DickNervous
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Rolls
2d6
(34) = 7
2d6
(54) = 9
2d6
(44) = 8
2d6
(31) = 4
2d6
(42) = 6
2d6
(56) = 11
STR: 8
DEX: 11 (+1)
END: 7
INT: 9 (+1)
EDU: 6
SOC: 4 (-1)
Background Skills:
- Vacc Suit 0
- Mechanic 0
- Electronics 0
Now we will try for University, No DMs.
Rolls
University Enrollemnt - (2d6)
(52) = 7
Skills:
- Advocate - 0
- Electronics (Computers) - 1
And what did I do while in University.....
Rolls
University Event - (2d6)
(65) = 11
Graduation - (2d6+1)
(53) + 1 = 9
instigated. You can either flee and join the
Drifter career next term or be drafted (roll 1D:
1-3 Army, 4-5 Marine, 6 Navy). Either way, you
do not graduate this term. However, if you roll
SOC 9+, you can get enough strings pulled to
avoid the draft and complete your education –
you may attempt graduation normally and are
not drafted.
Okay, so first the SOC roll to avoid the draft (as if!) with a -1DM
Rolls
Avoid Draft - (2d6-1)
(64) - 1 = 9
So this means my skills are now:
- Advocate - 1
- Electronics (Computers) - 2
- Vacc Suit - 0
- Mechanic - 0
Abilities are now: 8B7984.
While I did graduate, I'm a social outcast so it is the Rogue career for me. Qualification is a DEX 6+. I have +1 for my DEX, so here goes...
Rolls
Rogue Qualification - (2d6+1)
(24) + 1 = 7
Term 2: 22-26 Rogue
- Basic Training
- Survived!!!
- Event: You are involved in a gambling ring. Gain Gambler 1. You may wager any number of Benefit rolls. Roll Gambler 8+;
if you fail, lose all the wagered Benefit rolls. If you succeed, gain half as many Benefit rolls as you wagered (round up). I'm not feeling it, so I won't risk it.
- Advancement: Woot! I am a Lackey and will take Pilot 1
- Advancement Skill: Recon
Electronics (Computers) 2
Vacc Suit 0
Mechanic 0
Deception 0
Recon 1
Athletics 0
Gun Combat 0
Stealth 0
Streetwise 0
Gamlber 1
Pilot 1
Rolls
Survival (Pirate) Dex 6+ - (2d6+1)
(33) + 1 = 7
Event - (2d6)
(46) = 10
Advancement (INT 6+) - (2d6+1)
(24) + 1 = 7
Advancement Skill - (1d6)
(2) = 2
Skill: Gun Combat (Energy) 1
Survival:Whew! Just survived!
Event: You spend months in the dangerous criminal underworld. Gain one of Streetwise 1, Stealth 1, Melee 1 or Gun
Combat 1. (Taking Stealth 1)
Advancement: Moving on up! Rank 2: Corporal
Advancement Skill: DEX +1
Advocate 1
Electronics (Computers) 2
Vacc Suit 0
Mechanic 0
Deception 0
Recon 1
Athletics 0
Gun Combat 0
Stealth 1
Streetwise 0
Gamlber 1
Pilot 1
Gun Combat (Energy) 1
STR: 8
DEX: 12 (+2)
END: 7
INT: 9 (+1)
EDU: 8
SOC: 4 (-1)
Rolls
Skill Roll - (1d6)
(6) = 6
Survival (DEX 6+) - (2d6+1)
(32) + 1 = 6
Event - (2d6)
(35) = 8
Advancement (INT 6+) - (2d6+1)
(43) + 1 = 8
Advancement Skill - (1d6)
(2) = 2
Skill: Gun Combat (Energy)
Survival: Passed!
Event: You become involved in a feud with a rival criminal organisation. Roll Stealth or Gun Combat 8+. If you fail, roll
on the Injury Table. If you succeed, gain an extra Benefit roll. Rolled 11, get an extra benefit!
Advancement:Promoted again! I must be a rising star! Rank 3: Sergeant, Gun Combat (Slug) 1
Advancement Skill: Gun Combat (Energy)
Ageing: In the clear!
Advocate 1
Electronics (Computers) 2
Vacc Suit 0
Mechanic 0
Deception 0
Recon 1
Athletics 0
Gun Combat 0
Stealth 1
Streetwise 0
Gamlber 1
Pilot 1
Gun Combat (Energy) 3
Gun Combat (Slug) 1
Rolls
Skill - (1d6)
(4) = 4
Survival (DEX 6+) - (2d6+2)
(25) + 2 = 9
Event - (2d6)
(45) = 9
Gun Combat 8+ for event (Skill +2, DEX +2) - (2d6+4)
(34) + 4 = 11
Advancement (INT 6+) - (2d6+1)
(36) + 1 = 10
Advancement Skill - (1d6)
(6) = 6
Ageing - (2d6-4)
(66) - 4 = 8
Skill: Stealth
Survival: Good!
Event: You have the opportunity to backstab a fellow rogue for personal gain. If you do so, gain DM+4 to your next
Advancement check. If you refuse, gain them as an Ally. Stabby, stabby, stabby!
Advancement: You can call my Lieutenant now.
Advancement Skill: END +1
Ageing: -1, Damn I'm getting to old for this shit. (-1 on STR and END).
Advocate 1
Electronics (Computers) 2
Vacc Suit 0
Mechanic 0
Deception 0
Recon 1
Athletics 0
Gun Combat 0
Stealth 2
Streetwise 0
Gambler 1
Pilot 1
Gun Combat (Energy) 3
Gun Combat (Slug) 1
STR: 7
DEX: 12 (+2)
END: 7
INT: 9 (+1)
EDU: 8
SOC: 4 (-1)
Extra Benefit
Rolls
Skill - (1d6)
(5) = 5
Survival (DEX 6+) - (2d6+2)
(63) + 2 = 11
Event - (2d6)
(42) = 6
Advancement (INT 6+) - (2d6+5)
(23) + 5 = 10
Advancement Skill - (1d6)
(3) = 3
Ageing - (2d6-5)
(31) - 5 = -1
Skill: Streetwise
Survival: I will survive!!!
Event: You have the opportunity to backstab a fellow rogue for personal gain. If you do so, gain DM+4 to your next
Advancement check. If you refuse, gain them as an Ally. Stabby, stabby, stabby!
Advancement: Surprise! I'm a Leader and get Engineer 1
Advancement Skill: Recon
Ageing: No effect!
Advocate 1
Electronics (Computers) 2
Vacc Suit 0
Mechanic 0
Deception 0
Recon 2
Athletics 0
Gun Combat 0
Stealth 2
Streetwise 1
Gambler 1
Pilot 1
Gun Combat (Energy) 3
Gun Combat (Slug) 1
Engineer (Power) 1
5 terms + Rank 5 + 1 Benefit Roll from an event = 9 Benefit Rolls
Also get a DM +1 to all rolls.
Rolls
Skill - (1d6)
(6) = 6
Survival (DEX 6+) - (2d6+2)
(56) + 2 = 13
Event - (2d6)
(42) = 6
Advancement (INT 6+) - (2d6+5)
(44) + 5 = 13
Advancement Skill - (1d6)
(2) = 2
Ageing - (2d6-6)
(43) - 6 = 1
Cash Rolls:
7 - 100000
7 - 100000
5 - 50000
= Cr250000
Benefit Rolls:
5 - Armor
2 - Weapon - ACR
2 - Weapon - Gun Combat (Slug)
2 - Weapon - Gun Combat (Slug)
5 - Armor
5 - Armor
Rolls
Cash - (1d6+1)
(6) + 1 = 7
Cash - (1d6+1)
(6) + 1 = 7
Cash - (1d6+1)
(4) + 1 = 5
Beneft - (1d6+1)
(4) + 1 = 5
Benefit - (1d6+1)
(1) + 1 = 2
Benefit - (1d6+1)
(1) + 1 = 2
Benefit - (1d6+1)
(1) + 1 = 2
Benefit - (1d6+1)
(4) + 1 = 5
Benefit - (1d6+1)
(4) + 1 = 5
Race: Human
Gender: Female
Age: 42
University Graduate
5 Terms Rogue Pirate, promoted to Rank 5, Leader
Cr247000
STR: 7
DEX: 12 (+2)
END: 7
INT: 9 (+1)
EDU: 8
SOC: 4 (-1)
Advocate 1
Athletics 0
Deception 0
Electronics (Computers) 2
Engineer (Power) 1
Gambler 1
Gun Combat (Energy) 3
Gun Combat (Slug) 3
Mechanic 0
Pilot 1
Recon 2
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 1
Boarding Vacc Suit (TL12)
Sniper Rifle (TL8)
Advanced Combat Rifle (TL10)
Gauss Pistol (TL13)
Cloth Armor (TL12)