says:
Squeeks:

I'm not opposed to Dutybound for an Obligation, but it seems a little redundant given that we're using Duty, which already implies a sense of being Dutybound on its own. Is there anything else that you think would fit your character well?

I'm fine with you keeping it, but thought I'd mention it, considering that you may even have chosen Dutybound prior to the introduction of Duty into the game. If you do decide to keep it, there would have to be something that really sets it apart from your standard Duty as pat of the Sith Military.
To be fair, there may be a better way of putting it. She is there because of the agent that scouted her after she gained her freedom, as part of her background story. They knew what it was she did and instead of arresting her they recruited her. So, it's sort of like blackmail but not really because they aren't holding her hostage or anything. But they expect great things from her since she was scouted specifically.
Dec 4, 2016 5:38 am
Squeeks1337 says:
Ezeriah says:
Squeeks:

I'm not opposed to Dutybound for an Obligation, but it seems a little redundant given that we're using Duty, which already implies a sense of being Dutybound on its own. Is there anything else that you think would fit your character well?

I'm fine with you keeping it, but thought I'd mention it, considering that you may even have chosen Dutybound prior to the introduction of Duty into the game. If you do decide to keep it, there would have to be something that really sets it apart from your standard Duty as pat of the Sith Military.
To be fair, there may be a better way of putting it. She is there because of the agent that scouted her after she gained her freedom, as part of her background story. They knew what it was she did and instead of arresting her they recruited her. So, it's sort of like blackmail but not really because they aren't holding her hostage or anything. But they expect great things from her since she was scouted specifically.
Okay, but the more I think about it, the more it just seems to overlap Duty. At the simplest level, finding success in the Sith Military will be succeeding at your Obligation as well, so they don't feel separate; your character will always be killing two birds with one stone. And the way Obligation was set up, it doesn't take into account someone using Duty with it. The Dutybound Obligation also mentions being legally obligated to an organization, which is already covered by Duty.

If we weren't using Duty, I'd be fine with Dutybound. However, given the above, after some consideration I've changed my mind and would like you to go with something else for Obligation. Reading your backstory again, a singular person helped in Lissewa's situation. As such, it seems that Favor or Blackmail would be a good fit, but it doesn't have to be one of those.

Anyway, please detail it on your character sheet under the Notes section (anyone else who hasn't done this shuold do so as well). When I roll Obligation I want to be able to put it to work seamlessly without having to ask questions mid-game.
Dec 5, 2016 1:24 pm
And away we go!
Dec 5, 2016 1:27 pm
OBLIGATION AND DUTY

I'm refraining from rolling Obligation and Duty until all characters are completely finished.
Dec 5, 2016 2:16 pm
Forgot to do this over the weekend. Changed the obligation to favor as she got help from the staff of her former master. They will likely request favors in return. Perhaps even to aid them in their own attempt at freedom.
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