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Dec 9, 2017 5:05 pm
Kit shudders at the prospect of climbing back up the rope. Knowing the difficulty he had climbing down, he is fully aware that he has no hope of pulling up both himself and his heavy pack (well, heavy to him). removing it from his back, he ties it to the bottom of the rope to be hauled up after he gets to the top. He sighs heavily and begins his difficult journey.
OOC:
Why am I flashing back to junior high gym class?

Rolls

Athletics check - (1d20-1)

(18) - 1 = 17

Dec 9, 2017 5:06 pm
OOC:
Ha! It's exactly like junior high gym class! I was terrible at sports, but by god, I made it all the way to the top on the day we had to climb that wretched rope!
Last edited December 9, 2017 5:07 pm

Rolls

Con save - (1d20)

(9) = 9

Dec 10, 2017 8:04 pm
Who would have thought that getting back up the rope would have been as difficult as the slugs. Let's get back to the inn and figure out our next move.
Barendd doesn't know what the next step should be. He does know he wants some alcohol and to rest. He hopes that Pageflap has an idea of where to learn more about the doors.
Dec 11, 2017 3:28 am
OOC:
Boring research post
He had never really used his magic while surrounded by danger like that before, and he was feeling pretty tired in not just his physical body, but his magical force as well. He feels like he actually pushed through his limits today, though he'll have to wait until he rests long enough before he can see all the benefits given to him from this magical exercise.

As the group rests from their trip down the hole, Pageflap opens his book. While seeing magic with his Mage Armor on, he noticed some of the energy was being wasted doing nothing. He flips around reading some of his other spells and some of them that he recorded for future use, ones he is not strong enough to cast yet, seem to have similar problems. Finding some half completed notes, he fills in the rest using his new found knowledge from the experiences back in the hole. He thinks this could work....

Actually while he's busy finishing up incomplete spells....

He flips to one of the spells he very, very carefully wrote down. The Fly Spell which is somewhat coveted by Kenkukind. Maybe now he's good enough to use it? Alas, Pageflap finds himself dissapointed. He's about to flip back to another page before he pauses. He looks at the spell carefully again. He takes his quill and circles certain words and underlines others. Opening up to a blank page, he starts writing with a racing heart. He finishes up and puts his pen down, excited. He can use the Fly spell!

Well, not exactly. But he can partially use it! Sure, he can't go up, but it's one more step in the fight against gravity. At least he can help if he and his allies are falling to their doom, and maybe it feels like flying? He hopes so.

He thinks back to when he was down at the hole, he rememebred seeing Kit page through a book of some sort. It didn't seem to be common, though he couldn't see if it was a language he understood or not. He'll have to ask Kit about it, he's pretty sure he recognized some magic in those pages.

Rolls

Short rest HP recovery - (2d6)

(61) = 7

Len Inactive for 1 months

Dec 11, 2017 4:19 am
OOC:
you get to add your con mod for each hit die you roll, total +4
Dec 11, 2017 4:27 am
lenpelletier says:
OOC:
you get to add your con mod for each hit die you roll, total +4
OOC:
Back to full HP then. There's one benefit to having low HP, it seems
Dec 11, 2017 4:45 am
OOC:
Just some plans for the spoils Barendd found, if this might not work let me know so I can adjust somehow.
Well friends, I feel we've all earned a nice rest and some delicious food and drink. Let us not take further action until tomorrow. After we wake and perhaps eat again, we can decide if we'd like to speak with our gracious hosts about what we've found.

Barendd is as tired as he's been for a while, though he's glad he hadn't spoken in that strange tongue during this outing. He hoped that he showed his value in the heat of battle much better than the encounter they had with the bandits. He makes his way off to his room to examine the claw he had procured in battle. As it looked quite wicked he was interested in making a weapon of it and he had quite an idea. The dwarves who lived and worked near the Chugging Chasm had many tools that they used in the mines that many found useful in battle. One that had always seemed interesting to him was known as the warhammer. The claw was not the ideal shape for such a weapon, so he looked into making more of a war pick/ sickle. he sized up the claw and looked at one of the two crowbars he had with him. The crowbar itself was stout and could make an excellent weapon unto itself, great for bashing. However, he looked to affixing the claw to the prying side of the crowbar, wedging it in tight so that it was secure, and hammering it into place. The tool could use some more work, perhaps he would look around for a smith who might be able put the finishing touches on the new tool.

Before going about the business of eating, and hopefully more than a little drinking, before speaking with his friends and joking about to hopefully keep spirits up, he wanted to look into the luminescent goo he had collected from the mass that he had help obliterate. Pageflap had indicated that whatever it is, it's acidic. Perhaps that won't make the best ink for his skin, but perhaps he could use it compliment his new weapon. Both the claw and the goo had a similar something about them. Their mere presence made things seem off, but they seemed to belong together. Perhaps once the weapon is complete he could use the goo to acid etch the weapon to finish the bonding. He had never thought about tattooing his weapons, but as this was going to be a creation all his own, perhaps he can adjust his ritual. He already had some ideas for what kind of designs he could do. He never took to mining, smithing, or stonework, but he had seen enough to know what possibilities could be. He sets the vial next to his bed and makes sure that it cannot fall or spill. He then makes his way down to the main room of the Inn to refuel and meet his compatriots.
Last edited December 11, 2017 4:46 am

Rolls

Short rest - (1d10)

(10) = 10

Len Inactive for 1 months

Dec 11, 2017 4:52 pm
Barendd fashions his warpick as best he can. While it looks crude, it seems fairly sturdy* and sufficiently murderous. As you are going about your tasks, you realize that the weapon has magical properties that become visible only to you**. There are faint violaceous patterns on the surface of the claw that seem impossible and make you go cross-eyed when you try to follow them, but you intuitively understand their meaning. The weapon has a magic absorbing properties that feed into your being.*** When things are very still and quiet, you hear mumblings in the back of your head that you can't quite make out.

* As this is a makeshift weapon, there is a chance it can break. If you roll a 1 (before adding bonuses) on any attack roll, the claw will break off from the crowbar, rendering it unusable as a weapon and breaking attunement (see below).

** Many magic items, including this one, require attunement, which 'unlocks' their abilities for you to use. It may open you up to curses or other bad effects as well. You can be attuned to at most 3 items, and you can un-attune any non-cursed item at any time.

*** This weapon is a warpick (1d8+str damage). Once per short rest, if a spell of 1st level or higher is cast within 10 feet of you, you receive 1d4 temporary hit points. While attuned, you are also proficient in the language of Far Speech, which is ancient beyond memory.
OOC:
This weapon deserves a name! What do you want to call it?

Len Inactive for 1 months

Dec 11, 2017 5:00 pm
Much to Barendd and Aegar's chagrin, there is no alcohol remaining in the Summerspring Inn. When pressed, Philcock suggests that the boarded-up Evershady Tavern might have a kask or two left behind in its cellars, speaking to you in his usual condescending manner as if you were common drunks.

Soon Amanda arrives and is shocked to hear what you discovered below her Inn.*

"I've spent my life keeping this Inn from falling into the ground, I'm not about to let some bug infestation root me out of my home!"
Dec 11, 2017 10:31 pm
Gentleman I've made something. I call it Leachclaw.
Barendd shows off his new weapon. The metal of the crowbar etched with purple steaks to match the color and pattern of the claw
Dec 12, 2017 1:12 am
A fine weapon Barendd! Perhaps it will bring you some advantage against the slugs or tentacle-monsters in the future. If any of you want to accompany me in a little while, I plan to search the tavern for some drink and I'd welcome your company. For now, I feel I deserve a moments rest to relax and reflect on what we have experienced. Having said this Aegar finds a seat and rests his legs. Despite having more experience in fighting than the party (except perhaps Barendd), he had not fought in such a fashion for some time. Such work can be tiring for a former drunken forest hermit.
OOC:
Do I need to roll my hit dice in order to gain the HP I get for leveling up? Or do I just simply get that extra HP?

Rolls

Short Rest - (1d10)

(3) = 3

Rolling 2nd Hit die - (1d10)

(5) = 5

Dec 12, 2017 2:05 am
OOC:
For fighters you either increase your hp by 6 plus your Constitution modifier (so 8 more hp in your case), or you can decide to take a risk and roll a d10 plus con (So 1d10+2) for your hp. Once you roll you can't change you mind, even if you roll a 1 (ha).
Dec 12, 2017 3:39 am
Aye let's drink.
Dec 12, 2017 1:08 pm
Iman quickly eats a meal and drank only water. Iman is a proud warrior, and for the first time in a long time he has been hurt, not because of an enemy, but because of his own lack of ability. He embarrassingly sits and meditates.

Rolls

Short Rest (ignore modifier if not needed) - (1d12+2)

(3) + 2 = 5

Dec 12, 2017 2:23 pm
Curious about new magic, Pageflap eats his fill and gets up to see if he can ask Kit about his book. He knows Kit's a sorcerer so he has no need to write down his spells in a book, but if he asks nicely maybe he'll be able to figure out a new spell or something from whatever it is that was sketched in there.
OOC:
I figure I could use this as an in story justification on how Pageflap figures out the Find Familiar spell
Dec 12, 2017 3:15 pm
I've been meaning to ask you about that, Pageflap. I've been studying my uncle's grimoire for some time now. From what I can understand, it offers a way to contact beings from another plane. These Fey creatures offer boons to those who would do a bidding for them. Something about those creatures down there reminded me of a difficult passage I've been trying to translate. Something about enemies of the Fey. Perhaps you would have better luck interpreting its meaning.
Dec 12, 2017 4:22 pm
Pageflap gives Kit a nod and opens both his spell book and Kit's Grimoire, placing them side by side. Looking through the script, he's not sure he is actually able to read it. Common, Draconic, Celestial, and Infernal script he can read, even if he can't actually speak Draconic, but the book seems to be some sort of Elvish script. Since it involves the Fey it's probably Sylvan and Pageflap says as much by pointint at the script and repeating, "Fey."

Turning the pages to the illustrations, Pageflap believes he sees a pattern in it. Using his quill, he copies some of it into his spell book, putting emphasis on the more important looking parts of whatever ritual this is. Though it lost a lot of its artistry, Pageflap believes his drawings should make it easier for someone who can at least read Elvish script to understand.

In fact, he himself should be able to preform a much lesser version of the spell. He carefully unbinds the page from his home-made spell book and hands it to Kit before he flips to another page and rewrites the spell. Knowing the intricacies of it, Pageflap is able to rewrite the spell so that knowledge of Sylvan is not needed. A downside to it is that there is no way what whatever he calls would be able to give him as much power as the being Kit would summon will, but he wasn't too keen on the idea of doing another's bidding after that whole thing with the Wizard. Plus he has his own goals to focus on at the moment.

Another downside is that he'll probably have to do some shopping to get materials to power the spell. He adds herbs, incense, and charcoal next to 'valuable pearl' on his 'to buy' list.
Dec 12, 2017 9:48 pm
What're you all scribbling about over there? Aegar gets up and out of his chair and walks over to Pageflap and Kit, eyeing both of their books carefully. What are you doing with Fey writings Marlowe? I haven't seen that language since I was a mere child. My mother used to talk for hours about our Fey ancestors, and how through careful study of nature and practice they became powerful sorcerers. Aegar takes a long look at the words scribbled in the book. You know, its been some time. But under this beard lies the face of an elf. And I think that with some study I could possibly decipher some of this Elvish.
Last edited December 12, 2017 9:49 pm
Dec 13, 2017 3:51 am
Hey fairy man, are we talking or we drinking? Let's go to this tavern. Anyone else is free to join. I might be able to go back to my tavern owning days and whip up some delicious beverage if they have anything beyond some dusty casks to choose from.
Dec 13, 2017 5:14 am
Kit raises a sardonic eyebrow at Barendd. I see the facade of culture melts away the farther we range from civilization. He looks over at Aegar. Thank you for your offer, but I am quite fluent in Elvish. It is some of the more esoteric passages that have given me difficulty. Perhaps you should go with Barendd. He may need help seeking answers at the bottom of a glass.
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