OOC General Chat

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Dec 14, 2016 9:01 pm
Meribson says:
Oh Hawke is most assuredly going to be concealing his lightsaber. Given how I'm assuming that he gets weird looks for a bone lightsaber on Akrulta, it's a safe assumption that it would be a no-no in the wider galaxy.
Depends who is looking. Some bounty hunters, for example, would see it as a trophy. Of course, if they found it that it was one of your dead parent's bones...
Dec 14, 2016 11:44 pm
Squeeks:

I know you have a lot of gear stowed on the Spear. Let me know exactly what you're bringing, what's going in the ECUL, etc.
Dec 14, 2016 11:52 pm
Dramasailor says:
Lexi will leave her blaster rifle secured in her space in the Spear. The rest of her kit, however, she will bring with her. She will do her best to conceal the lightsaber on her person, so long as it is still accessible. The pistol she will wear normally. The rest of her gear (save for her breath mask) will be stowed in her backpack and kept in whatever passes for stowage space in the cockpit area of the ECUL. Her breath mask will be on her hip for easy access.

------EDIT------
Just saw your new post regarding the permit laws. Lexi will forgo her pistol as well.
Based on this, I've got you carrying everything with you but the pistol and the SKZ rifle (stowed in your room on the Spear). I'm assuming you're wearing the backpack when you leave the ECUL.
Dec 14, 2016 11:58 pm
I've adjusted inventories as requested.
Dec 15, 2016 12:20 am
That's the right of it Ezeriah. Short of the obvious weapons, her data pad and such she'd take with her. As for wearing the backpack when she leaves the ECUL, it will depend on why they are leaving it.
Dec 15, 2016 1:46 am
Dramasailor says:
That's the right of it Ezeriah. Short of the obvious weapons, her data pad and such she'd take with her. As for wearing the backpack when she leaves the ECUL, it will depend on why they are leaving it.
Got it. I took another look, and you wouldn't need the backpack anyway without the guns. However, your encumbrance will be maxed without the backpack (8/8). Of course, nothing new for Lexi as with the guns she's maxed with the backpack (12/12).
Dec 15, 2016 1:52 am
I guess a minor adjustment then that I internally just lumped it in with the guns but realized I didn't specify. If I'm not hauling the guns with me, I'm also not hauling the reloads with me. No sense having the slugs without their throwers :) Which should put me at 4/8 on my person. Still 12/12 total when I'm using my backpack.

Which raises an interesting question regarding encumbrance: the encumbrance value, is that our total allowed ownership including storage space aboard the Spear or would we have additional "stowage" encumbrance aboard ship and the encumbrance value is our max "on person" gear?
Dec 15, 2016 3:17 am
The encumbrance threshold is how much you can carry on your character. You can, of course, store gear on the Spear. In this case, your weapons and some ammo could easily be stored in personal storage in your sleeping quarters.

Also, I allowed for the possibility that you might actually want to bring the ammo, for some reason. They could be useful, depending on the situation, however unlikely it may be (e.g., a bartering tool, reloading a gun you found during a battle, etc). I won't make assumptions when it comes to your characters, especially given that everyone's idea of what is/isn't useful will vary.
Dec 15, 2016 1:55 pm
Lissewa will conceal her blaster on the ECUL, where she will also place the majority of her gear. The tool kit, med kit, wilderness survival kit and fusion lantern and several stimpacks and blaster reloads. Her scatter gun and ammo will remain on the ship.
Dec 15, 2016 2:23 pm
Squeeks1337 says:
Lissewa will conceal her blaster on the ECUL, where she will also place the majority of her gear. The tool kit, med kit, wilderness survival kit and fusion lantern and several stimpacks and blaster reloads. Her scatter gun and ammo will remain on the ship.
I've placed the extra stimpacks in the ECUL (the ones that are usually stored). In the future, be specific and avoid words like 'several' please.
Dec 15, 2016 4:15 pm
NEXT WEEK'S GAME AND ANNOUNCEMENTS

Announcements: Looking past next week (19th-23rd), the game is 'on' for Monday, December 26 - Friday, December 30. I know it's the holiday season, but those dates are very conveniently between Christmas and New Year's, and I'll be available to game during those times, so... why not? I know some of you may have holiday plans, but if you can still game, that's great. If you're not going to game, please let us know via the Absences thread, so we know what to expect.

A friendly reminder:
We're gaming next week from: Monday, December 19, 12:00 PM GMT - Friday, December 23, 12:00 PM GMT.

A convenient link below in consideration of the global neighborhood:
Greenwich Mean Time Clock paired with my time zone
For those in the United States like me, this means the game starts early Monday morning (6:00 AM for me) and goes through late Thursday night/early Friday morning. This gives us 4 days of actual game time that also allows for the late night gamers to post into the early hours of Friday.

I will always do my best to post as early as possible in the morning, allowing the rest of you to have the remainder of the day, and the late night/early morning of the next day to post at your discretion.

Again, as described below, conversation is different and allowed at any time, within reason.


If you like, feel free to post in the narrative outside of our regular active game time, keeping your posts on the less action-oriented side of things. More specifically, focus on conversation, dialogue, and your character's inner voice, avoiding actions and movements that would distort and stretch the narrative timeline. The reason for this is that conversation, dialogue, and your character's inner voice fit very easily and neatly into the timeline of the game's narrative, due to the fact that the words your characters exchange, and especially the thoughts they may have, can happen in a very short period of time.

As such, any time outside of our active game is a great chance for you to RP a little more if you like, especially as an opportunity for your character to socialize with other characters, whether it's planning ahead or just bantering back and forth. Of course, posting like this has to be done with some discretion and within reason. Your character wouldn't be able to have full conversations within structured time situations (combat) while they likewise wouldn't be able to have an entire conversation in the middle of a dispute with local authorities (depending on how much the officer was willing to hear before interjecting). They would, however, be able to have short exchanges in those situations.

Ultimately, if you do decide to post outside of our active games, you are more than welcome to do so. It will add color and depth to the game while helping it, and especially your character, come to life. Just be sensible about it.
Dec 15, 2016 4:30 pm
I pasted this from the narrative to make sure everyone sees it (in case some of you already read the narrative post, this will appear as new in the OOC):

None of you clarified whether or not you wanted to meet Zhaff's Espo contact, so he's officially asking. I try not to make assumptions as to what you'll choose to do, while also allowing multiple paths to success, or failure. I'm not sure what everyone's RPG experience is like, but I'm not going to try to keep you on a path and follow 'my' story (aka as keeping you 'on the rails', as some GM's are prone to do). My goal is to make a galaxy for you to game in as you like.

In the future, I'm unlikely to mention the following, but from the space port hangar you had three decent options to explore: The Espos station, The Runoff, and Space Port administration (if you figure out who the DF's contact is there). Perhaps some of you considered all of those options, but I want to make sure players of all experience levels and backgrounds are aware of the varying degrees of possibility in our game. It's not a threat, but a promise: I'm not going to hold your hand and guide you toward success.
Dec 15, 2016 9:31 pm
I'll be posting something when I get home from my son's holiday concert tonight. I want to make sure I do it justice rather than a wham-bam kind of fly by posting.
Dec 15, 2016 10:21 pm
The only thing Krosus has on him is his robe and utlity belt. His light saber is hidden on the back side of his robe, well out of sight. On belt he has comlink, 4 stimpacks and two SYNTHETIC NEUROPARALYTIC caplets.
Dec 15, 2016 10:40 pm
cclrbrts30 says:
The only thing Krosus has on him is his robe and utlity belt. His light saber is hidden on the back side of his robe, well out of sight. On belt he has comlink, 4 stimpacks and two SYNTHETIC NEUROPARALYTIC caplets.
Sounds like you're leaving your e-medpac, glowrod, and backpack on the Spear. Correct?
Dec 15, 2016 10:53 pm
Ezeriah says:
cclrbrts30 says:
The only thing Krosus has on him is his robe and utlity belt. His light saber is hidden on the back side of his robe, well out of sight. On belt he has comlink, 4 stimpacks and two SYNTHETIC NEUROPARALYTIC caplets.
Sounds like you're leaving your e-medpac, glowrod, and backpack on the Spear. Correct?
Correct, sounds like your taking stock of what things you can loot from us. Maybe we should have installed force activated locks onboard.
Dec 15, 2016 11:22 pm
cclrbrts30 says:
Ezeriah says:
cclrbrts30 says:
The only thing Krosus has on him is his robe and utlity belt. His light saber is hidden on the back side of his robe, well out of sight. On belt he has comlink, 4 stimpacks and two SYNTHETIC NEUROPARALYTIC caplets.
Sounds like you're leaving your e-medpac, glowrod, and backpack on the Spear. Correct?
Correct, sounds like your taking stock of what things you can loot from us. Maybe we should have installed force activated locks onboard.
Lol. Nope, just making sure I've got it right. Can't have you using a glow rod when it's on the ship.
Dec 15, 2016 11:42 pm
Okay. I've gone over everyone's inventory. I haven't adjusted encumbrance, and may not do so unless you guys pick something else up. All of you should take a look at your inventory and make sure I've got it right. It's your chance to make changes as well, as inventories will be final as of 12:00 PM GMT Tuesday.
Dec 16, 2016 12:15 am
Inventory appears to be perfect. Thanks
Dec 16, 2016 12:43 am
Well having finished finals earlier today I should be pretty free to post. I'll be adding in a story post later on today
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