May 28, 2015 4:15 am
Mandoric and his seskii finish off one of hounds and another, impaired and heavy wounded, fleeting, while bleeding.
Another one lying there in dust in deep slumber.
Lucas's arrow hit some kind of big speric plant, punctured it, and it's exploded into the air.
Nor Lucas nor Ronna did not found any darts / arrows they could reuse later.
Zinobia starts to move at north-west direction. Party follows him, guarded by mighty Jax on it's end.
While on run, Zinobia explains that the plant of Orosomia is edible plant for different kinds of mammals and creatures, and it have synergy, some kind of alliance and connection, kind of symbiosis with local Avatrols. Perhaps it is how plant protect itself from being destroyed or killed, but it is known fact in this area, that if any local animal / mammal tempted by juicy smell of Orosomia (which normally humans do not sense at all), and try to consume it, it explodes, releasing some particles inot the air, which move in air around with huge speed, and connecting with nervous system of Arvatrols. Obcourse angered Arvatrols come, kill and consume creatures which attacked the plant. And, of course, Avatrols are happy, because in fact the plant feeds them - it bring them, omnivore creatures, to flesh, blood and sinew they so like to munch.
So the now party needed to run in order to exit immidiately out from zone of high chance of appearance of Arvatrols.
The party moved very fast for half of hour, may be more, through broken, hilly plains.
PLEASE everyone SUBSTRACT 1 point of speed from your Speed pool, it is the cost of such sprint
After some point Zinobia said that he thinks they are ok and could decrease speed of party's movement.
Party moved for another hour with much slower pace, with Zinobia watching for tracks and signs of creatures around.
Lucas, i completely forgot. You use light armour without Practiced in Armour skill. As we already in 2.5 h + into the game after it started you should substract 2 might points from your Might Pool for wearing light armour.
Mandoric - you stated you have Armour of 1, but you did not listed any light armour. If you had one you must remove 2 points of might and 1 point of speed now. If there no light armour you need to change your Armour to 0.
The party arrived to some kind of hill, and Zinobia rushed to observe whats going around from it. He crouched and raised hand, signaling to slow down, and crouch.
"Group of Avatrols in front of us, resting" - whispered he loundly, calling for party members to look where 6 lying Avatrols could be seen at quite far distance (~300m) from the hill party was on .
We need to adjust our course abit, and he waved his hand towards high hills at west. We should avoid meeting those creatures. With all respect to your skills - those are not Broken Hounds.
Zinobia crounched back to he hill basement, and then moved swiftly towards big hills at west, calling party to follow him.
The party followed him .
The party climbed one big hill at west, and then another, and stopped, surprized by sudden view which they revealed when they climbed second, highter hill. At right side there were some kind of cannal reservoirs of turquoise, dense liquid. The surface around them, the floor was flat, encasing those cannals. It was some kind of even gray stone material.
Cannals were many, and had different width. There were pipes, here and there, blocking the path through flat gray stone material. Probably, in order to pass through that area with cannal reservoirs, one will need to jump.
At left side there was huge field of big, beautiful light blue flowers. There were many of them.
Going north-west will mean turning back to face Arvatrols.
Zinobia gone "Khmmmm" and raised his hand.
"Well, Visoquid cannals..... Seems we will need to jump abit. At least we have choice....." - he waved his hand in cannals direction.
"Jump over Visoquid cannals, Go through Seporia field or face Arvatrols." - and he spitted on the ground.
He gazed over the confused group and explained.
"Visoquid canals exist here and there in this region - they could be found in this area. You can walk on that surface without problem. But you will need to jump - and if you fall into one of those canals.... Well, this Visoquid freezes nervous system of exposed body part for some time. It chills. It is not pleasant sensation.
Then we have Seporia. It grows always near Visoquid. In huge amounts. It can not grow on that gray material, so it grows on exposed ground. It is not simple flower. It releases some kind of evaporation, which makes any living creature fall into deep slumber. And while the creature sleeps it feeds on its energy resources and siphons power from it. It is energovore plant. We could pass that field, but we need to have a lot of will to not fall asleep there.
Or, we have Arvatrols ...
What do you prefer, lads and lasses?"
ps. sorry for any grammar/typos, that was alot of text and i needed to hurry to my job. I will check the text and correct it abit later.
Another one lying there in dust in deep slumber.
Lucas's arrow hit some kind of big speric plant, punctured it, and it's exploded into the air.
Nor Lucas nor Ronna did not found any darts / arrows they could reuse later.
Zinobia starts to move at north-west direction. Party follows him, guarded by mighty Jax on it's end.
While on run, Zinobia explains that the plant of Orosomia is edible plant for different kinds of mammals and creatures, and it have synergy, some kind of alliance and connection, kind of symbiosis with local Avatrols. Perhaps it is how plant protect itself from being destroyed or killed, but it is known fact in this area, that if any local animal / mammal tempted by juicy smell of Orosomia (which normally humans do not sense at all), and try to consume it, it explodes, releasing some particles inot the air, which move in air around with huge speed, and connecting with nervous system of Arvatrols. Obcourse angered Arvatrols come, kill and consume creatures which attacked the plant. And, of course, Avatrols are happy, because in fact the plant feeds them - it bring them, omnivore creatures, to flesh, blood and sinew they so like to munch.
So the now party needed to run in order to exit immidiately out from zone of high chance of appearance of Arvatrols.
The party moved very fast for half of hour, may be more, through broken, hilly plains.
PLEASE everyone SUBSTRACT 1 point of speed from your Speed pool, it is the cost of such sprint
After some point Zinobia said that he thinks they are ok and could decrease speed of party's movement.
Party moved for another hour with much slower pace, with Zinobia watching for tracks and signs of creatures around.
Lucas, i completely forgot. You use light armour without Practiced in Armour skill. As we already in 2.5 h + into the game after it started you should substract 2 might points from your Might Pool for wearing light armour.
Mandoric - you stated you have Armour of 1, but you did not listed any light armour. If you had one you must remove 2 points of might and 1 point of speed now. If there no light armour you need to change your Armour to 0.
The party arrived to some kind of hill, and Zinobia rushed to observe whats going around from it. He crouched and raised hand, signaling to slow down, and crouch.
"Group of Avatrols in front of us, resting" - whispered he loundly, calling for party members to look where 6 lying Avatrols could be seen at quite far distance (~300m) from the hill party was on .
We need to adjust our course abit, and he waved his hand towards high hills at west. We should avoid meeting those creatures. With all respect to your skills - those are not Broken Hounds.
Zinobia crounched back to he hill basement, and then moved swiftly towards big hills at west, calling party to follow him.
The party followed him .
The party climbed one big hill at west, and then another, and stopped, surprized by sudden view which they revealed when they climbed second, highter hill. At right side there were some kind of cannal reservoirs of turquoise, dense liquid. The surface around them, the floor was flat, encasing those cannals. It was some kind of even gray stone material.
Cannals were many, and had different width. There were pipes, here and there, blocking the path through flat gray stone material. Probably, in order to pass through that area with cannal reservoirs, one will need to jump.
At left side there was huge field of big, beautiful light blue flowers. There were many of them.
Going north-west will mean turning back to face Arvatrols.
Zinobia gone "Khmmmm" and raised his hand.
"Well, Visoquid cannals..... Seems we will need to jump abit. At least we have choice....." - he waved his hand in cannals direction.
"Jump over Visoquid cannals, Go through Seporia field or face Arvatrols." - and he spitted on the ground.
He gazed over the confused group and explained.
"Visoquid canals exist here and there in this region - they could be found in this area. You can walk on that surface without problem. But you will need to jump - and if you fall into one of those canals.... Well, this Visoquid freezes nervous system of exposed body part for some time. It chills. It is not pleasant sensation.
Then we have Seporia. It grows always near Visoquid. In huge amounts. It can not grow on that gray material, so it grows on exposed ground. It is not simple flower. It releases some kind of evaporation, which makes any living creature fall into deep slumber. And while the creature sleeps it feeds on its energy resources and siphons power from it. It is energovore plant. We could pass that field, but we need to have a lot of will to not fall asleep there.
Or, we have Arvatrols ...
What do you prefer, lads and lasses?"
ps. sorry for any grammar/typos, that was alot of text and i needed to hurry to my job. I will check the text and correct it abit later.