Out-of-Character (OOC) Discussion

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Feb 3, 2017 8:53 am
My plan was to interrogate them and use Detect Thoughts to get as much information before we leave to a safer location. I'm sure me busting down some walls was bound to waken a few people up at the very lest I'm positive someone should be mad at me.
Feb 3, 2017 9:48 am
It's a good plan, Snowy. Torden will just want to get other things done while Finn conducts his interrogation. Just not sure ee want to split the party again, but under the circumstances it sure makes sense.
Feb 3, 2017 10:01 am
Quote:
Would have posted this all in-character but wanted to give the others a chance to respond to what I posted first.
Well I couldn't help it, posted anyway. :-P
Feb 5, 2017 3:26 pm
I still can't figure out what Aldrik's accent is supposed to be.
Feb 6, 2017 5:20 am
Does anyone wish to take the magical dagger?

Also I would like to have taken the ropes 2 crossbows with the 30 bolts 2 short swords and an manacles that weren't in use if any.
Feb 6, 2017 5:55 am
Aldrik took the dagger. Anybody interested in the Invisibility Potion?
Last edited February 6, 2017 5:55 am
Feb 6, 2017 6:16 am
Quote:
It would make sense that Torden would know the temple in more detail than the other Seekers, but we'll keep it dialed down low so that other players feel like they can contribute on an equal footing.
Good call! I support this. :-)

To Torden, we're avoiding the entrance because it may attract unwanted attention. But we don't want to piss off any of the temple staff so he'll vote against the windows. That leaves the servants' entrance or the drainage gate. I vote drainage gate.
Last edited February 6, 2017 11:44 am
Feb 7, 2017 6:32 am
lenpelletier says:
Well, it has been 24 hours since anyone posted. I feel like I'm pulling teeth to get many of the players to play in this game. So, I've decided to end it.

As long as I learn something from this game, I'll feel like it was worthwhile. If you appreciate the effort I've put into this game, please let me know what I could have done better. What kept you from getting invested in this game? What didn't you like about it? Conversely, what parts did you like?

A few minutes of honest feedback is a small thing to ask for, so please take the time to let me know.
I'm really sad to see this game end. I found your storytelling really well-paced, descriptive, and engaging. I particularly liked how you ran the fight at the inn, with the merc tactics and some really tense moments requiring some tough decisions. The level of agency and narrative control given to players hit the sweet spot for me. Right now I can't think of anything to nit-pick. Thanks for running this. I hope to see more vignettes! Cheers!
Last edited February 7, 2017 6:32 am
Feb 7, 2017 8:44 pm
I as well am sad to see if end. I like and disliked the multiple posts. I liked it because it broke up the action into bite sized chunks that were easy to understand. Downside is that it was a bit off putting being as there is so much to read on mobile which is were I do most of my posting through the day. I did like the pace of the game which kept things moving. The color coding did help which did allow me to find just what affected me which made it easier to post from my phone . Most of this is probably personal preference on my part. Other than that perhaps bumping it down to once a day may get you a better result for consistent posts. I sometimes don't have time to post both in the morning and at night which is when I would make sure I posted everywhere. Other than that I did enjoy it. Better luck in the next ones.

Len

Feb 7, 2017 11:19 pm
Jabes.plays.RPG says:
I'm really sad to see this game end. I found your storytelling really well-paced, descriptive, and engaging. I particularly liked how you ran the fight at the inn, with the merc tactics and some really tense moments requiring some tough decisions. The level of agency and narrative control given to players hit the sweet spot for me. Right now I can't think of anything to nit-pick. Thanks for running this. I hope to see more vignettes! Cheers!
Thanks Jabes. We chatted about this a bit over PM so I won't go over it again too much, but thanks for your great participation and I will be sure to contact you when I run future games in this Vignettes series :)

Len

Feb 7, 2017 11:25 pm
Snowycoldfood says:
Downside is that it was a bit off putting being as there is so much to read on mobile which is were I do most of my posting through the day.
Thanks, that is good feedback. I haven't put much thought into formatting for mobile devices. I post from my phone from time to time, but much less often than computer.
Snowycoldfood says:
Other than that perhaps bumping it down to once a day may get you a better result for consistent posts. I sometimes don't have time to post both in the morning and at night which is when I would make sure I posted everywhere.
Thanks. Here's some feedback from my perspective: I assumed that if people were signing up for a 2 posts / day game that they understood that was the pace of the game. In the future, consider not signing up for 2 posts / day games in the future if you know that you won't always have time to post twice a day.
Snowycoldfood says:
Other than that I did enjoy it. Better luck in the next ones.
Thanks Snowy. I appreciated you trying to do some outside-the-box stuff with your character. Good luck with your future games.
Feb 8, 2017 12:17 am
Oh one more quick thing I did like you had the page number for reference if there was a question

Len

Feb 8, 2017 1:27 am
Snowycoldfood says:
Oh one more quick thing I did like you had the page number for reference if there was a question
Noted, thanks.

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