Glyphic leads you into the temple and down a narrow spiraling staircase. For most of you, it's a tight fit, Heartboiler it's very tight for you. You feel relieved Cloudstrike is already in your hand, it's likely you wouldn't be able to draw it here.
As you proceed down the stairs, regular niches in the wall hold clumps of glowing fungus or moss providing a dull throbbing light. Onward and downward you proceed, deeper into the very bowels of the earth. After about ten minutes of constant walking, the stairs flatten out and end with a small vestibule, bordered on one side by an ornate adamantine door featuring elegant spirals and swirls and a glittering pattern of gems set into the surface. Glyphic fishes a long key out of his robes, and spins one large emerald up on a hidden swivel, revealing a large keyhole.
I'll let you in, but I must leave you here. I have other duties I must attend to. Please remember that not all ghosts are evil, and not all the living are pure. he says as he slips the key into the hole and twists, letting loose a series of heavy clunking tumblers. Withdrawing the key, he pushes and the doors swing open silently. He gestures into the space beyond.
When you are all in the catacombs, Glyphic will close the doors behind you, but not locking them.
Stretching in front of you is a shadowy room, with sarcophagi. Regularly spaced columns hold the ceiling at bay. They are set one every fifteen feet in every direction. This room is an easy 45 feet wide and 90 feet deep, dimly lit the entire way. You notice two large 10 foot wide passages on each side, and a golden inlaid door at the far end of the room across from you.
[ +- ] The room, you are in the middle of the southern wall.