Chapter 2: Into Darkness

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Dec 20, 2016 11:24 pm
Derendil and I move away from the gray ooze, doing our best to keep an equal amount of distance from it and the black ooze. Then I drop Entangle and cast Flaming Sphere in the space right behind the black ooze. I ram the fire ball into the ooze. Make a Dexterity save, 2d6 fire damage save takes half.
Last edited December 21, 2016 12:04 am

Rolls

damage - (2d6)

(25) = 7

Dec 20, 2016 11:24 pm
Jimjar is staying as far away from all this danger as he can.
Dec 21, 2016 2:12 am
The giant sphere of flame slams into ooze. It tries to recoil away, only to still manage to hit the flames, searing its gooey flesh.

Dustin's bolt punches through the last gray ooze, punching a clean hole through and avoiding the otherwise searing acid therein. It manages to bounce off the wall, flipping back to Dustin's stunned outstretched hand. Looking down in astonishment, Dustin feels very inspired!

Dustin, gain 1 Inspiration!

Dramasailor sent a note to Dramasailor

Rolls

Secret Roll

Dec 21, 2016 2:27 pm
Dustin blinks smiles like he meant to do that and slid the bolt back into his crossbow.
Wonder if I am a drow in an elves body ? These hand crossbows sure are sweet.

Dustin made his way to see what the others were dealing with and when he had a chance fired at the new colored ooze.

How many of these things are there !?

Rolls

Hand Crossbow - (1d20+7)

(10) + 7 = 17

Hand Crossbow Damage, Sneak Attack just in case - (1d6+5, 2d6)

1d6+5 : (1) + 5 = 6

2d6 : (51) = 6

Dec 21, 2016 2:29 pm
Cemos is still pouting in the corner covered in blood and regret.
Dec 21, 2016 2:34 pm
Bad_forest_monkey says:
Cemos is still pouting in the corner covered in blood and regret.
OOC:
You did disengage right ? I hope so !
Dec 21, 2016 2:35 pm
OOC:
Cemos, you haven't had a chance to move away from the edge of the pit yet. Are you taking the action this time to move away from the black ooze thing?
Remember that you guys CAN make skill checks as free actions to try gathering information about the monsters you are fighting. In this case nature or arcana would be the ones I would say could give you some insight. It's a hugely important thing to help figure out weaknesses, strengths, etc etc. :)
Dec 21, 2016 2:41 pm
OOC:
If I could make an untrained check. As a wood elve.

Rolls

Nature - (1d20+3)

(16) + 3 = 19

Dec 21, 2016 2:48 pm
OOC:
One of the HUGELY beneficial changes in 5e: there is no longer such a thing as an "untrained" skill or "trained" skill. It's been replaced with the proficiency system. So now, you can make, effectively, an ability check (Intelligence, in this case), but if you have proficiency in "Nature" or "Arcana" you can add your proficiency bonus to it.
Dramasailor sent a note to Cosmic_Cube
Dec 21, 2016 2:57 pm
"Watch out, it might be able to hang from the ceiling and walls. It's like the other ooze and can melt metal. I think this one is called a black pudding."
Dec 21, 2016 3:08 pm
Bildaweer moves to attack the black ooze. Nature check.

Rolls

Nature - (1d20+3)

(5) + 3 = 8

Dec 21, 2016 3:13 pm
"Don't punch it Stool this one will hurt you just by touching it !
Dec 21, 2016 3:15 pm
Dramasailor sent a note to wpw1856
Dec 21, 2016 3:15 pm
OOC:
Did someone say pudding? *produces a spoon from out of nowhere*

Rolls

Nature check - (1d20+3)

(16) + 3 = 19

Dec 21, 2016 3:19 pm
OOC:
I know if only we had whip cream !
Dec 21, 2016 3:21 pm
OOC:
Who can act right now?
Dec 21, 2016 3:23 pm
Bildaweer's action needs to be made (all that's up is that Bildaweer moves to attack the ooze. Not sure how that attack is happening or if Bilda is ONLY moving this turn).

Dramasailor sent a note to JoshuaMabry
Dec 21, 2016 3:31 pm
OOC:
Definitely black pudding. I was just wondering whether or not a gained any insight as to weaknesses before attacking.
Dec 21, 2016 3:45 pm
Cemos disengages with the ooze and with shield raised moves back away from the monster as far as he can.
Dec 21, 2016 4:18 pm
The flaming sphere used up the magic I have. I'll need to sleep again before I can cast spells of any real strength.
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