Gameplay discussion

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Dec 9, 2016 12:06 am
Something like a commando could fit very well. Used to working out info about other cultures, some tactical Stealth experience, not to mention the shootybangy to keep the researchers alive til you are all aboard ship where I zip you all off planet.
Dec 9, 2016 2:38 am
Okie dokie
Dec 9, 2016 1:24 pm
So, so far we have

Dramasailor - expert (pilot)
Genisisect - psychic (researcher)
iCryotic - warrior (commando/assassin???)
zatatmando - ???
greenvoid - ???
Dec 9, 2016 2:05 pm
I'm floating between 2 ideas now:

psychic (teleporter+telekinetic)
background: biotech crew / tech crew
training: psychic researcher
He was born to 2 spacer techie parents, and followed suit, basically living aboard a small merchant spaceship most of his young years. Then, when his powers manifested, he was instructed by a travelling psychic, and used both his psychic abilities for the ship. Finally, he dabbled into psitech as a natural blend of his vocation and inherent abilities. And realized after a while that a single ship is two small for his research, so decided to find a team with wider opportunities. Basically, a psitech junkie.

expert
background: noble
training: xenoarchaeologist
He was born as a privileged man, destined to rule over a small clan. However, when he led a commercial venture, the retinue stumbled upon a cache of alien tech, and that changed his perspective. He became interested in things like that, and on a fateful day, he left his backward planet on a merchant ship to look for more alien and interesting stuff. Basically a bored noble going on adventure.

Any thoughts, ideas, questions?
Dec 9, 2016 2:08 pm
I love the expert option. Space Indy, ish. If we go hard on the exploration and alien tech recovery route, that would be beautiful.
Dec 9, 2016 3:06 pm
I will be a warrior with the backing of a soldier with commando training. I will fill the role of being a 'protector' in a sense. I will protect the group in any way possible if anything goes wrong.

You know him as John Smith. Laugh if you want. His identity is only known by him. He is always wearing a helmet/mask/hood that hides his identity (similar to Snake Eyes, only in regards to hidden identity).
Last edited December 9, 2016 4:07 pm
Dec 9, 2016 5:16 pm
@greenvoid
I'm fine with either character ! For the moment only Genisisect has a "weird" tech skill (psitech). If there was only one character knowledgeable about the techs you might find it would hinder the group I feel, so they're both nice additions.

@Dramasailor
The expert allows you to do whatever the hell you want as well.

@iCryotic
Can you give us details on your character's past, and perhaps motives on why he would help the group ?

Also, to everyone, if you're starting to think about your backstories, I'm copypasting the questions I asked a few posts earlier about your group :

A successful job you guys accomplished. You don't have to provide specific stuff right now if you don't want to.

Does your group have a name ?

Is there a leader figure amongst you ?
Dec 9, 2016 5:50 pm
Can you give us details on your character's past, and perhaps motives on why he would help the group ?

Of course! His identity his hidden but his means and past are not. He is moderately "quiet" (meaning he will not speak if he does not absolutely have to).
Dec 10, 2016 3:18 am
Quote:
A successful job you guys accomplished. You don't have to provide specific stuff right now if you don't want to.

Does your group have a name ?

Is there a leader figure amongst you ?
Just out of curiousity, do we need to start as a preformed team? I think it might be interesting to see the group interacting for the first time. Our first meeting after being hired onto the mission.

Can you give us details on your character's past, and perhaps motives on why they would help the group ?

Dr Valian Keߟler was a graduate from "insert psychic academy here", where she pursued a career in research. Though here psionic potential was quite deep, she lacked the rigour and technique for detailed research and quickly found herself struggling to publish. More and more she found herself in a teaching role, and dealing with psychics who were unable to cope with the stresses of their craft. A career of watching people slowly blowing themselves up degraded her, and eventually she gave it all up and 'went corporate'.
Dec 10, 2016 10:56 am
Why not ? Then I can change the first question to :

What job are you guys currently doing ?

This will tell me directly where and how to start the adventure. Essentially we would start in media rez, ala Indiana Jones Raiders of the Lost Ark.
Dec 10, 2016 12:50 pm
Hageru says:
What job are you guys currently doing ?

This will tell me directly where and how to start the adventure. Essentially we would start in media rez, ala Indiana Jones Raiders of the Lost Ark.
Cool. How about being on a dangerously steep descent towards the surface of a water planet, damaged by one of the almost omnipresent gigantic cyclons that wreck the planert, with no sign of the population we know should be there? And we are here looking for ... ?
Dec 10, 2016 12:55 pm
... a lost submerged city. They civilization that lived on this planet were well known for their shield technology, but no ones managed to recover either a prototype or a design for them. If we can recover one well be well of. Otherwise we at least gather some data to sell to prospectors.
Dec 10, 2016 12:56 pm
Another potential question...

What's our ship like? Do we own it?
Dec 10, 2016 1:30 pm
I like it.

As much as I want to own the ship, I'm not sure we could collectively afford it. If we can (through actual coin or through DM magics), That'd rock.
Dec 10, 2016 3:35 pm
We might have found one. Its controls respond properly most of the time, however, once in a while it seems to avoid certain actions or courses, as if it had a conflicting motivation of its own.
Dec 10, 2016 4:45 pm
Ooooh, i like it! Possibly even a piece of that lost technology trying to keep us from danger. When in fact we're trying to intentionally go to a dangerous place for work
Dec 10, 2016 4:57 pm
So I finally made a character by blending the two concepts. He was a noble on a backwater planet, flashing swords and hunting with bows. During a commercial venture, his retinue stumbled upon a cache of strange, alien tech. He and some of his men heard weird white noise for a while, and lost touch with reality, submerging into otherworldly visions.

When he came round, it turned out that all the others who had those visions went completely insane, and he didn't feel well, either. This changed his ambitions of becoming a powerful ruler and he felt a strong desire to understand what just happened, because he felt he could never feel safe without that in the future.

On a fateful, idyllic day of celebration, he slipped away from the partying and left on one of the merchant ships that brought the supplies for the festivities.

He met Chen Hai, a psychic instructor during his travels, a morose drug addict, who only taught him in hope of retiring to his home world with no responsibilities and lots of wealth. However, an psychic institute caught word of them and tried to assimilate them into their fold, but they managed to run away, going separate ways. Stefan knows that the institute is still looking for him, and suspects that Chen still wants payment for his tutoring.
Dec 12, 2016 6:54 pm
Hey all,

I'll be slowing down a bit - my exams are coming up early January and this week in particular is fairly loaded. Next week might be more feasible for me though.
Sorry for the inconvenience.
Dec 19, 2016 1:02 pm
Sorry for the hiatus guys,
my availability might be lower for the coming weeks, but at least now I can post.

If everyone is cool with the underwater city I'd be happy to run something like that.

I also like the idea of you guys having a ship, but it's very quirky. Could be the reason why you're in trouble for this underwater exploration as well.

@greenvoid Seems good. I will take into account the psychic institute as well as the bitter mentor. As for the alien technology, has it been left on your homeworld ?
Dec 19, 2016 3:24 pm
Hageru says:
@greenvoid Seems good. I will take into account the psychic institute as well as the bitter mentor. As for the alien technology, has it been left on your homeworld ?
I don't think so, Stefan didn't leave with cheerleaders and honour guards lining the two sides of the way :P Maybe a small, insignificant trinket the Lord Sauron desires to get back? :)

No, nothing like that, but some small, weird thing he has no idea what to use for or how, it just took his fancy. After all, he led the group that found the cache.
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