Chapter Six: The Muster of Caltlikrath

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Sep 12, 2018 2:06 pm
Mordred leaps out from hiding to stab the creature in the back with his magic dagger.

Rolls

Attack - (1d20+8)

(14) + 8 = 22

Damage - (1d4+5)

(2) + 5 = 7

Sneak Attack (another party member in melee within 5') - (3d6)

(545) = 14

Sep 13, 2018 8:32 pm
Zangua is unable to wrest himself free as the priest hinges at the waist, falling upon him with an open mouth full of piercing teeth.

Edit: Zangua cannot hold back a scream of pain as rows of teeth sink into his trapezius muscle, seeming almost to grow and burrow inside him as they sting with a cold and fiercely caustic pain.

He only releases Zangua from the grip of his teeth when Mordred sneaks up behind him and drives a blade into his flank, wrenching his mouth away in a shower of blood and torn flesh to glare at Mordred with the empty hollows of his eyes.

Domarc and Leth, you can take an action now.

Rolls

Aeron bite attack vs Zangua - (1d20+9)

(18) + 9 = 27

Bite damage to Zangua - (1d6+4, 3d6)

1d6+4 : (2) + 4 = 6

3d6 : (256) = 13

Sep 14, 2018 8:29 am
Scary man's teeth aren't doing acid, cold, fire, lightning, or thunder damage by any chance?
Sep 14, 2018 6:01 pm
We gonna say I was standing guard outside or something, or should I just jump into the fight?
Sep 17, 2018 3:40 pm
Domarc will cast Dissonant Whispers on the creature, hoping to force it back from Zangua.
Quote:

You whisper a discordant melody that only one creature
of your choice within range can hear, wracking it with
terrible pain. The target must m ake a Wisdom saving
throw. On a failed save, it takes 3d6 psychic damage and
must immediately use its reaction, if available, to move
as far as its speed allows away from you. The creature
doesn’t move into obviously dangerous ground, such
as a fire or a pit. On a successful save, the target takes
half as much damage and doesn’t have to move away. A
deafened creature automatically succeeds on the save.
At Higher Levels. When you cast this spell using a
spell slot o f 2nd level or higher, the damage increases by
1d6 for each slot level above 1st.
Last edited September 17, 2018 3:40 pm

Rolls

Dissonant Whispers Damage - (3d6)

(154) = 10

Sep 17, 2018 4:34 pm
Just go ahead and get in the fight if you're around, Leth!
Sep 18, 2018 1:17 pm
Given that the Scary Man is giving him the old hairy eyeball, Mordred is ready to give him the ol' Hellish Rebuke if Mordred takes any damage:
Quote:
Reaction to taking damage

You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 3d10 fire damage on a failed save, or half as much damage on a successful one.
Sep 19, 2018 4:34 pm
Domarc murmurs unsettling words at the creature the priest has become.

Edit: The priest lets out a low hiss, but seems unperturbed by the whispers.

Leth, you're up!

Rolls

Aeron WIS saving throw - (1d20+7)

Sep 20, 2018 2:36 pm
Unperturbed as in doesn't move away, or unperturbed as in didn't take any damage at all?

Also, as a bonus action, Domarc will inspire Leth - an extra d8 for any ability check, attack roll, or saving throw
Last edited September 20, 2018 2:58 pm
Sep 20, 2018 4:12 pm
You can't tell, visually, if he's taken any psychic damage. But no, he doesn't move.
Sep 21, 2018 4:08 pm
Leth, jump in and take a combat action when you read this! Felor, Mordred, and Zangua, you can take actions now.
Sep 21, 2018 4:23 pm
"Foul beast!" Felor shouts, pointing his spear at the creature. A bright bolt of light leaps from the tip and lances towards what used to be the priest.
Quote:
Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.

Rolls

Guiding Bolt attack roll - (1d20+6)

(3) + 6 = 9

Guiding Bolt damage (radiant) - (4d6)

(6341) = 14

Sep 21, 2018 4:30 pm
"Didn't even buy me dinner," says Zangua, seeking humor to blot out the pain. Trying to recover, he hammers his glaive upon the transformed priest to try and find a weak spot.
[ +- ] [url=https://gamersplane.com/characters/dnd5/831/

Rolls

Second Wind HP - (1d10+6)

(2) + 6 = 8

Glaive, Slashing Damage - (1d20+8, 1d10+5)

1d20+8 : (5) + 8 = 13

1d10+5 : (10) + 5 = 15

Extra Attack Glaive, Slashing Damage - (1d20+8, 1d10+5)

1d20+8 : (18) + 8 = 26

1d10+5 : (7) + 5 = 12

Sep 21, 2018 6:13 pm
Did he miss a turn? Not that I'm trying to be that guy, but...

Mordred unleashes a Fire Bolt at the priest's head, and then slinks away, to prepare himself for another Sneak Attack.
Last edited September 21, 2018 6:13 pm

Rolls

Fire Bolt (Attack, Damage) - (1d20+4, 2d10)

1d20+4 : (18) + 4 = 22

2d10 : (75) = 12

Stealth - (1d20+9)

(6) + 9 = 15

Sep 22, 2018 12:04 am
I'm assuming Leth is staying at range, so he's not going to be a melee target anytime soon, so he can catch up with his actions when he gets back on here.
Sep 23, 2018 9:41 pm
"Anybody have any idea what this thing is?" Leth asks as he draws his bow and two arrows together, quickly firing one after another at the demon-man before them.

Rolls

Attack 1 - (1d20+8, 1d8+4)

1d20+8 : (11) + 8 = 19

1d8+4 : (6) + 4 = 10

Attack 2 - (1d20+8, 1d8+4)

1d20+8 : (19) + 8 = 27

1d8+4 : (1) + 4 = 5

Colossus Slayer Damage - (1d8)

(4) = 4

Sep 26, 2018 12:01 am
Felor's bolt of holy light rockets into the far corner of the room. It almost seems as if it curved away from Aeron at the last second.

Aeron starts to drift across the floor like a leaf boat blown by an unseen breeze across the surface of a quiet pond. Zangua jogs after him, missing with the first spin of his glaive as the speed and direction of the drift changes, but he manages to cut across Aeron's thigh with his second swing. This, too, feels like striking solid stone, and the altered priest does not react to it.

Mordred's fire bolt lands true, and Aeron hisses again as the flames dance around his face momentarily before winking out, unable to find purchase. Mordred creeps back into the shadows.

At the far end of the room, Leth fires two arrows into Aeron's torso. Aeron swivels his head to train his hollow eye-holes on Leth. Without thinking, Leth meets his gaze. The two black circles of the priest's eyes begin to enlarge in his vision.

Leth, make a WIS saving throw.
Sep 26, 2018 2:57 am
Leth's eyes widen as he fights to look away.

edit: F
Last edited September 26, 2018 2:57 am

Rolls

Wisdom saving throw - (1d30+3)

(2) + 3 = 5

Sep 26, 2018 7:27 pm
OOC:
And that was on a d30!
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