(for clarity, I exited the longhouse on the southern side and will go as far as I can towards the (west?) end where the bad guys are. If I can close the distance and enter melee, I will)
Rolls
Initiative if relevant - (1d20+2)
(13) + 2 = 15
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Initiative if relevant - (1d20+2)
(13) + 2 = 15
Initiative (if needed) - (1d20+2)
(18) + 2 = 20
Enemy initiative - (1d20+2)
(14) + 2 = 16
Attack Roll - (1d20+5)
(14) + 5 = 19
Damage Roll - (1d8+3)
(6) + 3 = 9
Attack Roll (+4) - (1d20+4)
(5) + 4 = 9
Damage Roll (+2) - (1d8+2)
(4) + 2 = 6
Attack Roll - (1d20+5)
(3) + 5 = 8
Damage Roll - (1d8+3)
(7) + 3 = 10