Character Generation

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Dec 21, 2016 3:08 pm
Ok, So here is what I've got so far...

Joro aka: Jorogumo aka: Tiffany Mason

Stats:
Brawn: 2
Agility: 2
Mind: 2

Skills:
Cosplay Crafting: 2
Self-Defense Training: 2
Forager: 1
Feminine Wiles: 1
Foreign Languages: 1

Joro is a 23 year old American college student majoring in Communications. She wants to travel the world and see everything. She currently reads and speaks 4 languages; English, German, Mandarin and Japanese, and is working on Spanish and French. She thinks she wants to work at the UN as a translator, possibly the US Federal Government working foreign affairs or something. For now she is content to just enjoy her life as a college student, going to classes and parties on the weekend. Her hobbies include crafting cosplay props and costumes, and she has developed a good number of skills. She takes a self-defense course because she was attacked walking from the library to her dorm her freshman year. She wasn't hurt badly because another group of students happened by before her assailant really got started. Her father is a real outdoors type and has taught her a thing or two about finding food in the wild. She doesn't use the skill often, but it makes for and interesting talking point at parties.

At least that was what she was doing before...

http://i577.photobucket.com/albums/ss211/lemonlime_rpcs/1244706323499.jpg
This is the image I am using as her character portrait. I understand there is more equipment picture than what she will start with, but it invokes the feel of the character to me.

As for skills...Cosplay Crafting is knowing how to put things together, it includes things like sewing & saudering, or any other skill that might apply to light assembly work. She isn't a welder, she just knows a little bit for costuming, but it could help keep her from winding up naked. Self-Defense seems self explanatory...she knows how to fight off an attacker, but isn't really great at lethal combat. Self-defense usually means escaping to stay alive, not killing your opponent. Foraging is knowing what plants are edible and where they might more likely exist. Feminine Wiles is seduction and persuasion using her charm...and sometimes her looks. Foreign Languages I thought made an interesting skill and character trait. She know tons of languages, at least in passing. Depending on where and what is going on it may or may now be useful. If the GM thinks it won't be useful I can switch it out.
Dec 21, 2016 3:19 pm
I like it! I wasn't initially planning on anything with foreign languages, but why not! It's a survival game. You never know when you'll run across an asian market as your sole food source ;).

With the three of you, I'll go ahead and get the initial gameplay bit started up sometime today
Dec 21, 2016 3:43 pm
Martin Peterson was created to give the group a combat survivalist. Navy SEAL was just the background I chose to give him the skills that he has, it does not play the role of considering him a 'super soldier.' Also, the photo I used to present what he looks like is somewhat inaccurate due to him not having his full military uniform. I had just used what I call the latest photo that was taken of him.

Not much can be said about Lieutenant Commander Peterson other than he had planned out a different life compared to other people he knew. Growing up with just his mother, Marty had aspired to become a Navy SEAL. And that he did. He went through the tough and grueling pain of hell week and the rest of BUD/S to earn his trident. After officially becoming a SEAL, he underwent many top secret missions; such as intel gathering, reconnaissance, hostage rescue, etc. He picked up all of his skills during his time in the Navy due to the fact that he was trained to be 'invincible.' His whole life seemed perfect to him, until he was hit with an unexpected change.
Dec 21, 2016 3:50 pm
If you guys could submit both Martin and Joro as characters "officially", we'll get this thing rolling.

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