Dec 21, 2016 3:08 pm
Ok, So here is what I've got so far...
Joro aka: Jorogumo aka: Tiffany Mason
Stats:
Brawn: 2
Agility: 2
Mind: 2
Skills:
Cosplay Crafting: 2
Self-Defense Training: 2
Forager: 1
Feminine Wiles: 1
Foreign Languages: 1
Joro is a 23 year old American college student majoring in Communications. She wants to travel the world and see everything. She currently reads and speaks 4 languages; English, German, Mandarin and Japanese, and is working on Spanish and French. She thinks she wants to work at the UN as a translator, possibly the US Federal Government working foreign affairs or something. For now she is content to just enjoy her life as a college student, going to classes and parties on the weekend. Her hobbies include crafting cosplay props and costumes, and she has developed a good number of skills. She takes a self-defense course because she was attacked walking from the library to her dorm her freshman year. She wasn't hurt badly because another group of students happened by before her assailant really got started. Her father is a real outdoors type and has taught her a thing or two about finding food in the wild. She doesn't use the skill often, but it makes for and interesting talking point at parties.
At least that was what she was doing before...

This is the image I am using as her character portrait. I understand there is more equipment picture than what she will start with, but it invokes the feel of the character to me.
As for skills...Cosplay Crafting is knowing how to put things together, it includes things like sewing & saudering, or any other skill that might apply to light assembly work. She isn't a welder, she just knows a little bit for costuming, but it could help keep her from winding up naked. Self-Defense seems self explanatory...she knows how to fight off an attacker, but isn't really great at lethal combat. Self-defense usually means escaping to stay alive, not killing your opponent. Foraging is knowing what plants are edible and where they might more likely exist. Feminine Wiles is seduction and persuasion using her charm...and sometimes her looks. Foreign Languages I thought made an interesting skill and character trait. She know tons of languages, at least in passing. Depending on where and what is going on it may or may now be useful. If the GM thinks it won't be useful I can switch it out.
Joro aka: Jorogumo aka: Tiffany Mason
Stats:
Brawn: 2
Agility: 2
Mind: 2
Skills:
Cosplay Crafting: 2
Self-Defense Training: 2
Forager: 1
Feminine Wiles: 1
Foreign Languages: 1
Joro is a 23 year old American college student majoring in Communications. She wants to travel the world and see everything. She currently reads and speaks 4 languages; English, German, Mandarin and Japanese, and is working on Spanish and French. She thinks she wants to work at the UN as a translator, possibly the US Federal Government working foreign affairs or something. For now she is content to just enjoy her life as a college student, going to classes and parties on the weekend. Her hobbies include crafting cosplay props and costumes, and she has developed a good number of skills. She takes a self-defense course because she was attacked walking from the library to her dorm her freshman year. She wasn't hurt badly because another group of students happened by before her assailant really got started. Her father is a real outdoors type and has taught her a thing or two about finding food in the wild. She doesn't use the skill often, but it makes for and interesting talking point at parties.
At least that was what she was doing before...

This is the image I am using as her character portrait. I understand there is more equipment picture than what she will start with, but it invokes the feel of the character to me.
As for skills...Cosplay Crafting is knowing how to put things together, it includes things like sewing & saudering, or any other skill that might apply to light assembly work. She isn't a welder, she just knows a little bit for costuming, but it could help keep her from winding up naked. Self-Defense seems self explanatory...she knows how to fight off an attacker, but isn't really great at lethal combat. Self-defense usually means escaping to stay alive, not killing your opponent. Foraging is knowing what plants are edible and where they might more likely exist. Feminine Wiles is seduction and persuasion using her charm...and sometimes her looks. Foreign Languages I thought made an interesting skill and character trait. She know tons of languages, at least in passing. Depending on where and what is going on it may or may now be useful. If the GM thinks it won't be useful I can switch it out.