Chapter 2: Into Darkness

load previous
Dec 18, 2016 1:45 pm
"Cemos, question you know how you had feelings about Buppido, can you tell anything about our gracious host ?"
Dec 18, 2016 1:57 pm
by Dumathoin's beard! Daemons you say? cemos grips tightly on his hammer and his posture shifts aggressively.
Dec 18, 2016 2:05 pm
Dustin nods, "That is why I am asking for your insight friend on our host. I like him but I am just a bit nervous due to what I remembered of this Jubilex."
Dec 18, 2016 5:06 pm
Cemos looks at the cube and stretches out his Divine energy.

Rolls

Insight on cube - (1d20+2)

(14) + 2 = 16

Dec 19, 2016 12:23 am
You get no explicit auras or scent from anything here. Glabbagool certainly seems to not be evil!

Those of you familiar with oozes remember a striking detail about their normal state of existence: most of them are exceedingly UNintelligent. No known communications other than gobble and digest.
Dec 19, 2016 2:13 pm
OOC:
Should I use my last perception roll ?
Dustin will let Glabagool go first again if he wants to and will remain alert.

Rolls

Perception Passive 15 - (1d20+5)

(14) + 5 = 19

Dec 19, 2016 3:21 pm
Glabbagool jiggles at you and through his transparent body you see a writing mass of gray ooze on the other side, desperately trying not to touch the Glabbagool. You all quickly make your way through to the long hallway to the east of the chamber Glabbagool is in. After 60 feet, it makes a sharp turn south. In the small chamber 15 feet south of that turn, there are four doors on the western side, each with a dark tunnel stretching off of it. To the east, there is a broken hole in the wall leading to a rough-carved passage. After only 10 feet, the passage turns quickly. Out of this hole, water is pouring out, clearly the source of the flooding.

Cemos, your advanced knowledge of stonework tells you this hole was likely caused by the tremors that blocked you into this place. The water is now close to a foot deep, and Fang, your mystical cat form fades away, leaving you in your humanoid mode once more.
Dec 19, 2016 3:57 pm
"Ok everyone look for loose flooring and ceilings."

Dustin looks at the foor doors before them not knowing which one to choose he looks to Glabagool, Have you ever been past these doors ?
Dec 19, 2016 4:18 pm
OOC:
Minor correction because I suck....doorways. Not actual doors.
No, not through there. Never through those. Stayed mainly in front.
Dec 19, 2016 4:23 pm
Dustin nodded and chose a doorway. He kept an eye out for lose stone, slimes, and areas of flooding.
The least flooded of these four he picked and made his way along.
Dec 19, 2016 4:35 pm
the water should take the path of least resistance and start to fill up whatever direction leads down the farthest. We should try to make our way up so whatever direction looks to be dry out of the 4 is the path we should take.
Dec 19, 2016 4:44 pm
"My thoughts as well Cemos."
Dec 19, 2016 6:42 pm
All four pathways seem to be filling with water at the same rate. Even to Cemos' well-honed eye, there is no perceptible change in elevation throughout this temple. Everything appears to be essentially level. The hallways are all floored with heavy looking tiles with deep designs carved into them resembling whirls or waves. Assuming the northernmost doorway is Hallway 1 all the way down to Hallway 4 for the southernmost doorway, Dustin notices that 15' in to Hallways 1 and 3, and 10' in to Hallways 2 and 4 there is a slight difference to those massive flagstones. They appear to be weakened somehow. Beyond that, there is a wall between 10 and 20 feet from the weakened tiles.
Dec 19, 2016 6:45 pm
"Cemos, the floor looks weak in these spots were going to have to leap them, let the others know."
OOC:
Does it look like a long run and leap will clear the weak flagstones ?
Dec 19, 2016 6:50 pm
It only looks to be 1 5' section that is compromised. However, the ceilings are low and you are standing in slightly over 12" of water. So it will require an Athletics or Acrobatics check at disadvantage to make.
Dec 19, 2016 6:55 pm
Dustin looked back at his companions there had to be a different way.

Then the idea hit him. "Bildaweer freeze this water there is enough to be stronger then the flag stones."
Dec 19, 2016 7:09 pm
good idea dustin. We could also make a rope chain and tie every one off to each other just incase.
Dec 19, 2016 7:12 pm
Dustin, weakened flagstone floors - I wonder if we can break them to have water leak elsewhere.

Perception check on flagstone floors - I want to know whether I detect any leaking.

Rolls

Perception - (1d20+1)

(15) + 1 = 16

Dec 19, 2016 7:12 pm
Dustin nods and hammers some pitons into the wall to secure the ropes.

"Cemos can you create a small crack and see how deep the area below the flagstone is ?"
Dec 19, 2016 7:26 pm
well I can hit it with my hammer but I can't not promise how small or big the cracks will be. I could weaken the whole thing.
load next

Thread locked