Follower Training

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Dec 5, 2016 6:06 pm
Going to whip something up on the fly here:

Now that you have a band of merry - ahem - people, it may be that you want to enhance and train some of your folks beyond their current abilities. I think this is a wonderful RP opportunity and something that could be fun. To that end, here's the system I propose:

1) Loyalty/Trust System (10 point scale) - In order to begin training an NPC in the ways of the (class level) world, they have to have a pretty high degree of trust in your character(s). For my own sanity, and time, I'm going to say that the Loyalty/Trust that they have is towards the PCs as a whole. Individuals can positively or negatively influence that decision, but their trust is in the collective. Given that, all NPCs will start, initially, at 0 Loyalty/Trust to the party. Doing things like helping them succeed, helping them live, standing up for them, including them in decisions, etc will increase their level with you. Currently I'm thinking that the amount gained will be 1d2+X points. If it is a particularly harrowing situation, you may add an extra point above and beyond the roll (which I will determine and add and such).

1-3 Points - Somewhat distrustful of the party still, they will help as much as it doesn't directly jeopardize their lives.
4-6 Points - Trusting of the party, willing to put themselves in some danger only at the request of the party.
7-9 Points - Very trusting, willing to volunteer to take on risky behavior for the party's sake.
10 Points - Effectively part of the party. Willingly goes along with any harebrained scheme you have.

2) Training System - Once an NPC hits 5 Points in the Loyalty/Trust scale, they are willing to (and able to) benefit from your instruction. At that time, they can be tutored in one of the classes present in the party. They become a Trainee [Class]. They gain a small subset of the proficiencies of the class and one ability of my choosing (depending on the class). Additionally, they gain +2 to one of their core attributes (whichever is the 'primary' attribute for their trainee class, such as Dex for Rogues, Int for Wizards, etc).

Once you hit level 5 in your class, you are able to elevate them (provided they've trained with you consistently to that point) to Level 1 of their trainee class. The can only ever gain a level if they train with you for 5 levels of your class (so if you train an NPC all the way to your 10th level, they can become a 2nd level). They gain none of the starting gear for becoming a level 1 player class, but do get all of the proficiencies and abilities.

If at any point, they fall below 5 Points in the Loyalty/Trust scale, they will no longer train with you. They retain all learning so far, but lose any progression towards the next level of skill.
Dec 5, 2016 6:14 pm
Do we have a rough feel for what their loyalty is currently. Stool seems pretty keen on us and possibly Jim Jar.
Buppido seemed really willing to fight even though he wasn't part of this last battle.
Saarith probably still hates us but that fits.
Dec 5, 2016 6:17 pm
Posted in the Party Loot and Acquisition area. If you want, I can have that in here, doesn't matter to me.
Dec 5, 2016 6:27 pm
Thanks for creating that link.
Dec 6, 2016 4:51 am
This is all fantastic. Where's my zombie Ront? 🙃
Dec 6, 2016 5:05 am
We'll see what befell poor Ront when you guys go to make your grand escape. I need to find a good way for that to happen (off to find possible ways that Ront ends up as a placated zombie)
Dec 24, 2016 2:24 pm
Ok is anyone taking particular NPC's under their wing ?
I would offer to train Stool and any of the others if they want training.
I wanted to see though if Stool would prefer to be a Druid, or Wizard or Squire Paladin in training.
Dec 24, 2016 2:40 pm
Are the NPC loyalty numbers up to date?

I'd be happy to train any of our troop that want to learn how to turn into a marvelous tiger. :-)
Dec 24, 2016 3:01 pm
I need to make an update now that you are out of the temple. I'll take care of that in a few hours when I get settled in at the in-laws.
Dec 24, 2016 3:56 pm
Managed to update sooner than I thought. Loyalty levels updated. There are 4 folks able to enter into advanced training if you would so choose: Francis, Shuushar, Stool, and Eldreth. Shuushar will not train for anything that causes harm to another, even if it is defensive harm. Other than that, there is little that the others wouldn't train if given the chance.
Dec 30, 2016 3:12 am
Cemos and eldreth have spent the last few days discussing dumathoin and the ways of the paladin. Cemos explains that the paladin art is a measure of service. Not only to the deity you recognize as your source of divine inspiration but to your fellow man. He talks about how we must all follow our hearts and put ourselves in others perspectives, doing so allows us to better serve and protect those that need and deserve it. He also cautions that's to become a paladin is nothing to be done and whim and tells her about the possibility and consequences of breaking an oath. He then goes on to show her a few fighting stances and rituals of dumathoin.
Dec 30, 2016 2:42 pm
Eldreth is now a trainee Paladin. She gains the following (stat block is updated)

+2 CHA
+1 d10 HD & +10 HP
Proficiency in Religion
Lay on Hands (5 HP)

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