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Len Inactive for 1 months

Jan 25, 2018 9:09 pm
OOC:
@Jabes: Yes it does. Well look at that, you killed one!
Clubs and Torden go down in a mess of sparks and blood.

Rolls

Clubs' Dex save - (1d20+1)

(2) + 1 = 3

Jan 25, 2018 9:34 pm
OOC:
Sorry for the delay. I was hoping on a ruling on whether Sleep could be targeted on the outside of a building before posting. I'm leaving work soon and probably wouldn't be able to post again until later tonight, so I'm going to just post it and get the ruling later.
Kit, seeing so many of his companions falling before the pack, kind of widens his eyes then narrows them, as if he's trying to refocus on the scene in front of him. He reaches into a pouch, withdrawing a pinch of sand. With dramatic flourish, he sprinkles it in an arc in front of him.

This game has been a merry jest, but methinks it has lasted too long. Sleep, foul ruffians. Sleep, perchance to dream.
OOC:
Kit casts Sleep on square W12. This should be enough to target the three remaining enemies without targeting Barendd or Pageflap (but if he has to get one of them in the area of effect to get all three enemies, he will).
EDIT:
OOC:
Well, that was a pretty lackluster roll. On second viewing, I guess it was almost exactly average.
Last edited January 25, 2018 9:35 pm

Rolls

Sleep - (5d8)

(27832) = 22

Len Inactive for 1 months

Jan 25, 2018 11:15 pm
Both Red Beard and Skeetz collapse unconscious!
OOC:
Probably doesn't work RAW, but it is entirely fine. You could probably move it down a few and maybe would have slept Pageflap, but I like this story better.

Here's the relevant ruling for future reference:
[ +- ] PHB 204
For everybody: these characters are knocked prone and cannot take actions, movement, or reactions. All attacks have advantage on these creatures and if they hit are automatically critical hits (roll your damage dice twice!)
Jan 26, 2018 2:12 am
Kit sees the wolf still standing and exclaims, Of all the--! You impertinent pup! He waves his hand in the wolf's direction. Barendd, be a dear and take care of that, will you? Kit heads over to the western door and, heedless of any potential danger, opens it and walks on through.
Jan 26, 2018 2:42 am
OOC:
Just so everyone knows I am here and ready to post, just been waiting until it's my turn again to make another death save throw. Thank you all for being so patient with me, my classwork load has been insane this semester with papers and setting up observations with schools (I'm an education major and all of my classes require observation hours in classrooms).
Jan 26, 2018 4:35 am
OOC:
whelp, assuming it would be my turn now given everyone's current health
Buenas Noches perrito.
Barendd narrows his eyes at the remaining wolf as all other assailants are asleep. He swings first using Leachclaw then chopping with his handaxe. To be sure he uses action surge to swing a third time with Leachclaw hoping to end the wolf's will to continue attacking.
OOC:
Lol crit fail on handaxe should I do some writing on what that ends up doing?
Last edited January 26, 2018 4:36 am

Rolls

First attack with Leachclaw - (1d20+5)

(9) + 5 = 14

Second attack with Leachclaw - (1d20+5)

(19) + 5 = 24

Attack with handaxe - (1d20)

(1) = 1

First damage Leachclaw - (1d8+3)

(2) + 3 = 5

Second damage Leachclaw - (1d8+3)

(5) + 3 = 8

Damage handaxe - (1d6+3)

(6) + 3 = 9

Jan 26, 2018 4:41 am
Aegar feels the will to live pulse within him, he sees the light of the afterlife before and turns from it. Searching for the moral world.

Rolls

Death save - (1d20)

(15) = 15

Len Inactive for 1 months

Jan 26, 2018 6:39 am
Barendd crushes the skull of the wolf with successive blows, ending the fight.
OOC:
If you want something bad to happen on a 1, then feel free to describe it! It can be fun to fail spectacularly.

The fight is over! Players who are down, don't worry about the death saving throws at this point. By some unlikely chance you might still die even though people will likely try to stabilize you, but it would take a lot of rolling and I'd rather get on with the story. You will wake up in 1d4 hours with 1 hit point, you can roll that and see what's going to happen.
Kit finds a long empty hall, nothing seems disturbed. The sound of a pot boiling over comes from behind the kitchen, and you don't find Amanda when you poke your head inside. The kitchen's back door wings in the wind.
Jan 26, 2018 7:17 am
Quickly getting over the surprise of the Nightblades falling asleep, Pageflap dismisses his shield. Looking over towards Barennd, he sees the other guy fall asleep too and the final wolf be dispatched.

Taking the rope out of his backpack, he begins tying the guy in front of him up after he waves towards Barennd to do the same. Once the ropes are secured he goes through his pockets to see what equipment he has. He does this while thinking about Kit's sudden appearance and considers looking closely towards what those new spells he used were to see if he can learn anything from them later on.
Jan 26, 2018 7:18 am
OOC:
Torden remains unconscious for 4 hours.
Last edited January 26, 2018 7:19 am

Rolls

Hours to wake up - (1d4)

(4) = 4

Jan 26, 2018 7:53 am
His trusty handaxe was deeply embedded in the ground as he finished the wolf off. It was so deep that he decides to leave it until after the group begins to connect itself. Ah these brutes can't seem to keep to themselves. The mark of some not great criminals in my opinion. Noticing Pageflap looting the bandits he does the same taking care to grab one of the wolves chains thinking he may be able to use it to reinforce Leachclaw in some manner.
Pageflap, once we have finished this clean up effort reckon we should talk to some of the locals to see how we should proceed? Or would it be better to keep our efforts closer to the chest? That Torden and to handle himself pretty well at least. At this point Barendd is being equal parts conversational and rhetorical, wanting input from his feathered friend and musing at the same time.
Kit! It seems we've some catching up to do one this situation has started to calm down a bit.
Jan 26, 2018 2:10 pm
Kit fixes himself a cup of tea and heads back into the main room. Noticing the cloaks of their attackers, he says, Are these bandits still vexing you? I'd have thought the situation would have resolved itself one way or another long ago. Is that why you have remained in this town?
Last edited January 26, 2018 2:11 pm
Jan 26, 2018 3:18 pm
Iman grunts and groans in his sleep. In his head, he is still fighting the nightblades and has not idea he had actually been knocked unconscious by the beast.

Rolls

Hours asleep - (1d4)

(4) = 4

Len Inactive for 1 months

Jan 26, 2018 4:31 pm
OOC:
I think we'll just call it 4 hours for everyone.
After the battle wanes, the survivors survey the battlefield. The common room of the inn is a complete disaster; the windows smashed, the doors blown off their hinges, and the wood around where Torden stood is blackened. Blood is everywhere, some of it your own.

While attending to the wounded and securing prisoners, the townspeople begin cautiously approaching. A couple of the town's militia show up first, still trying to don their armour over farmer's clothes, soon followed by people of all walks of life. Apparently the whole town saw the battle and are amazed. You hear a variety of comments from the growing crowd that begins to form around the inn.

"They stood up to them. They stood up to the bloody Night blades! And won! I don't believe it."

"By the Gods! Did you see that lad who took his stand on the deck? He faced them all down by himself! BY HIMSELF! What's his name?"

"I saw a flash, and then the Dwarf with that scythe-thing just strode out and chopped them down like they were nothing! Like he was chopping firewood, yar!"

"I haven't seen magicks like that since the old days! Did you see the explosion of ice?

...And they just put them to sleep!

...And they commanded thunder itself!"


Amanda returns safely and helps to get the wounded into beds and tends to their wounds. There is no sign of Philcock. The rest of the militia (6 in all) arrives and forms an honour guard around the inn. Flowers, bread, sweets, and other tokens of appreciation begin pouring in from around the town.

IMAN
When Iman awakens, he is greeted by the old Knight he met earlier, Sir Winter.

"Well, it seems you took my advice a little too seriously! Aye, but that was a glorious stand! You would have made a fine Arkasian Knight. I don't know if there is any power left in the title, but I grant you Knighthood for your bold actions today."

And with that he taps his sword on his Iman's shoulders while he's lying there in bed.

"Oh, and my wife has been bugging me to chop this into kindling for years. Bet it would look better in your hands than in my hearth. Sir ... um, what's your family name?" With that, he lifts an ornate polearm and places it in your hands (for G3rmanicus to describe). The blade is incredibly sharp.
[ +- ] Polearm of Sharpness

Len Inactive for 1 months

Jan 26, 2018 4:47 pm
PAGEFLAP, BARENDD, and KIT
Gavun Grayhorn arrives bearing gifts and words of praise. He hands over a kingly gift, the cloaks him and his former adventuring crew (4). The crest of the long dead Arkasian Adventurer's Guild is still stitched on the side.

"I can't bring myself to sell them, but I have no trouble passing them on to a new generation of heroes like yourselves."
[ +- ] Cloak of Protection (x4)

Len Inactive for 1 months

Jan 26, 2018 4:48 pm
Torden, Iman, and Aegar awake with 1 hit point. It is 4pm, and the late autumn sun hangs low in the sky. What do you want to do, Heroes of Whitesparrow?
Jan 26, 2018 5:23 pm
Torden drains the last of his magic healing Iman and Aegar if they will accept it. The tempest cleric's healing is quite unusual and somewhat violent, involving jolts of electricity that restores the patient's strength but leaves their hair singed.

Rolls

Cure Wounds Iman - (1d8+4)

(1) + 4 = 5

Cure Wounds Aegar - (1d8+4)

(6) + 4 = 10

Jan 26, 2018 6:37 pm
As the townspeople flood the inn and begin heaping praise upon the group, Kit immediately loses his faraway look and begins to work the crowd. Not that their feat needs embellishing, but the showman in him cannot help himself, and each member's contribution grows, aided by the occasional sound effect of wolf growl (Minor Illusion), spark of lightning (Prestidigitation), and dangerous bandit threats (Actor Feat). As the crowd gets worked up and begins cheering, Kit uses his skills of illusion and mimicry to begin peppering throughout the crowd various voices exclaiming The Heroes of Whitesparrow until it takes on a life of its own.

Although he is feeling anything but humble, the master showman understands his audience and what is expected of heroes, and he accepts his Cloak of Protection with gracious humility.
Jan 26, 2018 9:05 pm
Pageflap sits on the deck of the inn while tends to the arrow poking out of him. He spends some time looking over what Barennd and he were able to get from the Nightblades before they were taken away. As he does this he looks at the cloak, remembering Gavun's tale about the White Dragon, and takes a look at the crest to see what he'll be wearing.

Once everything's accounted for, he takes the brass brazier out of his pack, places the charcoal beneath it and the herbs above. Using prestidigitation he lights a fire and the incense, then begins focusing his magic towards gaining a familiar.

Len Inactive for 1 months

Jan 26, 2018 10:41 pm
Jacketch says:
Pageflap sits on the deck of the inn while tends to the arrow poking out of him. He spends some time looking over what Barennd and he were able to get from the Nightblades before they were taken away. As he does this he looks at the cloak, remembering Gavun's tale about the White Dragon, and takes a look at the crest to see what he'll be wearing.

Once everything's accounted for, he takes the brass brazier out of his pack, places the charcoal beneath it and the herbs above. Using prestidigitation he lights a fire and the incense, then begins focusing his magic towards gaining a familiar.
OOC:
What familiar do you want to summon, Jacketch? If you're not sure, owl is a solid choice
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