foolsmask says:
First off...I am so envious that you live in a country that got Avengers before the US.
^Haha yes, I've seen it twice already :-)
foolsmask says:
Secondly, yes the idea is to be small throughout the campaign. However, the idea of a "self improving machine" is fine, but maybe the focus should be somewhere else besides physical form.
^I'm thinking he's constantly adding stuff to himself like a swiss army knife. And yes, growing in his magical abilities as well.
foolsmask says:
Or something else...maybe your master had a theory that others laughed at him/her for believing and you have dedicated your existence to proving it. Just some thoughts.
^That's interesting. Yes, perhaps something along those lines.
To be honest, being totally new to Fate, I'm kind of struggling with the character creation. Reading the previous posts on this thread and how Fenwick the Faun and Torbern the oddity are being developed, I can't quite get a bead on where to put my Aspects and Stunts on the spectrum of epicness, of that makes sense.
Here are some of my ideas:
My master was once a sorcerous blue dragon who crafted a brass & steel body to contain his heart/essence. The shard of his power that has remained with me after his destruction (haven't worked that destruction part out yet) allows me to wield a portion of his Storm Magic. So for Stunts and stuff should I be thinking up minor stuff like magnetism or minor acts of telekinesis, or can I throw lightning bolts? How big or small should I go with this?
Here's what I've got so far.
Diginus, the brass & steel automaton
See that key? I'd like to work that in somehow. Maybe it's the only way to get into my master's tower and his rivals want it. Or maybe the key opens all locks in existence!
So sorry for being such a noob! Thanks in advance for the help. :-D