Chapter 2: Into Darkness

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Dec 20, 2016 4:44 pm
OOC:
if I survive to make an action I'll toss a jav at one of them and make my way back using the ropes if I can. If I can't with out taking an op att I'll stand my ground shouting dwarven curses and praying to dumathoin. I am heading back into work so I'll post up the att and then the dm and bot me and my npc's as needed. If I survive this I'll take it easy and stay with the main group and out of harms way as much as possible until we can take a long rest because I am in a bad way right now and all out of healz and pools.

Rolls

Jav att if applicable - (1d20+4)

(19) + 4 = 23

Damage if applicable - (1d6+2)

(1) + 2 = 3

Dec 20, 2016 4:49 pm
Everytt sets up near Eldreth reading his crossbow and aiming it over Eldreth so no mistakes are made.

Should he see a ooze he will fire.
Dec 20, 2016 5:37 pm
OOC:
still at work but I had to post this. Whenever I cast shield of faith can a tiny portal of light open up over the target and a single strand of dumathoins beard fall out of it onto the target and give them the bonus.... and mabe an epic beard until it wears off.
Dec 20, 2016 5:44 pm
OOC:
sure, that works for me. Officially whenever you cast it now a single ethereal hair falls out onto their heads sprouting a massive ankle length beard that gives them the AC bonus.
Dec 20, 2016 6:08 pm
OOC:
I know you can't see it but the smile on my face is so big right now

Oh man if I had another spell slot I would totally cast it on stool because in my mine he would look like it from Adam's family lol.
Last edited December 20, 2016 6:14 pm
Dec 20, 2016 6:39 pm
OOC:
Hah hah hah Elves cant have beards Dustin so wants you to cast it on him and definitely on Stool.
Dec 20, 2016 6:49 pm
COMBAT! Waiting on Fang to take his actions and then we'll move on to the next round.
Dec 20, 2016 7:16 pm
Updated Map (Some liberties with movement speed taken)
https://s23.postimg.org/7zfxtkxu3/templepeople2.png
Dec 20, 2016 8:57 pm
Derendil charges the doorway. He steps in and slashes at the ooze on the left.

I follow quickly behind him. When they stop I cast entangle, centering the spell so the oozes are caught on the leading edge of it. Strength save DC 13 to avoid being entangled.

Rolls

Claw attack #1 - (1d20+5)

(9) + 5 = 14

damage - (1d6+3)

(3) + 3 = 6

Claw attack #2 - (1d20+5)

(12) + 5 = 17

damage - (1d6+3)

(6) + 3 = 9

Dec 20, 2016 9:02 pm
As Derendil charges, his claws rip into the ooze, sending flecks of jelly flying everywhere.

The left and middle oozes strain against the plants, to no avail. The rightmost plant squelches through the grasping vines and resists being bound.

Dramasailor sent a note to Dramasailor

Rolls

Secret Roll

Secret Roll

Secret Roll

Dec 20, 2016 9:12 pm
Derendil is slapped by two of the big beasties! He takes 25 damage!

HP as far as I've got it tallied so far (if I missed any healing please let me know)
Quote:
Dustin HP 21/21
Cemos HP 1/29
Bildaweer HP 20/20
Fang HP 30/33
--------------------------------------------------------
Eldreth HP 14/16
Jimjar HP 16/16
Sarith HP 13/13
Shuushar HP 16/16
Derendil HP 20/45
Georges HP 26/26
Everytt HP 27/27
Francis HP 24/38
Stool HP 7/7
Dec 20, 2016 9:13 pm
COMBAT! All PCs/NPCs can take their actions now. Attacks against the left and middle oozes are made at advantage.
Dec 20, 2016 9:13 pm
OOC:
using my previous javelin roll I'd like to focus it on the one that made it past the ensnare.

And then fall back using the rope and regroup with the others.
Last edited December 20, 2016 9:15 pm
Dec 20, 2016 9:16 pm
Cemos' javelin flies over Derendil's shoulder, thunking wetly into the ooze, doing a little bit of damage to it. As it hits, you hear a sizzle and see the wooden haft fall out of the goo, the metal head end melted and slightly smoking/steaming.

Dramasailor sent a note to Dramasailor
Dec 20, 2016 9:17 pm
"Keep away from royalty you slime !" Dustin snarled and shot his crossbow at the one that had struck Derendil.

Rolls

Hand Crossbow - (1d20+7)

(12) + 7 = 19

Hand Crossbow Damage w/Sneak Attack - (1d6+5, 2d6)

1d6+5 : (4) + 5 = 9

2d6 : (41) = 5

Dec 20, 2016 9:18 pm
You fall back, but don't have quite enough distance to make it the full way across. If you chance the ropes, you'll need to make an acrobatics check to get onto the pitons and rope, and then an athletics check to maintain your balance over the precarious pit! That said, Derendil is currently in their focus and two of them can't move.
Dec 20, 2016 9:20 pm
OOC:
Hope I hit
Dec 20, 2016 9:20 pm
Dustin's bolt streaks out, passing underneath Derendil's legs from the back. It pierces the left-most ooze and a wheezing deflation echoes through the chambers as it flubs into the water, dead.

Dramasailor sent a note to Dramasailor
Dec 20, 2016 9:21 pm
Georges moves up after nearly failing his jump and limping forward, he makes his way into shooting range .
OOC:
it says 2 attacks but I don't know if that's just for his sword so I'll post both and let you decide. Also I don't know if he is proficient or not but I'll let you have that if you want.
OOC:
post roll: that would be a focus fire on the ooze that did not get ensnared.
Last edited December 20, 2016 9:22 pm

Rolls

First crossbow without poison - (1d20)

(17) = 17

Damage on first if applicable - (1d8)

(3) = 3

2nd crossbow without poison - (1d20)

(3) = 3

Damage on second if applicable - (1d8)

(3) = 3

Dec 20, 2016 9:24 pm
Eldreth moves over to give cemos a hand across and yells to the group.try and focus all your fire on one target at a time.
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