As Devanis passes from the hallway and into the room on the other end, he is immediately alerted by the scraping sound to his left. Turning, his first sight is of two large eyes, glowing in the dark of the room. Soon he can make out the rest of it. It is some sort of machine; a tall, thin, lanky frame of iron and steel parts, connected by gear-like joints. Its head is small, like a human skull that is missing its lower jaw. On the head itself, no place for the eyes exist, and yet two circular, magical lights exist just off of its face. The lights move with its head, as though attached by some invisible means. Its body is scraped and marked all over, covered in dirt and stone dust. Parts of it are covered in rust, especially around the feet and legs. In its hand is a piece of sharp, rusty metal, perhaps once a piece of a sword or axe. It is crouched low, like an animal, with one hand on the ground. The other grinds the piece of metal against the stone wall.
Devanis is alerted to a sound above, and finds a second of these machines perched upon the ceiling. This second one is different only in that its arms and legs appear to be odd-looking hooks, which it has dug into the stone. Its head is turned around; its glowing eyes stare blankly at the ranger.
Though it does not even so much as twitch - in fact, it is completely and utterly motionless - Seraph speaks about it, "That's.. that's them..!" Seraph pauses, as though startled. He picks up again by saying, "He's.. talking to me. He's yelling about... an oath, I think, but I don't know what he means. Wh-what should I say?"
This room seems to be a direct copy of the last, with a cuboid monument in the center and statues around the walls. None of the statues appear broken, however. A stairway descends on the left, leading deeper into the Hall.