A Time for Harvest Gameplay - Chapter Three
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Feb 26, 2018 7:26 pm
OOC:
That gives me an idea, did the whit fog style fire extinguisher exist in this time period? If so would it be feasible to use one to create a smoke screen to obscure the vision of these creatures?Feb 26, 2018 7:34 pm
OOC:
Wikipedia says:
The carbon dioxide (CO2) extinguisher was invented (at least in the US) by the Walter Kidde Company in 1924... It consisted of a tall metal cylinder containing 7.5 pounds (3.4 kg) of CO2 with a wheel valve and a woven brass, cotton covered hose, with a composite funnel-like horn as a nozzle. CO2 is still popular today as it is an ozone-friendly clean agent and is used heavily in film and television production to extinguish burning stuntmen...Last edited February 26, 2018 7:40 pm
Feb 26, 2018 7:35 pm
Bill enters the hall way with the shotgun facing the door at the end of the hall. He looks back at the elevator, Sam seems capable,
maybe it is best to go this way.
maybe it is best to go this way.
Feb 26, 2018 8:54 pm
Sam gets close to the door, unlocking it and sliding the bolts. At the final one, he yanks the door open, running back down the corridor. The fish like creature stumbles through.
Feb 26, 2018 9:00 pm
OOC:
Is there a fire extinguisher in the stairwell?"Come on, lets get moving." mathis says as he heads up the stairwell
Feb 26, 2018 9:06 pm
As Mathis, Eugene and Larry run to the elevator, Mathis raises fire fighting equipment, "Just old fashioned water cannisters. The old man's paranoia of anything and everything prevents anything more up to date being installed."
Once in the elevator, he hits the button to head down to the 5th floor.
Once in the elevator, he hits the button to head down to the 5th floor.
Feb 26, 2018 9:10 pm
OOC:
The idea was for Mathis' team to get to the 5th floor and lead the attack from the bottom of the stairs to surprise the baddies from behind before we opened the door from up top, but w/e.If an enemy is in sight, I don't see a better option than firing at Fishy Boi #1.
Last edited February 26, 2018 9:10 pm
Feb 26, 2018 9:14 pm
OOC:
Clearly, haha!Last edited February 26, 2018 9:15 pm
Rolls
Firearms (Rifle/Shotgun) (60)! - (1d100)
(89) = 89
Feb 26, 2018 9:15 pm
As the elevator team reach the 5th, the door pops open, no enemy waiting. Stepping into the corridor, one of the creatures is at the conference room door, some 30 feet away, trying to get in.
Feb 26, 2018 9:18 pm
Sam fires as he steps back down the corridor toward you.
Rolls
Morrison .45 - (1d100)
(24) = 24
damage - (1d10+2)
(5) + 2 = 7
Feb 26, 2018 9:19 pm
"There!" Eugene takes his aim and... instead of a loud bang his Colt makes a disappointing "click!". What the fuck did I do wrong this time? Eugene thinks.
Last edited February 26, 2018 9:29 pm
Rolls
Firearms (Handgun) 20% - (1d100)
(99) = 99
Feb 26, 2018 9:29 pm
Mathis takes aim and fires.
OOC:
don't know damage roll for new weaponLast edited February 26, 2018 9:32 pm
Rolls
Rifle(25) - (1d100)
(10) = 10
Feb 26, 2018 9:34 pm
DarrenOwens says:
OOC:
Would a mech repair check unjam it?OOC:
Yes, or a gun use roll. Will take 1d6 rounds to fix.Rolls
Rounds to repair - (1d6)
(6) = 6
Feb 26, 2018 9:35 pm
When there is a clear shot Bill fires the shotgun and nearly falls on his ass. "Holy smokes!"
Rolls
Firearms (20) any bonuses with a wide spray of a shotgun? - (1d100)
(24) = 24
Feb 26, 2018 9:36 pm
metagamegate says:
When there is a clear shot Bill fires the shotgun and nearly falls on his ass. "Holy smokes!"OOC:
I will add some lucks to it if I just missed? What's the damage?load next