Chapter 2: Into Darkness

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Dec 20, 2016 1:18 am
OOC:
do you guys think the cube will plug the hole for us until we figure out were to go? The big hole that is, not the cracks in the roof.
Last edited December 20, 2016 1:20 am
Dec 20, 2016 1:32 am
OOC:
Probably not a good idea to break that.
Dec 20, 2016 1:46 am
OOC:
You can certainly ask.
As you begin talking about the information both Bildaweer and Dustin have gathered, I'd like a survival check from each of you please.
Dec 20, 2016 1:54 am
OOC:
Either we divert the water somehow-maybe try breaking flagstones or maybe we go through where water is coming from or we need to investigate the statue further
Last edited December 20, 2016 1:57 am

Rolls

Survival - (1d20+1)

(14) + 1 = 15

Dec 20, 2016 2:05 am
OOC:
Did we miss something? I'm not able to view the map images on the terminal I'm using. Should we backtrack?

Rolls

Survival - (1d20+5)

(18) + 5 = 23

Dec 20, 2016 2:16 am
OOC:
Do the flagstones have whirl and wave designs?
Dec 20, 2016 2:19 am
OOC:
Yes they do.
Dec 20, 2016 2:20 am
Dramasailor sent a note to wpw1856,JoshuaMabry
Dec 20, 2016 2:24 am
OOC:
time and water ate away the door to room 5, yes?
Dec 20, 2016 2:41 am
OOC:
roll

Rolls

Survival check - (1d20+2)

(20) + 2 = 22

Dec 20, 2016 2:42 am
OOC:
wooooooo!!!! That's my first natty 20 gentlemen. No big deal.
Dec 20, 2016 2:55 am
The air is getting thin. We need to hurry. Bildaweer goes to investigate the symbols on each flagstone to see what each one looks like.
Dec 20, 2016 3:40 am
Dramasailor sent a note to Bad_forest_monkey
The flagstones are all, while not alike, easily part of the same set. The swirling and whirling lines all connect and flow across the stones, almost as if it was an ooze in motion.
Dec 20, 2016 3:54 am
Glabagool, do these symbols mean anything to you?
Dec 20, 2016 4:06 am
Cemos trudges over to the flagstones and begins to investigate them, trying to spin them or push them.
Dec 20, 2016 4:09 am
The swirls? They remind me of the oozes. Perhaps a warning or a tribute to Julibex?
Dec 20, 2016 4:10 am
Cemos, try as you might, the flagstones do not move (unless you press on the weak space that you all identified earlier).
Dec 20, 2016 4:20 am
OOC:
Theres four flagstones and four featureless statues in the next room - I was thinking that maybe symbols line up somehow or that maybe Glab might be the only one of us to step safely on flagstone. Fountain area could be the drain seeing as though water ate away door to the room. See y'all tomorrow
Dec 20, 2016 4:22 am
As you all take the time to investigate the flagstones, the water has crept ever higher. Another three inches or so, up to 18" total. It's been approximately 30 minutes since Fang dropped out of kitty form.
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