Chapter 2: Into Darkness
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Rolls
Ray of frost - (1d20+5)
(2) + 5 = 7
Damage - (1d8)
(1) = 1
It turns and attempts to attack the flaming sphere, angry at the searing damage it caused.
It slaps the sphere of fire, only to find that it cannot hurt that which doesn't live! However, that ball of fire very much hurts, causing another searing flame to flare up along its blackened oozey body. As the flame singes its body, it tries to avoid the extra heat, but fails miserably, burning once more!
Rolls
Secret Roll
Secret Roll
Sarith will try and position him to take a shot if able.
Rolls
Hand Crossbow Dustin - (1d20+7)
(16) + 7 = 23
Hand Crossbow Everytt - (1d20+4)
(11) + 4 = 15
Hand Crossbow Sarith - (1d20+4)
(10) + 4 = 14
Hand Crossbow Damage Dustin Sneak if applicable - (1d6+5, 2d6)
1d6+5 : (1) + 5 = 6
2d6 : (63) = 9
Hand Crossbow Damage Everytt - (1d6+2)
(6) + 2 = 8
Hand Crossbow Damage Sarith - (1d6+2)
(4) + 2 = 6
Rolls
Ray of Frost - (1d20+5)
(17) + 5 = 22
Damage - (1d8)
(2) = 2
Once again, a blast of frigid energy slams into the blob, but the effects dissipate across the form, seeming to cause it zero distress.
COMBAT! Fang and Cemos can act now, as well as any NPCs (except for Sarith and Everytt)
Not want to risk Derendil's life I keep him behind me. Jim Jar also scuttles further away from the battle.
Rolls
Thorn Wwwwwhip! - (1d20+5)
(11) + 5 = 16
Damage - (1d6)
(4) = 4
Rolls
Jav - (1d20+4)
(10) + 4 = 14
Damage if applicable - (1d6+2)
(1) + 2 = 3
Fang's magic ball of fire once again pummels into the ooze, singeing it as the blob fails to avoid the heat.
Rolls
Sphere Dodge, Pain - (1d20-3, 2d6)
1d20-3 : (14) - 3 = 11
2d6 : (35) = 8
COMBAT OVER!
You are now left in a hallway that is covered in a sheen of water, and a pit filled with now about 7 feet of water.
What do you do?
Edited: I meant water not wall.
As you all clamber back to the chamber, the water continues to rise, sitting at about 21 total inches now.
Just tap away Stool, I know you can do it. Everyone should get ready and Shuushar we might need your swimming skills.
It's a river! A diverted river from somewhere! In any event, it's only about a 30 foot swim from this ceiling location. It may be interesting, in terms of timing, but we should be able to make it if we all start swimming up as soon as this cavern is full of water! He telepaths at you excitedly.